Search found 27 matches

by xianjiro
Wed Jul 19, 2023 07:13
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105508

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

I think it really just depends what one wants out of their gaming experience. I play solo and have only played solo as I've never been interested in shared computer gaming experiences (though I do enjoy playing board/card games with people real-time). I put in many MT hours exploring and climbing up...
by xianjiro
Sun Sep 18, 2022 19:02
Forum: Modding Discussion
Topic: Cartographer API
Replies: 5
Views: 751

Re: Cartographer API

Well that's what I thought/expected -- and that's the map I got after walking around my landscape, so not sure what's up. Thanks for at least confirming my expectations.
by xianjiro
Sat Sep 17, 2022 22:42
Forum: Modding Discussion
Topic: Cartographer API
Replies: 5
Views: 751

Re: Cartographer API

Not really sure -- how does one actually draw a map? I can't seem to get anything other than this:
Screenshot 2022-09-17 154058.png
Screenshot 2022-09-17 154058.png (83.15 KiB) Viewed 636 times
by xianjiro
Fri Sep 16, 2022 02:30
Forum: Modding Discussion
Topic: Cartographer API
Replies: 5
Views: 751

Re: Cartographer API

I still haven't been able to figure this one out.
by xianjiro
Sun Sep 11, 2022 08:53
Forum: Mod Releases
Topic: [Mod] Unified Dyes [20170620][unifieddyes]
Replies: 146
Views: 85499

Re: [Mod] Unified Dyes [20170620][unifieddyes]

]I have installed Unified Dyes and am running Minetest 5.5.1 on a Win 10 box. I tried to make violet dye by crafting one red dye with one blue dye as per the crafting guide: Screenshot 2022-09-11 014905.png[/attachment However, every combination I tried results in magenta dye, not violet. [attachmen...
by xianjiro
Sat Aug 20, 2022 17:42
Forum: General Discussion
Topic: Where do I post ... ?
Replies: 4
Views: 427

Re: Where do I post ... ?

Thanks! Have started a thread as advised here.
by xianjiro
Sat Aug 20, 2022 17:41
Forum: Modding Discussion
Topic: Cartographer API
Replies: 5
Views: 751

Cartographer API

Have just started using Hugues Ross 's Cartographer (API) and Cartographer for Minetest Game . (There is also Cartographer for Repixture ). The API requires additional mods to function. While I understand the words and am running the mod for Minetest_Game, I can't really say much about what that all...
by xianjiro
Sat Aug 20, 2022 07:26
Forum: General Discussion
Topic: Where do I post ... ?
Replies: 4
Views: 427

Re: Where do I post ... ?

Thanks. No, it's not an issue or request. Mostly would just like to chat about the mod with other users -- what works, what they find useful, etc -- as I try to figure out how best to make use of it.
by xianjiro
Sat Aug 20, 2022 03:44
Forum: General Discussion
Topic: Where do I post ... ?
Replies: 4
Views: 427

Where do I post ... ?

Obviously I'm still pretty new to the forum and have some difficulty figuring out the best/right place to post some questions/concerns/etc. Didn't find a topic like this in search, so am creating one that others will hopefully find useful. So, my question is, where's the best place to create a threa...
by xianjiro
Wed Aug 17, 2022 09:00
Forum: WIP Mods
Topic: [Mod] Greek [greek]
Replies: 5
Views: 1445

Re: [Mod] Greek [greek]

Just installed and received the following: ModError: Runtime error from mod 'greek' in callback on_mods_loaded(): C:\minetest-5.5.1-win64\bin\..\mods\greek/compat.lua:43: [greek] Compatibility mode is enabled but no valid marble was found to alias 'greeknodes:marble'. Please give greek.marble a vali...
by xianjiro
Sat Jul 16, 2022 20:37
Forum: Problems
Topic: Items not depleting
Replies: 2
Views: 351

Re: Items not depleting

(thanks on the new topic -- will try to remember that for next time) Okay, I executed /revokeme creative and received "Privileges of singleplayer: server, shout, fly, ..." so I'm still a tad bit lost. But it seems to have dealt with the 'problem'. I now am counting the harvested cotton &am...
by xianjiro
Sat Jul 16, 2022 20:18
Forum: Problems
Topic: Items not depleting
Replies: 2
Views: 351

Items not depleting

Sorry for resurrecting a dead, barely used thread, but I'm not very active and don't know the best practices on this forum (but I did check the rules before posting here). I'm also not very knowledgeable about the game. I stopped playing some many moons back and recently downloaded and started playi...
by xianjiro
Thu Jul 09, 2020 03:56
Forum: Mod Releases
Topic: [Mod] Currency and Economy [git][currency]
Replies: 21
Views: 10972

Re: [Mod] Currency and Economy [git][currency]

okay, now I'm up to speed - thanks! :)
by xianjiro
Wed Jul 08, 2020 07:16
Forum: Mod Releases
Topic: [Mod] Currency and Economy [git][currency]
Replies: 21
Views: 10972

Re: [Mod] Currency and Economy [git][currency]

Okay, just starting playing with this mod today and not quite sure I get how the shop functions (other than how one would expect from RL ;). So, let's say I place a shop in a desert biome and put 15 apples under "your stock" (this is the part I get), but then I'm kind of stuck. Do other pl...
by xianjiro
Sat May 16, 2020 18:03
Forum: Texture Packs
Topic: Minimap round overlay with Compass points and player mark
Replies: 15
Views: 6318

Re: Minimap round overlay with Compass points and player mar

sorry for resurrecting such an old thread but this in particular confuses me - I've never seen this mode with the minimap. Was it deprecated or does it require some other keystroke (combination) than F9? Thanks! I'm suspicious I might find this helpful underground. The correct key is F9 -- the xray...
by xianjiro
Sat May 16, 2020 08:26
Forum: Texture Packs
Topic: Minimap round overlay with Compass points and player mark
Replies: 15
Views: 6318

Re: Minimap round overlay with Compass points and player mar

Side Note:minimap has a cool "night-vision" looking mode https://forum.minetest.net/download/file.php?mode=view&id=3419&sid=f9268799e0bc8c6b807f702406bee484 screenshot_20150818_080528.png sorry for resurrecting such an old thread but this in particular confuses me - I've never see...
by xianjiro
Sun May 10, 2020 01:59
Forum: News
Topic: Minetest 5.2.0
Replies: 31
Views: 24362

Re: Minetest 5.2.0

Bastrabun wrote:
Sat May 09, 2020 06:28
Yes there is: https://wiki.minetest.net/Ore

No clue about whether it is still in effect in your version.
thanks!
by xianjiro
Sat May 09, 2020 04:50
Forum: News
Topic: Minetest 5.2.0
Replies: 31
Views: 24362

Re: Minetest 5.2.0

(skipped 5.1.x - no reason in particular)

Have ore depths changed since 5.0.x? Seems like I'm seeing gold sooner than when I last played. I've tried searching forum and wiki: is there a table anywhere that talks about relative depths to start encountering ores?
by xianjiro
Wed Oct 30, 2019 09:33
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105508

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

Okay, tried to recreate the issue by using travelnet extensively and mining obsidian but noticed no changes in inventory so don't believe it's that but haven't greped all mods for travelnet.allow_travel yet. Will report back when I've checked that.
by xianjiro
Mon Oct 28, 2019 23:10
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105508

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

Has anyone noticed mese disappearing from your inventory when using Travelnet? I don't really believe that's the issue, but just thought I'd check since I'm not finding anything by searching the forum. I've had it happen twice now. Travelnet as such doesn't change your inventory. However, there's a...
by xianjiro
Mon Oct 28, 2019 09:52
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105508

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

Has anyone noticed mese disappearing from your inventory when using Travelnet? I don't really believe that's the issue, but just thought I'd check since I'm not finding anything by searching the forum. I've had it happen twice now. The other possibility - both times I was mining lava/obsidian - then...
by xianjiro
Mon Oct 21, 2019 03:46
Forum: Game Discussion
Topic: List of useless items in Minetest Game
Replies: 13
Views: 5139

Re: List of useless items in Minetest Game

Still pretty new to the game, only play MTG on a local machine. Will admit that since the beginning I wondered about red mushrooms: Why have something in the game that has no use? I've always wondered if the line "but why would anyone do that?" (can't find it in the wiki now, but remember ...
by xianjiro
Tue Dec 05, 2017 10:00
Forum: General Discussion
Topic: Stupid Questions - The Topic
Replies: 20
Views: 2262

Re: Stupid Questions - The Topic

Have tried consulting both the wiki and these forums but I don't get the relationship between mapgen(s) and Minetest or minetest_game nor have I found any way to select such when starting up the game. Mostly I'm just trying to understand which version of mapgen I'm seeing in my game. I'm playing v....
by xianjiro
Tue Dec 05, 2017 07:09
Forum: General Discussion
Topic: Stupid Questions - The Topic
Replies: 20
Views: 2262

Re: Stupid Questions - The Topic

Have tried consulting both the wiki and these forums but I don't get the relationship between mapgen(s) and Minetest or minetest_game nor have I found any way to select such when starting up the game. Mostly I'm just trying to understand which version of mapgen I'm seeing in my game. I'm playing v.0...
by xianjiro
Wed Nov 01, 2017 08:30
Forum: Mod Releases
Topic: [Modpack] Help [1.4.3] [doc]
Replies: 96
Views: 37903

Re: [Modpack] Help [1.2.1] [doc]

btw, wanted to say thanks for the mod - don't need it quite as much now, but it sure helped me break into playing the game. Thanks!