Search found 14 matches

Return to advanced search

Re: [ModPack] Cars [20140514-switchable-mouselook] [cars]

I can't download it. It says there was a dropbox error. Does anyone have a clue what the issue is?
by BronzDragonClara
Tue Mar 05, 2019 20:13
 
Forum: WIP Mods
Topic: [ModPack] Cars [20140514-switchable-mouselook] [cars]
Replies: 43
Views: 13981

Re: [Mod] Infrastructure [20190211-1] [infrastructure]

Just curious if the railroad warnings can be powered by mesecon systems?
by BronzDragonClara
Mon Mar 04, 2019 20:22
 
Forum: Mod Releases
Topic: [Mod] Infrastructure [20190211-1] [infrastructure]
Replies: 77
Views: 26240

Re: [Mod] Mobs Redo [1.41] [mobs]

Ah thanks. I was kinda confused.
by BronzDragonClara
Mon Mar 05, 2018 22:17
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1781
Views: 290934

Re: [Mod] Mobs Redo [1.41] [mobs]

Might I ask a question? I don't think I understand what the horseshoes do or how they work.
by BronzDragonClara
Mon Mar 05, 2018 03:05
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1781
Views: 290934

Re: [Modpack] Church[church]

I would play silly buggers with the quotes and write up minetest bible like thou shalt not grieth thou shall respect area boundaries thou's house shalt not be built from the dirt of the land upon which you may walk you shall not covert the craft of mine I am not clever enough to think of any more I...
by BronzDragonClara
Fri Mar 02, 2018 22:54
 
Forum: WIP Mods
Topic: [Modpack] Church[church]
Replies: 134
Views: 11671

Re: Citadel

Dude. That looks sweet. I love your use of sandstone. I think the garden is absolutely beautiful. You should try building more stuff. ;-)
by BronzDragonClara
Fri Mar 02, 2018 22:42
 
Forum: Maps
Topic: Citadel
Replies: 13
Views: 1952

Re: [Mod] Your Dad's BBQ Mod [bbq]

Yeah I just now realized that.
by BronzDragonClara
Thu Mar 01, 2018 20:33
 
Forum: Mod Releases
Topic: [Mod] Your Dad's BBQ Mod [bbq]
Replies: 172
Views: 9027

Re: [Mod] Your Dad's BBQ Mod [bbq]

The mother group is yeast and vinegar mother. When you made vinegar, you keep the yeast blob at the top and reuse it. Yeast is naturally occuring on plants in real life, so I made it so havesting wild grass and junglegrass would have a chance of giving you wild yeast. So could you make a bread usin...
by BronzDragonClara
Thu Mar 01, 2018 20:29
 
Forum: Mod Releases
Topic: [Mod] Your Dad's BBQ Mod [bbq]
Replies: 172
Views: 9027

Re: [Mod] Your Dad's BBQ Mod [bbq]

This mod looks AWESOME. Maybe add baby back ribs? And kabobs would be cool.
by BronzDragonClara
Thu Mar 01, 2018 20:27
 
Forum: Mod Releases
Topic: [Mod] Your Dad's BBQ Mod [bbq]
Replies: 172
Views: 9027

Re: [Mod] Fallen Trees [1.0] [fallen_trees]

that nice! do you know sandplus mod? I'm not sure it's THAT mod but if i remember it adds new falling node types, like attached... the leaves would be attached to the trunk like that. The only problem I could see with that is this. In some cases I've seen trees so close together that the trees are ...
by BronzDragonClara
Thu Mar 01, 2018 20:21
 
Forum: Mod Releases
Topic: [Abandoned Mod] Fallen Trees [1.2.2] [fallen_trees]
Replies: 10
Views: 2115

Re: [Mod] Farming Redo [1.31] [farming]

Yay pinapple. You should add kabobs or something. Maybe use the pinapple and peppers to make a veggie kabob and maybe a meat kabob. Just an idea
by BronzDragonClara
Thu Mar 01, 2018 03:04
 
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.42] [farming]
Replies: 442
Views: 162881

Re: [Mod] Farming Redo [1.29] [farming]

TenPlus1 wrote:Oranges are a stand-in for farming plus compatibility, the real oranges are actually in the Ethereal mod as tree's which can be grown from saplings.

Okay. Thanks.
by BronzDragonClara
Wed Feb 07, 2018 19:20
 
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.42] [farming]
Replies: 442
Views: 162881

Re: [Mod] Farming Redo [1.29] [farming]

I was just curious. Is there anyway that you could make it so that the oranges actually grow somehow? And I am not fully sure where to find hemp.
by BronzDragonClara
Tue Jan 09, 2018 16:03
 
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.42] [farming]
Replies: 442
Views: 162881

Re: [Mod] Digtron tunnel boring/building machine [digtron][0

So I was wondering if the digtron builder module could plant wheat or cotton seeds? I am trying to build an automatic wheat farm but can't seem to figure out how to get it to place seeds. Edit: Never mind, I found the answer on GITHub and you need to set the builder module's facing to 1 for it to pl...
by BronzDragonClara
Sun Dec 31, 2017 17:28
 
Forum: Mod Releases
Topic: [Mod] Digtron tunnel boring/building machine [digtron]
Replies: 201
Views: 23590

Return to advanced search