Search found 14 matches

by DancingWombat
Tue Dec 04, 2018 16:17
Forum: Français
Topic: Technic et la musique...
Replies: 6
Views: 1905

Re: Technic et la musique...

vous devez mettre les fichiers dans mods/technic/technic/sounds
avec ce format technic_track1.ogg
ça marche pour moi
by DancingWombat
Tue Dec 04, 2018 15:58
Forum: Français
Topic: Instit pas doué veut faire jouer ses mioches à Minetest.
Replies: 7
Views: 2677

Re: Instit pas doué veut faire jouer ses mioches à Minetest.

oui c'est possible. pour créer un serveur, il y a un wiki pour aider https://wiki.minetest.net/Setting_up_a_server/fr
aussi, ce poste pourrait être utile viewtopic.php?f=10&t=10840
by DancingWombat
Wed Nov 28, 2018 00:09
Forum: Mod Releases
Topic: [Mod]Sponge[sponge]
Replies: 12
Views: 3675

Re: [Mod]Sponge[sponge]

Cool, this will save time clearing out underwater rooms.
by DancingWombat
Wed Nov 28, 2018 00:01
Forum: WIP Mods
Topic: [MOD] Fishing (Revamp) [v0.7]
Replies: 17
Views: 4655

Re: [MOD] Fishing (Revamp) [v0.6]

Cool I will check this out.
by DancingWombat
Tue Nov 27, 2018 23:50
Forum: Mod Releases
Topic: [Modpack] Display Modpack [1.3] [display_modpack]
Replies: 99
Views: 24159

Re: [Modpack] Display Modpack [1.2] [display_modpack]

Cool more colours for street signs, thanks. Love the blackboard too.
by DancingWombat
Tue Nov 27, 2018 23:05
Forum: Mod Releases
Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
Replies: 43
Views: 10269

Re: [Mod] Temperature Survive 1.1 [tempsurvive]

Awesome, I'm loving this mod. I've tested in game works great, except you don't die if you are wearing armor with a heal factor. I added cool/hot groups to the items from the home decor climate control so they'd actually have function and Nathan.s' more fire mod already had them. So now I have a wor...
by DancingWombat
Mon Nov 26, 2018 22:39
Forum: WIP Mods
Topic: [Mod] ships spawning at mapgen time [ships_on_mapgen]
Replies: 21
Views: 4958

Re: [Mod] ships spawning at mapgen time [ships_on_mapgen]

This is awesome the ships look great they spawned no problem but there is a little too much treasure in them, it feels like cheating, I had explored just half of the pirate ship and collected this https://forum.minetest.net/download/file.php?mode=view&id=17386&sid=b650193b55e08a3782453200350...
by DancingWombat
Mon Nov 26, 2018 12:22
Forum: Mod Releases
Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
Replies: 43
Views: 10269

Re: [Mod] Temperature Survive 1.1 [tempsurvive]

i prefer clothes, so you can keep your skin & add clothes. this function doent exist yet, but do someone want to contribute with textures and or values? it can be in a separate mod, so you can keep your rights to them. This is an awesome idea, stu has a clothing mod that's WIP https://forum.min...
by DancingWombat
Fri May 18, 2018 15:23
Forum: WIP Mods
Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
Replies: 8
Views: 2632

Re: [mod] Seafood and Sushi +Pearls (v2) [seafood]

[UPDATE] Wild rice added! https://forum.minetest.net/download/file.php?mode=view&id=15049&sid=825188fdadf2bde49597ee3fd6c0c036 I added a wild rice plant to make recipes easier, and removed grains as it doesn't play well with farming redo. It spawns near water in 'wet' biomes like ocean, rain...
by DancingWombat
Wed May 16, 2018 18:50
Forum: WIP Mods
Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
Replies: 8
Views: 2632

Re: [mod] Seafood and Sushi +Pearls [seafood]

Andrey01 wrote:Wow, the sushi looks like tasty!
TenPlus1 wrote:yaay! sushi noms :P
Phoenixflo44 wrote:Even more food for my city. Well done
Thanks, I just need to build a seafood restaurant now.
by DancingWombat
Wed May 16, 2018 18:19
Forum: WIP Mods
Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
Replies: 8
Views: 2632

Re: [mod] Seafood and Sushi +Pearls [seafood]

are those all hard depends or are individuell items offered once certain mods are detected? btw - nice idea to offer more uses for items of these mods Only default is, the mod will load without the others but you'll have to use creative or give for most items except oysters and pearls. Recipes for ...
by DancingWombat
Tue May 15, 2018 20:00
Forum: WIP Mods
Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
Replies: 8
Views: 2632

[mod] Seafood and Sushi +Pearls (v2) [seafood]

My first mod. Just a simple mod that adds various seafood and sushi based items crafted using items from various mods, it also adds wild rice. I was creating a water based sub game and needed more food options. As an added bonus this also adds oysters and pearls to sand, and a decorative pearl block...
by DancingWombat
Wed Nov 15, 2017 00:21
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 635535

Re: [Mod] Mobs Redo [1.40] [mobs]

After a thorough investigation, I think I've fixed it, seems it was some experimental mob code in this old mod (which I'd completely forgotten was even installed), viewtopic.php?f=13&t=7321 I removed the offending code, so far so good.
by DancingWombat
Tue Nov 14, 2017 13:38
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 635535

Re: [Mod] Mobs Redo [1.40] [mobs]

Help, I'm being invaded by unknown creepy headless mobs since the last update. They spawn right in front of you, and walk towards you but if you attack them they disappear, more appear in their place and sometimes are replaced with TNT which then explodes. They spawn even if only mobs redo is enable...