Search found 319 matches
- Fri Jul 26, 2019 03:04
- Forum: Engine Builds
- Topic: [Windows] CS's 5.0 64-bit Builds With LuaSocket
- Replies: 3
- Views: 3010
Re: [Windows] CS's 5.0 64-bit Builds With LuaSocket
Fixed links and updated to version 5.0, hopefully someone finds useful :P
- Mon Nov 12, 2018 05:04
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
i dont take concern and worry as "disgustin,ungreatful,annoying, who needs therapy. dont be a pussy and let a dev with his head in the cloud scold you like a 3 year old. Perhaps you should consider the possibility that you are behaving like a 3 year old, and thus should be treated as such. You...
- Sun Nov 11, 2018 04:23
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
OH MY GOD
that's like, 2 days of no game server, let me go get my tiny violin.
Srsly tho, I suspect ExeterDad is quite busy with RL atm... I haven't heard from him in a while, perhaps he's taking a break :)
that's like, 2 days of no game server, let me go get my tiny violin.
Srsly tho, I suspect ExeterDad is quite busy with RL atm... I haven't heard from him in a while, perhaps he's taking a break :)
- Fri Oct 19, 2018 01:53
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
Attention HOMETOWNers! \o/ The Halloween Shop is now open! \o/ Browse a selection of Halloween-related goods and get your hands on the much desired limited edition Halloween Costumes! Just remember, resale of limited edition items is prohibited ;) Anyway, now that you have access to a selection of ...
- Mon Oct 08, 2018 05:28
- Forum: Problems
- Topic: Cant Move/Walk only fly up
- Replies: 1
- Views: 663
Re: Cant Move/Walk only fly up
Is it possible this was a corrupted player file? Try checking the "host server", creating a different account and see if it fixes it, if it does, you can delete your old player account's files (losing everything in your inventory) or see if you can find the issue in the file, comparing it ...
- Mon Oct 08, 2018 05:21
- Forum: Modding Discussion
- Topic: I have problems and doubts, do you help me?
- Replies: 3
- Views: 707
Re: I have problems and doubts, do you help me?
then I would like to know how I can make the nodes of air of my mod have metadata like temperature, humidity and things like that, would be possible (and how to access those metadata from a function)? A node metadata object can be accessed via: local meta = minetest.get_meta(pos) -- Get meta object...
- Sun Sep 23, 2018 10:23
- Forum: Modding Discussion
- Topic: Ghost Stone Problem
- Replies: 3
- Views: 644
Re: Ghost Stone Problem
Use a mesecon, digiline is for sending data between nodes.
Think of mesecon like a mains cable, and a digiline like a telephone cable :P
Think of mesecon like a mains cable, and a digiline like a telephone cable :P
- Sun Sep 23, 2018 08:08
- Forum: Modding Discussion
- Topic: [Solved] Drawing a box in a set location (with lua mapgen)
- Replies: 2
- Views: 700
Re: Drawing a box in a set location (with lua mapgen)
lua mapgen to draw a hollow box with a pre-set "radius" around a set position Did you have a look at * SpawnBuilder * SkyBlock , SkyBlock-Redo etc. ? I wasn't able to find SpawnBuilder in all my research O.o. It looks closest to what I want to end up with, though not super well commented,...
- Sat Sep 22, 2018 05:12
- Forum: Modding Discussion
- Topic: [Solved] Drawing a box in a set location (with lua mapgen)
- Replies: 2
- Views: 700
[Solved] Drawing a box in a set location (with lua mapgen)
This is probably a really simple and stupid question. But I'm stuck :/ I need to use lua mapgen to draw a hollow box with a pre-set "radius" around a set position, which can be changed per-world. The box is bigger (possibly much bigger) than a single 80³ mapchunk too, which is where I get ...
- Wed Sep 19, 2018 09:16
- Forum: General Discussion
- Topic: "hybrid" games
- Replies: 10
- Views: 1191
Re: "hybrid" games
y tho It seems like an awfully complex system, involving external programs etc. just to set up a game . I'm reluctant to bother installing games to check them out as it is, you can forget it if I have to have an additional piece of software just to set up a simple game, when most games only require ...
- Wed Sep 19, 2018 06:48
- Forum: General Discussion
- Topic: The Minetest Pantheon
- Replies: 17
- Views: 1784
Re: The Minetest Pantheon
Lol. That was a good laugh, but I can't say. I think duane hit the nail on the head, if we're not contributing, it's hardly fair to be asking for the devs to do abc and and answer xyz already. Time ago I've pointed out that the Dev-Wiki is outdated and suggested to add it a statement advicing to alw...
- Sun Sep 16, 2018 05:26
- Forum: Client-side modding
- Topic: Client side node placement prediciton
- Replies: 2
- Views: 1857
Re: Client side node placement prediciton
I agree with this.
I don't see much potential for issues if CSM is only allowed to modify the node placement prediction.
I don't see much potential for issues if CSM is only allowed to modify the node placement prediction.
- Fri Sep 14, 2018 02:39
- Forum: Problems
- Topic: Mods wont show up
- Replies: 4
- Views: 962
Re: Mods wont show up
Did you extract the mod from the zip file?
- Wed Sep 12, 2018 22:15
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
AWS can do really cheap offsite backups IIRC, especially if you're talking ~60GB, for HDD storage that's nothing.
- Wed Sep 12, 2018 02:08
- Forum: General Discussion
- Topic: Is the community decreased?
- Replies: 14
- Views: 1686
Re: Is the community decreased?
Yep, the number of users fluctuates greatly depending on what people's RL situations are likely to be like.
- Sat Sep 08, 2018 09:49
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
The server uses sauth IIRC so you could probably whip up a script to check, but if it's been 6 months it's unlikely the data would be saved :/micheal65536 wrote:grep or some other kind of script appropriate for the format of the data?
BTW, am I the only one that's unable to connect to the server?
- Sat Sep 08, 2018 08:41
- Forum: WIP Mods
- Topic: [Mod] Super Duper Walls! [sdwalls]
- Replies: 33
- Views: 8519
Re: [Mod] Super Duper Walls! [sdwalls]
This looks really cool.
Nice one.
Nice one.
- Sat Sep 08, 2018 08:38
- Forum: Servers
- Topic: [Server] HOMETOWN
- Replies: 4573
- Views: 536336
Re: [Server] HOMETOWN
Omg it might have been 6 months since he left.
Damn. This year went quick.
Damn. This year went quick.
- Fri Sep 07, 2018 07:13
- Forum: WIP Mods
- Topic: [Mod] Better Fences [better_fences]
- Replies: 18
- Views: 3645
Re: [Mod] Better Fences [better_fences]
Update: Right click will now toggle the fence type, note that manual changes might revert if you place a fence next to the fence you manually adjusted) Security fixes for protector mod (woops! sorry, forgot protector checks, verified and working for both right click, dig and placement on tenplus1's...
- Wed Sep 05, 2018 12:20
- Forum: WIP Mods
- Topic: [Mod] Better Fences [better_fences]
- Replies: 18
- Views: 3645
Re: [Mod] Better Fences [better_fences]
Never a good idea. The decision might be different from what the player wants. Then don't install this mod and use the default fences which are even less likely to connect the way the player wants: https://i.imgur.com/2oCkkbq.jpg https://user-images.githubusercontent.com/19180682/44498566-34016780-...
- Wed Sep 05, 2018 10:52
- Forum: WIP Mods
- Topic: [Mod] Better Fences [better_fences]
- Replies: 18
- Views: 3645
Re: [Mod] Better Fences [better_fences]
There should be a way to distinguish these two fences in the inventory, for example a small overlaying icon. The mod will automatically decide which fence to place and update the surrounding ones, only one fence should come up in your inventory when you dig it and in creative inventory. It should a...
- Wed Sep 05, 2018 10:48
- Forum: Problems
- Topic: bug deletes material from chunk below
- Replies: 10
- Views: 1245
Re: bug deletes material from chunk below
Does it still happen in the single node mapgen? Maybe it's other mapgen wiping it out?
- Wed Sep 05, 2018 10:46
- Forum: Modding Discussion
- Topic: Accessing other players' inventories
- Replies: 3
- Views: 627
Re: Accessing other players' inventories
I had this error when trying to do this a bit ago. It doesn't show up because the player is only sent their inventory, so it doesn't know what to show. The only option would be to make some implementation, such as a grid of images and simply display that, or to clone the player inventory into a deta...
- Wed Sep 05, 2018 10:43
- Forum: Feature Discussion
- Topic: Minimap enhancement
- Replies: 1
- Views: 867
Re: Minimap enhancement
Is there a way for the client to keep a backup of the minimap on his side? So when re-entering a world that could be used instead of the black background and just being refreshed as the player roams the world. This would also make areas "never seen before" clearly identifyable on teh mini...
- Wed Sep 05, 2018 10:41
- Forum: General Discussion
- Topic: Is it okay to re-license WTFPL works as ISC?
- Replies: 17
- Views: 2158
Re: Is it okay to re-license WTFPL works as ISC?
There are limited areas where rejecting using something that is licensed under WTFPL makes sense, the only reason for rejecting it I can think of is because you intend to use the software in a setting where swearing would not be appropriate (such as schools), and simply swapping out the license woul...