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Re: Minetest 5.1.0-38b94f2

[git] paramat -> minetest/minetest : Change 'num_emerge_threads' default to 1 (#8303) 1c87d57 https://git.io/fhpJY ( 2019-03-05T22:58:38Z ) [git] rubenwardy -> minetest/minetest : Fix clang tidy error due to incorrect use of quotes for character c735497 https://git.io/fhpn1 ...
by Enrikoo
Fri Apr 19, 2019 09:54
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 716
Views: 165774

Re: Pixlexia

Hello Everyone....... I am a new user in Minetest and I wanted to share what I recently have worked upon. The name of texture pack is PIXLEXIA . Yeah, the name is pretty wierd( i think ), then too I like it. So I am posting the screenshots. Please tell me if you like it and then I would upload it (...
by Enrikoo
Sat Mar 30, 2019 18:53
 
Forum: Texture Packs
Topic: Pixlexia[WIP]
Replies: 21
Views: 1009

Re: Minetest 0.4.17.1 (Bugfix release)

homthack wrote:Nothing happened to me and no mistake about that, since I have the new version 5.0.0 and because of that I want to ask what is it about bugfix release?

Not all versions will have bugfix release - only, when we discovered bugs at 5.0.0, and not because 0.4.17.1 has bugfix release.
by Enrikoo
Sun Mar 24, 2019 09:52
 
Forum: News
Topic: Minetest 0.4.17.1 (Bugfix release)
Replies: 73
Views: 15479

Re: Simple Texture-Pack Test Map

MysticTempest wrote:
Enrikoo wrote:I am spawned in nowhere in this map. Can you help me how to directly get summoned there?


Loading up the map should spawn you at the correct spot. But, the coordinates are at: 415, 21, -457

Ah, yes it is bad to use our own account, singleplayer is better to get spawned directly.
by Enrikoo
Sun Mar 24, 2019 09:50
 
Forum: Maps
Topic: Simple Texture-Pack Test Map
Replies: 8
Views: 852

Re: Simple Texture-Pack Test Map

I am spawned in nowhere in this map. Can you help me how to directly get summoned there?
by Enrikoo
Sat Mar 23, 2019 21:45
 
Forum: Maps
Topic: Simple Texture-Pack Test Map
Replies: 8
Views: 852

Re: [Server] German-Underworld-server

Ich wollte nur fragen, ob dies normal ist oder ob sie es beheben müssen, wenn da ein Mod der Spieler-Modell 1 Knoten nach unten verschoben.?

Image
by Enrikoo
Sun Mar 10, 2019 15:43
 
Forum: Servers
Topic: [Server] German-Underworld-server
Replies: 14
Views: 944

Re: [Server] Capture the Flag Server (Guns!)

When I was fighting red, suddenly this happened: https://cdn.discordapp.com/attachments/447819018028449793/553287285169192970/screenshot_20190307_194451.png 2019-03-07 19:44:24: ERROR[Main]: generateImage(): Could not load image "Enrico" while building texture; Creating a dummy image
by Enrikoo
Thu Mar 07, 2019 19:01
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1776
Views: 79182

Re: Minetest 5.1.0-a7c5dc5

I don't mean the forum, I mean your website there: https://minetest.kitsunemimi.pw/builds/
does not say the newest dev version you published. BTW you can download them in another methods.
by Enrikoo
Thu Mar 07, 2019 05:40
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 716
Views: 165774

Re: [Server] HM-Server/Homt-Survival

It would not be bad if you upgrade it to 5.0.0.
by Enrikoo
Wed Mar 06, 2019 05:37
 
Forum: Servers
Topic: [Server] HM-Server/Homt-Survival
Replies: 9
Views: 1646

Re: Minetest 5.0.0

Great GG to developers, Thank ya, cannot wait to play it.
by Enrikoo
Wed Mar 06, 2019 05:31
 
Forum: News
Topic: Minetest 5.0.0
Replies: 116
Views: 11008

Re: Minetest 5.1.0-a7c5dc5

[git] SmallJoker -> minetest/minetest : Autojump: Disable in fly mode, support continuous forward (#8200) 6d6a813 https://git.io/fhHSJ ( 2019-02-09T20:44:04Z ) [git] SmallJoker -> minetest/minetest : Builtin: Fix grayed-out but enabled modpacks a809f73 https://git.io/fhHSq ( 201...
by Enrikoo
Tue Mar 05, 2019 14:47
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 716
Views: 165774

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

jas wrote:There is no final release.

There will be a direct release.
by Enrikoo
Mon Mar 04, 2019 05:24
 
Forum: News
Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
Replies: 39
Views: 4067

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

Honeypot wrote:How can it be a feature when even stacking of tools is not possible in player inventory (it even sounds ridiculous,IMHO)?

I mean the hoes. I had seen the bug too, thanks for reporting.
by Enrikoo
Sun Mar 03, 2019 14:23
 
Forum: News
Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
Replies: 39
Views: 4067

Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)

Also,there is a serious bug with the creative inventory!!! When we take an item from the creative inventory and place it in the player inventory by replacing an item placed present in the player inventory ,then chosen item is placed in that slot(as expected),but the player gets unplaced stack of th...
by Enrikoo
Sun Mar 03, 2019 11:51
 
Forum: News
Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
Replies: 39
Views: 4067

Re: [Server] Glitchtest

When 5.0.0 released and players will join... I just made a tree farm, it will help newbies find wood faster, when it ran out of trees. If the treefarm itself ran out of trees, we still have some saplings in chest. If this happens, 2 saplings needed to replant. Here is it and it is still unprotected:...
by Enrikoo
Sat Mar 02, 2019 16:55
 
Forum: Servers
Topic: [Server] Glitchtest
Replies: 33
Views: 2063

Re: Maps for Capture the Flag mega-topic

Brian Gaucher wrote:
- you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide)

Why not just give them ladders directly?

Nice idea but you can do many things with stick in which you make items such as steel pickaxe and etc.
by Enrikoo
Sat Feb 16, 2019 09:57
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: Maps for Capture the Flag mega-topic

Minor Update Broken Mountains - you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide) broken_mountains.zip Click here to review team.1.color = red team.1 = red team.1.pos = (-47,26,60) team.2.pos = (4,12,-69) team.2.color = blue author = Enrico hint = Either brid...
by Enrikoo
Wed Feb 13, 2019 16:13
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: [Poll] About minetesthosting.com

So yeah it isn't far away from 5.0.0 so I going to change thread or keep it for later, the discussion is over.
by Enrikoo
Sat Feb 09, 2019 19:17
 
Forum: Servers
Topic: [Poll] About minetesthosting.com
Replies: 12
Views: 892

Re: Maps for Capture the Flag mega-topic

Minor+ Update Broken Mountains - replace wooden sword with stone sword - you will get 40 cobble stone instead 30 if you get respawned broken_mountains.zip Click here to review team.1.color = red team.1 = red team.1.pos = (-47,26,60) team.2.pos = (4,12,-69) team.2.color = blue author = Enrico hint =...
by Enrikoo
Sat Feb 09, 2019 17:09
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

-sniper- wrote:Making maps and experimentation with chests ...
Image
Enough chest for everyone ;)

Are you crazy?
This is a karsthafen map, which is filled with tons of chests, now you made it too insane.
I like many chests but you ruined the map.
by Enrikoo
Fri Feb 08, 2019 11:28
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1776
Views: 79182

Re: Maps for Capture the Flag mega-topic

Update of Tunnel map: ⋅  Added 15 chests in each base. https://i.ibb.co/rcd3q4m/update-chests.png tunnel.zip Original map: https://forum.minetest.net/viewtopic.php?f=12&t=19729&p=342355#p342355 Huh? You made it with much mess? How insane. XD
by Enrikoo
Fri Feb 08, 2019 10:18
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: Maps for Capture the Flag mega-topic

Hello I made new map, it is called Tunnel . It is like caverns map, but it doesn't have caves (air in caves was replaced with stone). There is 7x7x4 hole around the flags and beginnings of the tunnels are dug 8 nodes far (in the tunnels are 14 mese and 14 diamonds in each team). Base is made with i...
by Enrikoo
Thu Feb 07, 2019 21:15
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: Maps for Capture the Flag mega-topic

Hi guys I made my first map, it is called Broken Mountains. It looks like Desert Spikes but without desert nodes. When you spawn in the map. You will get 30 cobblestone to forward bridge or bridge up from the surface. You will not find any mese, diamond or apples (apples can be gained in chests), s...
by Enrikoo
Thu Feb 07, 2019 13:27
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 133
Views: 8395

Re: [csm] simple hurt, die, and inventory sounds

Sorry it does not work, and if you can't programm a Clientside Mod, then why you don't post it in mods section?
by Enrikoo
Tue Jan 29, 2019 13:49
 
Forum: Client-side modding
Topic: [csm] simple hurt, die, and inventory sounds
Replies: 5
Views: 563

Re: MineToon

Maybe it is forbidden to post something on old topics?

I were warned by a moderator when I comment an old topic from 2010 or 2011.
by Enrikoo
Tue Jan 01, 2019 12:44
 
Forum: Texture Packs
Topic: MineToon
Replies: 403
Views: 146370
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