vous devez mettre les fichiers dans mods/technic/technic/sounds
avec ce format technic_track1.ogg
ça marche pour moi
Search found 14 matches
- Tue Dec 04, 2018 16:17
- Forum: Français
- Topic: Technic et la musique...
- Replies: 6
- Views: 1905
- Tue Dec 04, 2018 15:58
- Forum: Français
- Topic: Instit pas doué veut faire jouer ses mioches à Minetest.
- Replies: 7
- Views: 2677
Re: Instit pas doué veut faire jouer ses mioches à Minetest.
oui c'est possible. pour créer un serveur, il y a un wiki pour aider https://wiki.minetest.net/Setting_up_a_server/fr
aussi, ce poste pourrait être utile viewtopic.php?f=10&t=10840
aussi, ce poste pourrait être utile viewtopic.php?f=10&t=10840
- Wed Nov 28, 2018 00:09
- Forum: Mod Releases
- Topic: [Mod]Sponge[sponge]
- Replies: 12
- Views: 3675
Re: [Mod]Sponge[sponge]
Cool, this will save time clearing out underwater rooms.
- Wed Nov 28, 2018 00:01
- Forum: WIP Mods
- Topic: [MOD] Fishing (Revamp) [v0.7]
- Replies: 17
- Views: 4655
Re: [MOD] Fishing (Revamp) [v0.6]
Cool I will check this out.
- Tue Nov 27, 2018 23:50
- Forum: Mod Releases
- Topic: [Modpack] Display Modpack [1.3] [display_modpack]
- Replies: 99
- Views: 24159
Re: [Modpack] Display Modpack [1.2] [display_modpack]
Cool more colours for street signs, thanks. Love the blackboard too.
- Tue Nov 27, 2018 23:05
- Forum: Mod Releases
- Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
- Replies: 43
- Views: 10269
Re: [Mod] Temperature Survive 1.1 [tempsurvive]
Awesome, I'm loving this mod. I've tested in game works great, except you don't die if you are wearing armor with a heal factor. I added cool/hot groups to the items from the home decor climate control so they'd actually have function and Nathan.s' more fire mod already had them. So now I have a wor...
- Mon Nov 26, 2018 22:39
- Forum: WIP Mods
- Topic: [Mod] ships spawning at mapgen time [ships_on_mapgen]
- Replies: 21
- Views: 4958
Re: [Mod] ships spawning at mapgen time [ships_on_mapgen]
This is awesome the ships look great they spawned no problem but there is a little too much treasure in them, it feels like cheating, I had explored just half of the pirate ship and collected this https://forum.minetest.net/download/file.php?mode=view&id=17386&sid=b650193b55e08a3782453200350...
- Mon Nov 26, 2018 12:22
- Forum: Mod Releases
- Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
- Replies: 43
- Views: 10269
Re: [Mod] Temperature Survive 1.1 [tempsurvive]
i prefer clothes, so you can keep your skin & add clothes. this function doent exist yet, but do someone want to contribute with textures and or values? it can be in a separate mod, so you can keep your rights to them. This is an awesome idea, stu has a clothing mod that's WIP https://forum.min...
- Fri May 18, 2018 15:23
- Forum: WIP Mods
- Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
- Replies: 8
- Views: 2632
Re: [mod] Seafood and Sushi +Pearls (v2) [seafood]
[UPDATE] Wild rice added! https://forum.minetest.net/download/file.php?mode=view&id=15049&sid=825188fdadf2bde49597ee3fd6c0c036 I added a wild rice plant to make recipes easier, and removed grains as it doesn't play well with farming redo. It spawns near water in 'wet' biomes like ocean, rain...
- Wed May 16, 2018 18:50
- Forum: WIP Mods
- Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
- Replies: 8
- Views: 2632
Re: [mod] Seafood and Sushi +Pearls [seafood]
Andrey01 wrote:Wow, the sushi looks like tasty!
TenPlus1 wrote:yaay! sushi noms :P
Thanks, I just need to build a seafood restaurant now.Phoenixflo44 wrote:Even more food for my city. Well done
- Wed May 16, 2018 18:19
- Forum: WIP Mods
- Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
- Replies: 8
- Views: 2632
Re: [mod] Seafood and Sushi +Pearls [seafood]
are those all hard depends or are individuell items offered once certain mods are detected? btw - nice idea to offer more uses for items of these mods Only default is, the mod will load without the others but you'll have to use creative or give for most items except oysters and pearls. Recipes for ...
- Tue May 15, 2018 20:00
- Forum: WIP Mods
- Topic: [mod] Seafood and Sushi +Pearls (v2) [seafood]
- Replies: 8
- Views: 2632
[mod] Seafood and Sushi +Pearls (v2) [seafood]
My first mod. Just a simple mod that adds various seafood and sushi based items crafted using items from various mods, it also adds wild rice. I was creating a water based sub game and needed more food options. As an added bonus this also adds oysters and pearls to sand, and a decorative pearl block...
- Wed Nov 15, 2017 00:21
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2494
- Views: 635535
Re: [Mod] Mobs Redo [1.40] [mobs]
After a thorough investigation, I think I've fixed it, seems it was some experimental mob code in this old mod (which I'd completely forgotten was even installed), viewtopic.php?f=13&t=7321 I removed the offending code, so far so good.
- Tue Nov 14, 2017 13:38
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2494
- Views: 635535
Re: [Mod] Mobs Redo [1.40] [mobs]
Help, I'm being invaded by unknown creepy headless mobs since the last update. They spawn right in front of you, and walk towards you but if you attack them they disappear, more appear in their place and sometimes are replaced with TNT which then explodes. They spawn even if only mobs redo is enable...