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Re: magical weapons mod

Honeypot wrote:No.

Well go there and I will help you
by veNext​
Tue Mar 05, 2019 09:45
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141

Re: magical weapons mod

Honeypot wrote:But as new member I can't send you one.

Ok well are you on the unofficial minetest discord
by veNext​
Tue Mar 05, 2019 09:31
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141

Re: magical weapons mod

Honeypot wrote:I can suggest you with some ideas but will you help in my game ?

I sent you a pm
by veNext​
Tue Mar 05, 2019 09:20
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141

Re: magical weapons mod

I think you should continue with this mod as I want to use parts of it in my game and would require your consent and help in that regard. And I must say the mod is pretty cool and I can help you in improving it and fixing bugs. I plan to do some more to it I'm just unsure what
by veNext​
Tue Mar 05, 2019 08:57
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141

Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

I know how to I was just trying to help
Because I got destroyed the first time for
Not uploading it to GitHub
by veNext​
Tue Feb 12, 2019 00:36
 
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 1446

Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]

You need to upload it to GitHub more people will get it that way I found out the hard way
by veNext​
Mon Feb 11, 2019 23:34
 
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 1446

Re: magic powers mod

Deleted
by veNext​
Mon Feb 11, 2019 18:12
 
Forum: WIP Mods
Topic: Deleted
Replies: 3
Views: 268

Deleted

Deleted
by veNext​
Sun Feb 10, 2019 22:12
 
Forum: WIP Mods
Topic: Deleted
Replies: 3
Views: 268

Re: [WiP Game] [VOTE FOR A NEW NAME!] Zombie Survival [minez

I'm bad at building so

And what about minet apocalypse for a name
by veNext​
Thu Feb 07, 2019 22:50
 
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 1446

Re: [WiP Game] Zombie Survival [minez]

Ok is there anything I can help with
by veNext​
Wed Feb 06, 2019 22:57
 
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 1446

Re: [WiP Game] Zombie Survival [minez]

Is this downloadable yeet
by veNext​
Wed Feb 06, 2019 03:14
 
Forum: WIP Games
Topic: [Game/Map] Zombietest [zombietest]
Replies: 29
Views: 1446

Re: Show formspec after you use a tool

1) Trigger source: Tool use -> after_use = function(itemstack, user, node, digparams) 2) Condition: Sneak key -> player:get_player_controls().sneak 3) Action: Show a formspec -> minetest.show_formspec(name, "my formspec") Now put everything together: (quote this po...
by veNext​
Sat Feb 02, 2019 19:46
 
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 317

Re: Show formspec after you use a tool

minetest.register_globalstep(function() for _, name in pairs(minetest.get_connected_players()) do local player = minetest.get_player_by_name(name) if player and player:get_player_controls().sneak then minetest.show_formspec(name, "my formspec") end end end) Sadly I can't get this to work
by veNext​
Sat Feb 02, 2019 06:54
 
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 317

Re: Show formspec after you use a tool

GreenDimond wrote:minetest.after()


Ok is it possible to show one if you sneak
And can you show me some code this time please
by veNext​
Sat Feb 02, 2019 04:02
 
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 317

Re: Show formspec after you use a tool

GreenDimond wrote:RTFM on_use minetest.show_formspec().

That is for when you use it
I'm wanting it to happen after you use it
by veNext​
Sat Feb 02, 2019 01:37
 
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 317

Show formspec after you use a tool

Do anyone know how to make it where if you use a tool it would show a formspec just asking
by veNext​
Fri Feb 01, 2019 23:57
 
Forum: Modding Discussion
Topic: Show formspec after you use a tool
Replies: 8
Views: 317

Re: magical weapons mod

Should I update this anymore are start a new mod like it
by veNext​
Wed Jan 30, 2019 09:06
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141

Re: [MOD] Soubinding [soulbinding]

PolySaken wrote:and then if you die with the item in your inventory, you'll still have it

Thanks seems like a great idea for multiplayer
by veNext​
Thu Feb 22, 2018 00:01
 
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 704

Re: [MOD] Soubinding [soulbinding]

PolySaken wrote:
veNext​ wrote:Do you think you could add a screenshot

k

Ok
by veNext​
Wed Feb 21, 2018 23:51
 
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 704

Re: [MOD] Soubinding [soulbinding]

Do you think you could add a screenshot
by veNext​
Wed Feb 21, 2018 23:37
 
Forum: WIP Mods
Topic: [MOD] Soubinding [soulbinding]
Replies: 15
Views: 704

Re: [Mod] Laptop (WIP) (V. 0.35)

Grizzly Adam wrote:Thank you, that's the Boing theme. Look up Amiga ball demo if you want to see what it's based on.


Cool
by veNext​
Wed Feb 21, 2018 21:15
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.39)
Replies: 232
Views: 15172

Re: [Mod] Laptop (WIP) (V. 0.35)

Quite a few changes by bell07 and myself -Many changes to themes, most notably icon label background -New Theme, Boing! (based on Amiga) -Larger background files have been indexed to reduce pallet size (they look the same but are smaller files, load faster) -A bug was fixed in TNT Sweeper that coul...
by veNext​
Wed Feb 21, 2018 21:09
 
Forum: WIP Mods
Topic: [Mod] Laptop (WIP) (V. 0.39)
Replies: 232
Views: 15172

Re: magical weapons mod

Update
Added crystal sword
Added electric sword
Added dark sword
Added ice sword
Added judgment sword
Added lunar sword
Added fire sword
Change wands are now bigger
by veNext​
Wed Feb 21, 2018 21:03
 
Forum: WIP Mods
Topic: magical weapons mod
Replies: 34
Views: 2141
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