Search found 85 matches

by veNext​
Tue Mar 05, 2019 09:45
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

Honeypot wrote:No.
Well go there and I will help you
by veNext​
Tue Mar 05, 2019 09:31
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

Honeypot wrote:But as new member I can't send you one.
Ok well are you on the unofficial minetest discord
by veNext​
Tue Mar 05, 2019 09:20
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

Honeypot wrote:I can suggest you with some ideas but will you help in my game ?
I sent you a pm
by veNext​
Tue Mar 05, 2019 08:57
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

I think you should continue with this mod as I want to use parts of it in my game and would require your consent and help in that regard. And I must say the mod is pretty cool and I can help you in improving it and fixing bugs. I plan to do some more to it I'm just unsure what
by veNext​
Tue Feb 12, 2019 00:36
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 2868

Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

I know how to I was just trying to help
Because I got destroyed the first time for
Not uploading it to GitHub
by veNext​
Mon Feb 11, 2019 23:34
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 2868

Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

You need to upload it to GitHub more people will get it that way I found out the hard way
by veNext​
Mon Feb 11, 2019 18:12
Forum: WIP Mods
Topic: Deleted
Replies: 3
Views: 377

Re: magic powers mod

Deleted
by veNext​
Sun Feb 10, 2019 22:12
Forum: WIP Mods
Topic: Deleted
Replies: 3
Views: 377

Deleted

Deleted
by veNext​
Thu Feb 07, 2019 22:50
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 2868

Re: [WiP Game] [VOTE FOR A NEW NAME!] Zombie Survival [minez

I'm bad at building so

And what about minet apocalypse for a name
by veNext​
Wed Feb 06, 2019 22:57
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 2868

Re: [WiP Game] Zombie Survival [minez]

Ok is there anything I can help with
by veNext​
Wed Feb 06, 2019 03:14
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 2868

Re: [WiP Game] Zombie Survival [minez]

Is this downloadable yeet
by veNext​
Sat Feb 02, 2019 19:46
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 416

Re: Show formspec after you use a tool

1) Trigger source: Tool use -> after_use = function(itemstack, user, node, digparams) 2) Condition: Sneak key -> player:get_player_controls().sneak 3) Action: Show a formspec -> minetest.show_formspec(name, "my formspec") Now put everything together: (quote this post to keep tabs as indents) ... to...
by veNext​
Sat Feb 02, 2019 06:54
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 416

Re: Show formspec after you use a tool

minetest.register_globalstep(function() for _, name in pairs(minetest.get_connected_players()) do local player = minetest.get_player_by_name(name) if player and player:get_player_controls().sneak then minetest.show_formspec(name, "my formspec") end end end) Sadly I can't get this to work
by veNext​
Sat Feb 02, 2019 04:02
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 416

Re: Show formspec after you use a tool

GreenDimond wrote:minetest.after()
Ok is it possible to show one if you sneak
And can you show me some code this time please
by veNext​
Sat Feb 02, 2019 01:37
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 416

Re: Show formspec after you use a tool

GreenDimond wrote:RTFM on_use minetest.show_formspec().
That is for when you use it
I'm wanting it to happen after you use it
by veNext​
Fri Feb 01, 2019 23:57
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 416

Show formspec after you use a tool

Do anyone know how to make it where if you use a tool it would show a formspec just asking
by veNext​
Wed Jan 30, 2019 09:06
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

Should I update this anymore are start a new mod like it
by veNext​
Thu Feb 22, 2018 00:01
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 1010

Re: [MOD] Soubinding [soulbinding]

PolySaken wrote:and then if you die with the item in your inventory, you'll still have it
Thanks seems like a great idea for multiplayer
by veNext​
Wed Feb 21, 2018 23:51
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 1010

Re: [MOD] Soubinding [soulbinding]

PolySaken wrote:
veNext​ wrote:Do you think you could add a screenshot
k
Ok
by veNext​
Wed Feb 21, 2018 23:37
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 1010

Re: [MOD] Soubinding [soulbinding]

Do you think you could add a screenshot
by veNext​
Wed Feb 21, 2018 21:15
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.39)
Replies: 239
Views: 21036

Re: [Mod] Laptop (WIP) (V. 0.35)

Grizzly Adam wrote:Thank you, that's the Boing theme. Look up Amiga ball demo if you want to see what it's based on.
Cool
by veNext​
Wed Feb 21, 2018 21:09
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.39)
Replies: 239
Views: 21036

Re: [Mod] Laptop (WIP) (V. 0.35)

Quite a few changes by bell07 and myself -Many changes to themes, most notably icon label background -New Theme, Boing! (based on Amiga) -Larger background files have been indexed to reduce pallet size (they look the same but are smaller files, load faster) -A bug was fixed in TNT Sweeper that coul...
by veNext​
Wed Feb 21, 2018 21:03
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 3161

Re: magical weapons mod

Update
Added crystal sword
Added electric sword
Added dark sword
Added ice sword
Added judgment sword
Added lunar sword
Added fire sword
Change wands are now bigger