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Re: [Mod] Dragons & Wyverns [0.11] [draconis]

Wyverns having 2 legs and dragons 4 is pretty much a D&D thing, historically the distinctions were not clear and simple. D&D did a lot of that in systematizing mythology for gameplay use, turning broad and often nebulous mythical concepts into narrow categories with simple, concrete rules.
by Mantar
Thu Oct 03, 2019 15:37
 
Forum: WIP Mods
Topic: [Mod] Dragons & Wyverns [0.11] [draconis]
Replies: 16
Views: 1238

Re: New GPU, less FPS

I use the latest amdgpu Pro driver I've heard of people having weird performance issues with the Pro driver before, maybe give the regular amdgpu driver a try. Just because it says "Pro" doesn't mean it's better, the "pros" who develop ATI/AMD's official drivers have always been...
by Mantar
Mon Sep 02, 2019 17:53
 
Forum: Problems
Topic: New GPU, less FPS
Replies: 9
Views: 282

Re: Why do I stop the OpenSource ?

This really would be solved if the original FOSS software had more visibility. That's more or less true, though I don't think it's visibility that's the main problem. People like "free" and can go pretty far to get it. These forks are competing with free, so to get people to pay or watch ...
by Mantar
Sat Aug 24, 2019 20:15
 
Forum: General Discussion
Topic: Why do I stop the OpenSource ?
Replies: 35
Views: 1403

Re: [Game idea] Evolutiontest-- From Africa to Alpha Centaur

"Evolutiontest" is a working title, and I'm thinking of changing it to "Dawn" or "Evolution." Gonna throw out "The Test of Time" as a suggestion. For you non-English speakers, it's a common idiom. Something is said to have "stood the test of time" i...
by Mantar
Wed Jul 31, 2019 17:10
 
Forum: Game Discussion
Topic: [Game idea] Evolutiontest-- From Africa to Alpha Centauri
Replies: 20
Views: 899

Re: Bridge too long, send help.

I thought making a 3KM+ bridge was a good idea. I was wrong. I finished the bridge top part, but I'm making each pillar now. I already built 12 of them… but I need 320 of them… The best for the end… even when I will be finished with the 320 pillars, I'll have to do another bridge of the same size n...
by Mantar
Sun Jul 21, 2019 18:43
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9083
Views: 1046269

Re: [MOD] Petz (petz) [mobs_redo|mobkit] (v1.0)

runs wrote:Wolves!

Looks like a bulldog to me.
by Mantar
Sat Jul 13, 2019 19:23
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) [mobs_redo|mobkit] (v4.2.3)
Replies: 402
Views: 14549

Re: Other, Superior Open Source Game Engines Exist Now... :D

Absolutely, refactoring existing code is virtually always better than trying to get a whole new codebase up and running.
by Mantar
Wed Jul 10, 2019 18:37
 
Forum: General Discussion
Topic: Other, Superior Open Source Game Engines Exist Now... :D
Replies: 82
Views: 5581

Re: Other, Superior Open Source Game Engines Exist Now... :D

Mapgen shouldn't be linked to the graphics engine in any way. I mean I guess it's possible, I haven't looked at the code for that, but that would be a weird decision on the behalf of the devs. Off the top of my head early in the morning, I imagine you're probably looking at display, input, model loa...
by Mantar
Sat Jul 06, 2019 17:05
 
Forum: General Discussion
Topic: Other, Superior Open Source Game Engines Exist Now... :D
Replies: 82
Views: 5581

Re: Minetest is boring (clickbait) A few thoughts about Mine

It's the nature of free open source software. I'm not so sure about that. It seems like the problem isn't that it's open source, it's that very few people around here have a clear, defined vision of what this game is supposed to be. That's a problem with most non-commercial game projects. (And even...
by Mantar
Fri Jul 05, 2019 18:13
 
Forum: General Discussion
Topic: Minetest is boring (clickbait) A few thoughts about Minetest
Replies: 85
Views: 3450

Re: What if there was a mod that gave Minetest a story?

Wait, Minecraft has a story?
by Mantar
Wed Jun 19, 2019 18:45
 
Forum: Modding Discussion
Topic: What if there was a mod that gave Minetest a story?
Replies: 36
Views: 1337

Re: Other, Superior Open Source Game Engines Exist Now... :D

Some may argue we should write our own graphics engine Oh, hell no. The amount of work required goes, in order of difficulty: 1. Keep using Irrlicht until it breaks 2. Port to a different engine 3. Take over development of Irrlicht 4. Build a whole new graphics engine We're currently on 1, and some...
by Mantar
Sun Jun 09, 2019 17:04
 
Forum: General Discussion
Topic: Other, Superior Open Source Game Engines Exist Now... :D
Replies: 82
Views: 5581

Re: Other, Superior Open Source Game Engines Exist Now... :D

Runs, I think the thing people are saying is that a lot of those long-requested features and long-standing bugs are down to Irrlicht, and there's little chance the situation will improve without moving to an engine that doesn't have Irrlicht's flaws and limitations. A glance at the commit log sugges...
by Mantar
Sat Jun 08, 2019 17:05
 
Forum: General Discussion
Topic: Other, Superior Open Source Game Engines Exist Now... :D
Replies: 82
Views: 5581

Re: What's Minetest still missing over Minecraft?

you really can't expect much when everything what happens in the world is confined to the nearest player's neighborhood and nothing happens beyond. I don't know about that, Cataclysm has a similar "reality bubble" system where things are only loaded in a radius around the player, but it m...
by Mantar
Wed May 22, 2019 17:47
 
Forum: Feature Discussion
Topic: What's Minetest still missing over Minecraft?
Replies: 942
Views: 107509

Re: A Minetest Defense League?

Calinou: You're just repeating what I said - the FSF will help people who want to defend their copyrights. I did not say "they'll go to court in your stead because they own your copyrights" or whatever strange thing it is you seem to have read in my post. ShadMOrdre: By "that kind of ...
by Mantar
Tue Feb 26, 2019 19:24
 
Forum: General Discussion
Topic: A Minetest Defense League?
Replies: 18
Views: 944

Re: A Minetest Defense League?

I think that kind of action may reflect poorly if it ever came to court.
by Mantar
Mon Feb 25, 2019 21:01
 
Forum: General Discussion
Topic: A Minetest Defense League?
Replies: 18
Views: 944

Re: A Minetest Defense League?

If they don't comply with the license, contact the FSF, they often help projects defend their copyrights.
by Mantar
Sun Feb 24, 2019 17:39
 
Forum: General Discussion
Topic: A Minetest Defense League?
Replies: 18
Views: 944

Re: Does the current Minetest seem too easy?

"No true Scotsman", huh? ;-) He didn't make that sort of argument at all, he gave a specific definition of what a game is, one which is well-known and which excludes that sort of play. That's very different from "yeah that's not a real game tho." A No True Scotsman is a kind of ...
by Mantar
Wed Feb 13, 2019 18:29
 
Forum: General Discussion
Topic: Does the current Minetest seem too easy?
Replies: 28
Views: 1798

Re: Public Service Announcement

Wuzzy wrote:Why is the source code obfuscated? What dirty secrets do you have to hide? Answer me, DrFrankenstone!


It's hiding spoilers about a secret feature of the mod.
by Mantar
Wed Jan 30, 2019 18:03
 
Forum: Mod Releases
Topic: [Mod] Hallelujah Mountains [cloudlands]
Replies: 48
Views: 5203

Re: Prehistoric Life Recipes?

No problem, L22! Here's the relevant bit from dna_cultivator.lua: minetest.register_craft({ output = "prehistoric_life:dna_cultivator", recipe = { {"default:glass", "default:glass", "default:glass"}, {"default:glass", "bucket:bucket_water",...
by Mantar
Fri Jan 18, 2019 06:13
 
Forum: Modding Discussion
Topic: Prehistoric Life Recipes?
Replies: 3
Views: 266

Re: [Poll] How did you find out about MT?

You guys know "test" is also used to mean a challenge, right?
by Mantar
Fri Jan 11, 2019 20:06
 
Forum: General Discussion
Topic: [Poll] How did you find out about MT?
Replies: 45
Views: 2254

Re: More quality videos of Minetest!

I think something getting lost in here is that apart from whether or not they should ape the flashy kid-oriented Minecraft videos, (they shouldn't!) I feel like the Minetest video community could still improve their craft (heh) in places. Like I don't wanna point fingers, but some folks could do wit...
by Mantar
Mon Jan 07, 2019 01:50
 
Forum: General Discussion
Topic: More quality videos of Minetest!
Replies: 23
Views: 1153

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Heraclitus wrote:So in that case, downloading the most current versions from different repositories does NOT work.


Isn't this a case where you were downloading an outdated version, not the most current one?
But yeah, I feel you there, the github -> gitlab switch bit me too.
by Mantar
Mon Jan 07, 2019 01:42
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 952
Views: 330618

Re: Daily Worlds Backups Script

Even ext2 supported 16gb files.
by Mantar
Sat Jan 05, 2019 20:05
 
Forum: Servers
Topic: Daily Worlds Backups Script
Replies: 39
Views: 1283

Re: Automatic Mod Creation Tool For Minetest (A.M.C.T.F.M)

Linuxdirk wrote:People should stop using Python 2.

spidermom.jpg
(32.82 KiB) Not downloaded yet
by Mantar
Fri Jan 04, 2019 18:45
 
Forum: Minetest-related projects
Topic: Automatic Mod Creation Tool For Minetest (A.M.C.T.F.M)
Replies: 11
Views: 704
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