Well go there and I will help youHoneypot wrote:No.
Search found 85 matches
- Tue Mar 05, 2019 09:45
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
- Tue Mar 05, 2019 09:31
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
Ok well are you on the unofficial minetest discordHoneypot wrote:But as new member I can't send you one.
- Tue Mar 05, 2019 09:20
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
I sent you a pmHoneypot wrote:I can suggest you with some ideas but will you help in my game ?
- Tue Mar 05, 2019 08:57
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
I think you should continue with this mod as I want to use parts of it in my game and would require your consent and help in that regard. And I must say the mod is pretty cool and I can help you in improving it and fixing bugs. I plan to do some more to it I'm just unsure what
- Tue Feb 12, 2019 17:49
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
- Tue Feb 12, 2019 00:36
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]
I know how to I was just trying to help
Because I got destroyed the first time for
Not uploading it to GitHub
Because I got destroyed the first time for
Not uploading it to GitHub
- Mon Feb 11, 2019 23:34
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
Re: [WiP Game/Map] + [POLL] Zombietest [zombietest]
You need to upload it to GitHub more people will get it that way I found out the hard way
Re: magic powers mod
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- Thu Feb 07, 2019 23:15
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
- Thu Feb 07, 2019 22:50
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
Re: [WiP Game] [VOTE FOR A NEW NAME!] Zombie Survival [minez
I'm bad at building so
And what about minet apocalypse for a name
And what about minet apocalypse for a name
- Wed Feb 06, 2019 22:57
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
Re: [WiP Game] Zombie Survival [minez]
Ok is there anything I can help with
- Wed Feb 06, 2019 03:14
- Forum: WIP Games
- Topic: [development resumed][Game w/ Map] DayZ in Minetest [zombietest]
- Replies: 35
- Views: 9435
Re: [WiP Game] Zombie Survival [minez]
Is this downloadable yeet
- Sat Feb 02, 2019 19:46
- Forum: Modding Discussion
- Topic: Show formspec after you use a tool
- Replies: 8
- Views: 905
Re: Show formspec after you use a tool
1) Trigger source: Tool use -> after_use = function(itemstack, user, node, digparams) 2) Condition: Sneak key -> player:get_player_controls().sneak 3) Action: Show a formspec -> minetest.show_formspec(name, "my formspec") Now put everything together: (quote this post to keep tabs as inden...
- Sat Feb 02, 2019 06:54
- Forum: Modding Discussion
- Topic: Show formspec after you use a tool
- Replies: 8
- Views: 905
Re: Show formspec after you use a tool
minetest.register_globalstep(function() for _, name in pairs(minetest.get_connected_players()) do local player = minetest.get_player_by_name(name) if player and player:get_player_controls().sneak then minetest.show_formspec(name, "my formspec") end end end) Sadly I can't get this to work
- Sat Feb 02, 2019 04:02
- Forum: Modding Discussion
- Topic: Show formspec after you use a tool
- Replies: 8
- Views: 905
Re: Show formspec after you use a tool
Ok is it possible to show one if you sneakGreenDimond wrote:minetest.after()
And can you show me some code this time please
- Sat Feb 02, 2019 01:37
- Forum: Modding Discussion
- Topic: Show formspec after you use a tool
- Replies: 8
- Views: 905
Re: Show formspec after you use a tool
That is for when you use itGreenDimond wrote:RTFM on_use minetest.show_formspec().
I'm wanting it to happen after you use it
- Fri Feb 01, 2019 23:57
- Forum: Modding Discussion
- Topic: Show formspec after you use a tool
- Replies: 8
- Views: 905
Show formspec after you use a tool
Do anyone know how to make it where if you use a tool it would show a formspec just asking
- Wed Jan 30, 2019 09:06
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
Should I update this anymore are start a new mod like it
- Thu Feb 22, 2018 00:01
- Forum: WIP Mods
- Topic: [MOD] Soubinding [soulbinding]
- Replies: 15
- Views: 1952
Re: [MOD] Soubinding [soulbinding]
Thanks seems like a great idea for multiplayerPolySaken wrote:and then if you die with the item in your inventory, you'll still have it
- Wed Feb 21, 2018 23:51
- Forum: WIP Mods
- Topic: [MOD] Soubinding [soulbinding]
- Replies: 15
- Views: 1952
Re: [MOD] Soubinding [soulbinding]
OkPolySaken wrote:kveNext wrote:Do you think you could add a screenshot
- Wed Feb 21, 2018 23:37
- Forum: WIP Mods
- Topic: [MOD] Soubinding [soulbinding]
- Replies: 15
- Views: 1952
Re: [MOD] Soubinding [soulbinding]
Do you think you could add a screenshot
- Wed Feb 21, 2018 21:15
- Forum: WIP Mods
- Topic: [Mod] Laptop (WIP) (V. 0.41)
- Replies: 249
- Views: 40137
Re: [Mod] Laptop (WIP) (V. 0.35)
CoolGrizzly Adam wrote:Thank you, that's the Boing theme. Look up Amiga ball demo if you want to see what it's based on.
- Wed Feb 21, 2018 21:09
- Forum: WIP Mods
- Topic: [Mod] Laptop (WIP) (V. 0.41)
- Replies: 249
- Views: 40137
Re: [Mod] Laptop (WIP) (V. 0.35)
Quite a few changes by bell07 and myself -Many changes to themes, most notably icon label background -New Theme, Boing! (based on Amiga) -Larger background files have been indexed to reduce pallet size (they look the same but are smaller files, load faster) -A bug was fixed in TNT Sweeper that coul...
- Wed Feb 21, 2018 21:03
- Forum: WIP Mods
- Topic: magical weapons mod
- Replies: 34
- Views: 6137
Re: magical weapons mod
Update
Added crystal sword
Added electric sword
Added dark sword
Added ice sword
Added judgment sword
Added lunar sword
Added fire sword
Change wands are now bigger
Added crystal sword
Added electric sword
Added dark sword
Added ice sword
Added judgment sword
Added lunar sword
Added fire sword
Change wands are now bigger