Search found 16 matches
- Thu Mar 07, 2019 11:15
- Forum: Minetest-related projects
- Topic: Minetest mapserver
- Replies: 148
- Views: 43238
Re: Minetest mapserver [1.0.0]
Hello. Found problems when using mod mapserver in minetest 5.0 (win32 release). Fulfilled all points on instructions https://github.com/thomasrudin-mt/mapserver/blob/master/doc/mod.md . In minetest 0.4.17.1 the player is displayed on the map. No errors. In minetest 5.0 the player is not displayed on...
- Wed Jan 30, 2019 18:24
- Forum: Mod Releases
- Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
- Replies: 33
- Views: 16312
Re: [Mod] Tunnelmaker [tunnelmaker]
kestral, I am glad that my work and ideas were useful to you. I am also glad that you managed to realize saving the tunnelmaker settings separately for each player using the invocation of the settings menu. This will greatly facilitate teamwork. Are you planning major changes in the branch "bet...
- Tue Jan 15, 2019 20:22
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hooray! New examples and explanations with screenshots! This is what was really needed.
P.S. With past holidays.
P.S. With past holidays.
- Sun Dec 30, 2018 09:41
- Forum: Mod Releases
- Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
- Replies: 33
- Views: 16312
Re: [Mod] Tunnelmaker [tunnelmaker]
I believe that the next step is to learn how to store the values of variables individually for each user in players.sqlite. This will allow you to quickly change the modes of operation of the mod and will remove the need to restart the server when changing the values of variables. Perhaps this shoul...
- Sat Dec 29, 2018 19:04
- Forum: Mod Releases
- Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
- Replies: 33
- Views: 16312
Re: [Mod] Tunnelmaker [tunnelmaker]
kestral, I redid this mod for myself and added some useful features. https://github.com/Mikola314/tunnelmaker/tree/master-1.X.X You can read and express your opinion: whether you want to deal with it or not. At the moment, the README.md and LICENSE.txt has not been corrected. There is a problem with...
- Sat Dec 15, 2018 15:04
- Forum: Mod Releases
- Topic: [Mod] Tunnelmaker [2.0] [tunnelmaker]
- Replies: 33
- Views: 16312
Re: [Mod] Tunnelmaker [tunnelmaker]
Hello.
Do you plan in the near future to make changes in fashion?
Do you have a desire to consider Pull Requests if it appears?
Do you plan in the near future to make changes in fashion?
Do you have a desire to consider Pull Requests if it appears?
- Sun Dec 09, 2018 20:57
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.13]
It looks very exciting, but without full instructions it is very difficult to understand how this should work. Please make detailed full instructions with screenshots on the arrangement, tuning and using signals_ks, interlocking, line_automation and luaautomation. Earlier you gave a link to the manu...
- Thu Sep 20, 2018 16:49
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.13]
I found the problem in advtrains-tss.
The mod advtrains_itrainmap does not work. In a stable version, this mod works.
In the tss version there are no functions advtrains.detector.on_node and advtrains.detector.get .
The mod advtrains_itrainmap does not work. In a stable version, this mod works.
In the tss version there are no functions advtrains.detector.on_node and advtrains.detector.get .
- Sun Sep 16, 2018 20:00
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hello. Which version Minetest you use for testing and best performance mod Advanced Trains: minetest 0.4.17 or minetest 5.0?
- Mon Jul 23, 2018 18:22
- Forum: Mod Releases
- Topic: [Mod] Bridges [bridger]
- Replies: 49
- Views: 17674
Re: [Mod] Bridges [bridger]
Thank you. Now it works well ).v-rob wrote:Sorry, adding the mesecons support for drawbridges caused this. Now it should work without having to have mesecons installed.
- Mon Jul 23, 2018 10:12
- Forum: Mod Releases
- Topic: [Mod] Bridges [bridger]
- Replies: 49
- Views: 17674
Re: [Mod] Bridges [bridger]
Hello. When trying to place a Green Step (or any other color), an error occurs. The server stops with an error: WARNING[Server]: Undeclared global variable "rotate_and_place" accessed at ...test\minetest-0.4.16-win64\bin\..\mods\bridger/nodes.lua:60 ERROR[Main]: ServerError: AsyncErr: Ser...
- Sun Jul 22, 2018 09:48
- Forum: Mod Releases
- Topic: [Mod] Bridges [bridger]
- Replies: 49
- Views: 17674
Re: [Mod] Bridges [bridger]
Hello. When trying to place a Green Step (or any other color), an error occurs. The server stops with an error: WARNING[Server]: Undeclared global variable "rotate_and_place" accessed at ...test\minetest-0.4.16-win64\bin\..\mods\bridger/nodes.lua:60 ERROR[Main]: ServerError: AsyncErr: Serv...
- Wed Apr 11, 2018 16:29
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.13]
Hi, Could someone explain how to use the unloading track, there isn't any mention of it in the manual that I could find Best Regards pheonixfire To use the Loading / Unloading Track, you need to place the Chest below the railroad level and place the Loading or Unloading Track on top. An example in ...
- Sat Dec 16, 2017 16:02
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.11]
Lately in the comments was announced a lot of screenshots with new models and new textures. When will they be added in the main branch of the mod or in distribution from mbb's?
- Sun Dec 10, 2017 08:56
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.11]
Thank you.mbb wrote:it is the skybox modMikola wrote:Please share the mod for such a beautiful sky on the background.mbb wrote:
download it and tip /skybox 1-6 in the chat
- Sat Dec 09, 2017 08:43
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2303
- Views: 494943
Re: [Mod] Advanced Trains [advtrains] [1.11]
Please share the mod for such a beautiful sky on the background.mbb wrote: