Search found 21 matches
- Wed Sep 12, 2018 22:19
- Forum: Mod Releases
- Topic: [Mod] Item sell/buy system / banking (for servers) [economy]
- Replies: 21
- Views: 7422
Re: [Mod] Item sell/buy system / banking (for servers) [econ
currency+ bank_account are just terrible
- Tue Sep 11, 2018 22:45
- Forum: WIP Mods
- Topic: [Mod] Bank Accounts [1.1][bank_accounts]
- Replies: 39
- Views: 10798
Re: [Mod] Bank Accounts [1.1][bank_accounts]
hi, really good job, first :) but can you please add something for using "enter" (keyboard) to validate PIN in the ATM. maybe add readable receipt (like "signed letter" i imagine) and lastly maybe 2, 3 lines for card swipe for 2,3 different price like all item put in the case are...
- Sat Sep 08, 2018 23:36
- Forum: WIP Mods
- Topic: [Mod] bank_sell_protector -- Sell your protectors
- Replies: 10
- Views: 2054
Re: [Mod] bank_sell_protector -- Sell your protectors
good, but it was better if we can enter the price with the keyboard :) 5000 Mg price with "+1 - 10Mg note" click,click,click 500 times up to break your finger ;p and "for sale" texture not terrible i think just protect block texture with a money sign look better (or mg note) but ...
- Thu Aug 30, 2018 14:18
- Forum: WIP Mods
- Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
- Replies: 127
- Views: 40243
Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]
ok that's work thanks (really basic solution are the best sometime) so go to 0.4.17.1 XD
- Wed Aug 29, 2018 21:53
- Forum: WIP Mods
- Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
- Replies: 127
- Views: 40243
Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]
just the best weapon mod shot the player and mobs (redo or c.m.e ) (love that), and explosive destroying map , sounds amazing, new texture just incredible, (but black plastic sheet recipe was better with "plastic sheet"(technic) and not "tree" ?) really good work i adopt it but ...
- Tue Aug 28, 2018 17:24
- Forum: WIP Mods
- Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
- Replies: 127
- Views: 40243
Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]
just the best weapon mod shot the player and mobs (redo or c.m.e ) (love that), and explosive destroying map , sounds amazing, new texture just incredible, (but black plastic sheet recipe was better with "plastic sheet"(technic) and not "tree" ?) really good work i adopt it but c...
- Sun Apr 01, 2018 23:55
- Forum: Servers
- Topic: [Server] LinuxForks (Lots of trains)
- Replies: 493
- Views: 92368
Re: [Server] Linuxworks Next Generation (Lots of trains)
you have an interesting server but unfortunately no github :)
- Thu Mar 29, 2018 06:09
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43081
Re: Public Remote Media Server Project
cool i have the github of one of my favorite "meshnode"
https://github.com/stujones11/meshnode
and hydrponics
https://github.com/MT-Modder/hydroponics
https://github.com/stujones11/meshnode
and hydrponics
https://github.com/MT-Modder/hydroponics
- Wed Mar 28, 2018 13:57
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43081
Re: Public Remote Media Server Project
don't mind , don't care ok my fault i've a shitting english but sometimes google translate was worst and the good point was i've learn something more. :)
i just do what i can
thx for the mod added and sorry for the previous post if it was offensive
i just do what i can
thx for the mod added and sorry for the previous post if it was offensive
- Fri Mar 09, 2018 07:26
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43081
Re: Public Remote Media Server Project
i understand, That's sure I did not just put 3 crap mods :) they are sooooo lot ..... some are old enough but still functional. and I do not see myself finding all the addresses one by one me either..... it's not me proposing something after all. I just share a list available Someone advised me to u...
- Wed Feb 28, 2018 15:53
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43081
Re: Public Remote Media Server Project
OK, I try it on the server I'm trying to do it's my list of mods They come mostly from the official forum "minetest" It's going to be a long job :) 3d_armor advanced_guards advtrains areas beds --[[Originally by BlockMen (MIT)]]-- biome_lib --[[by VanessaE]]-- bows broomstick campfire carp...
- Tue Dec 26, 2017 17:17
- Forum: Français
- Topic: Eurythmia (Serveur survie Français/Anglais) (PKA Mynetest)
- Replies: 158
- Views: 41283
Re: Eurythmia (Serveur survie Français/Anglais) (PKA Mynetes
je veut pas faire l'oiseau de mauvaise augure mais le serveur a l'air carrement a la ramasse ces deux trois dernier jours
- Sun Dec 10, 2017 11:54
- Forum: Mod Releases
- Topic: [Mod] Hydroponics [git] [hydroponics]
- Replies: 19
- Views: 11326
Re: [Mod] Hydroponics [git] [hydroponics]
ok that's working with a mese lamp , i've compare the two code and ... https://github.com/MT-Modder/hydroponics/blob/master/grow_light.lua minetest.register_node("hydroponics:grow_light_on", { description = "Hydroponic Grow Light (On)", tiles = { "hydroponics_grow_light_ts.p...
- Sat Dec 09, 2017 12:18
- Forum: Mod Releases
- Topic: [Mod] Farming Redo [1.48] [farming]
- Replies: 643
- Views: 286053
Re: [Mod] Farming Redo [1.29] [farming]
about light problem please can you integrate the hydroponics mod in your mod i have it but they are a prob with the growing light i don't know how to fix it i don't know write code just read and understand it sometime and not this time but the hydrponics was really interesting so ..... https://forum...
- Sat Dec 09, 2017 12:11
- Forum: Mod Releases
- Topic: [Mod] Hydroponics [git] [hydroponics]
- Replies: 19
- Views: 11326
Re: [Mod] Hydroponics [git] [hydroponics]
hi good job for the mod but i have a probleme nothing growing in my house i've past 6 h to build a giant underground hydroponics room and nothing growing i think the probleme is the growing light cause when i place the buckets outside they are no probleme bucket with pipework work fine really good b...
- Wed Nov 29, 2017 21:24
- Forum: WIP Mods
- Topic: [Mod] Grains [grains]
- Replies: 23
- Views: 4464
Re: [Mod] Grains [grains]
After 3 day/night cycles i'm comfirm :)
i'm work on it cause i
want it
i'm work on it cause i
want it
- Mon Nov 27, 2017 16:09
- Forum: Mod Releases
- Topic: [Mod] Unified Inventory [git][unified_inventory]
- Replies: 159
- Views: 67974
Re: [Mod] Unified Inventory [git][unified_inventory]
ok just cool :) i LOVE can put enter for search and not close the inventory i'm so happy for that and this mod fix the inventory probs with the 3d armor 0.4.10 cool too now i've +1000 skins but i don't like the "new" armor icon in the inventory can i replace the older with the original pic...
- Mon Nov 27, 2017 13:10
- Forum: Mod Releases
- Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
- Replies: 291
- Views: 202049
Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
that's sucks !!!!! the must one mobs pack was abandoned !!!!!
and everybody finish with ugly mobs
wake up minetest team, do something
it's for that you have under 1000 players all server include at anytime and i'm nice because actually you don't have 30% of that.
and everybody finish with ugly mobs
wake up minetest team, do something
it's for that you have under 1000 players all server include at anytime and i'm nice because actually you don't have 30% of that.
- Mon Nov 27, 2017 11:34
- Forum: WIP Mods
- Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]
- Replies: 29
- Views: 7202
Re: [Mod] CUTE CUBIC MOBS 2 [ccmobs]
i love it but i have a problem i never have item to drop when i'm killing anything why? all the rest do right and that's the same for ccmobs mobs soldiermob mntst 0.4.16 CCMobs2 uses the original (presumably outdated) Simple Mobs API by PilzAdams. If you like using these kind of nodebox creatures I...
- Sun Nov 26, 2017 21:29
- Forum: WIP Mods
- Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]
- Replies: 29
- Views: 7202
Re: [Mod] CUTE CUBIC MOBS 2 [ccmobs]
i love it but i have a problem i never have item to drop when i'm killing anything why?
all the rest do right and that's the same for ccmobs mobs soldiermob
mntst 0.4.16
all the rest do right and that's the same for ccmobs mobs soldiermob
mntst 0.4.16
- Sat Nov 11, 2017 12:13
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644382
Re: [Mod] Technic [0.4.16-dev] [technic]
Please some help, i have this => when i quit after put the wood in the LV fuel fired generator : 2017-11-11 12:12:04: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'technic' in callback node_on_receive_fields(): ...est/mods/technic/technic/machines/register/genera...