Search found 21 matches

by casp3r
Wed Sep 12, 2018 22:19
Forum: Mod Releases
Topic: [Mod] Item sell/buy system / banking (for servers) [economy]
Replies: 21
Views: 7422

Re: [Mod] Item sell/buy system / banking (for servers) [econ

currency+ bank_account are just terrible
by casp3r
Tue Sep 11, 2018 22:45
Forum: WIP Mods
Topic: [Mod] Bank Accounts [1.1][bank_accounts]
Replies: 39
Views: 10798

Re: [Mod] Bank Accounts [1.1][bank_accounts]

hi, really good job, first :) but can you please add something for using "enter" (keyboard) to validate PIN in the ATM. maybe add readable receipt (like "signed letter" i imagine) and lastly maybe 2, 3 lines for card swipe for 2,3 different price like all item put in the case are...
by casp3r
Sat Sep 08, 2018 23:36
Forum: WIP Mods
Topic: [Mod] bank_sell_protector -- Sell your protectors
Replies: 10
Views: 2054

Re: [Mod] bank_sell_protector -- Sell your protectors

good, but it was better if we can enter the price with the keyboard :) 5000 Mg price with "+1 - 10Mg note" click,click,click 500 times up to break your finger ;p and "for sale" texture not terrible i think just protect block texture with a money sign look better (or mg note) but ...
by casp3r
Thu Aug 30, 2018 14:18
Forum: WIP Mods
Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Replies: 127
Views: 40243

Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]

ok that's work thanks (really basic solution are the best sometime) so go to 0.4.17.1 XD
by casp3r
Wed Aug 29, 2018 21:53
Forum: WIP Mods
Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Replies: 127
Views: 40243

Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]

just the best weapon mod shot the player and mobs (redo or c.m.e ) (love that), and explosive destroying map , sounds amazing, new texture just incredible, (but black plastic sheet recipe was better with "plastic sheet"(technic) and not "tree" ?) really good work i adopt it but ...
by casp3r
Tue Aug 28, 2018 17:24
Forum: WIP Mods
Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Replies: 127
Views: 40243

Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]

just the best weapon mod shot the player and mobs (redo or c.m.e ) (love that), and explosive destroying map , sounds amazing, new texture just incredible, (but black plastic sheet recipe was better with "plastic sheet"(technic) and not "tree" ?) really good work i adopt it but c...
by casp3r
Sun Apr 01, 2018 23:55
Forum: Servers
Topic: [Server] LinuxForks (Lots of trains)
Replies: 493
Views: 92368

Re: [Server] Linuxworks Next Generation (Lots of trains)

you have an interesting server but unfortunately no github :)
by casp3r
Thu Mar 29, 2018 06:09
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 43081

Re: Public Remote Media Server Project

cool i have the github of one of my favorite "meshnode"
https://github.com/stujones11/meshnode

and hydrponics

https://github.com/MT-Modder/hydroponics
by casp3r
Wed Mar 28, 2018 13:57
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 43081

Re: Public Remote Media Server Project

don't mind , don't care ok my fault i've a shitting english but sometimes google translate was worst and the good point was i've learn something more. :)
i just do what i can
thx for the mod added and sorry for the previous post if it was offensive
by casp3r
Fri Mar 09, 2018 07:26
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 43081

Re: Public Remote Media Server Project

i understand, That's sure I did not just put 3 crap mods :) they are sooooo lot ..... some are old enough but still functional. and I do not see myself finding all the addresses one by one me either..... it's not me proposing something after all. I just share a list available Someone advised me to u...
by casp3r
Wed Feb 28, 2018 15:53
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 43081

Re: Public Remote Media Server Project

OK, I try it on the server I'm trying to do it's my list of mods They come mostly from the official forum "minetest" It's going to be a long job :) 3d_armor advanced_guards advtrains areas beds --[[Originally by BlockMen (MIT)]]-- biome_lib --[[by VanessaE]]-- bows broomstick campfire carp...
by casp3r
Tue Dec 26, 2017 17:17
Forum: Français
Topic: Eurythmia (Serveur survie Français/Anglais) (PKA Mynetest)
Replies: 158
Views: 41283

Re: Eurythmia (Serveur survie Français/Anglais) (PKA Mynetes

je veut pas faire l'oiseau de mauvaise augure mais le serveur a l'air carrement a la ramasse ces deux trois dernier jours
by casp3r
Sun Dec 10, 2017 11:54
Forum: Mod Releases
Topic: [Mod] Hydroponics [git] [hydroponics]
Replies: 19
Views: 11326

Re: [Mod] Hydroponics [git] [hydroponics]

ok that's working with a mese lamp , i've compare the two code and ... https://github.com/MT-Modder/hydroponics/blob/master/grow_light.lua minetest.register_node("hydroponics:grow_light_on", { description = "Hydroponic Grow Light (On)", tiles = { "hydroponics_grow_light_ts.p...
by casp3r
Sat Dec 09, 2017 12:18
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.48] [farming]
Replies: 643
Views: 286053

Re: [Mod] Farming Redo [1.29] [farming]

about light problem please can you integrate the hydroponics mod in your mod i have it but they are a prob with the growing light i don't know how to fix it i don't know write code just read and understand it sometime and not this time but the hydrponics was really interesting so ..... https://forum...
by casp3r
Sat Dec 09, 2017 12:11
Forum: Mod Releases
Topic: [Mod] Hydroponics [git] [hydroponics]
Replies: 19
Views: 11326

Re: [Mod] Hydroponics [git] [hydroponics]

hi good job for the mod but i have a probleme nothing growing in my house i've past 6 h to build a giant underground hydroponics room and nothing growing i think the probleme is the growing light cause when i place the buckets outside they are no probleme bucket with pipework work fine really good b...
by casp3r
Wed Nov 29, 2017 21:24
Forum: WIP Mods
Topic: [Mod] Grains [grains]
Replies: 23
Views: 4464

Re: [Mod] Grains [grains]

After 3 day/night cycles i'm comfirm :)
i'm work on it cause i
want it
by casp3r
Mon Nov 27, 2017 16:09
Forum: Mod Releases
Topic: [Mod] Unified Inventory [git][unified_inventory]
Replies: 159
Views: 67974

Re: [Mod] Unified Inventory [git][unified_inventory]

ok just cool :) i LOVE can put enter for search and not close the inventory i'm so happy for that and this mod fix the inventory probs with the 3d armor 0.4.10 cool too now i've +1000 skins but i don't like the "new" armor icon in the inventory can i replace the older with the original pic...
by casp3r
Mon Nov 27, 2017 13:10
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 291
Views: 202049

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

that's sucks !!!!! the must one mobs pack was abandoned !!!!!
and everybody finish with ugly mobs
wake up minetest team, do something
it's for that you have under 1000 players all server include at anytime and i'm nice because actually you don't have 30% of that.
by casp3r
Mon Nov 27, 2017 11:34
Forum: WIP Mods
Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]
Replies: 29
Views: 7202

Re: [Mod] CUTE CUBIC MOBS 2 [ccmobs]

i love it but i have a problem i never have item to drop when i'm killing anything why? all the rest do right and that's the same for ccmobs mobs soldiermob mntst 0.4.16 CCMobs2 uses the original (presumably outdated) Simple Mobs API by PilzAdams. If you like using these kind of nodebox creatures I...
by casp3r
Sun Nov 26, 2017 21:29
Forum: WIP Mods
Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]
Replies: 29
Views: 7202

Re: [Mod] CUTE CUBIC MOBS 2 [ccmobs]

i love it but i have a problem i never have item to drop when i'm killing anything why?
all the rest do right and that's the same for ccmobs mobs soldiermob

mntst 0.4.16
by casp3r
Sat Nov 11, 2017 12:13
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644382

Re: [Mod] Technic [0.4.16-dev] [technic]

Please some help, i have this => when i quit after put the wood in the LV fuel fired generator : 2017-11-11 12:12:04: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'technic' in callback node_on_receive_fields(): ...est/mods/technic/technic/machines/register/genera...