Search found 417 matches
@0gb.us: These trees will be in the new mapgen (v7) and biome specific :D can't wait! Nobody said that. @VanessaE: Yeah sorry VanessaE I forgot about your mod >_< I wouldn't mind but I'm using it to haha. @PilzAdam: Actually you're wrong, Hmmmm mentioned about needing content for the biomes in the ...
- Wed Jan 16, 2013 19:03
- Forum: Partly official engine development
- Topic: Documentation sprint, 2013-01-19, in #minetest-doc
- Replies: 8
- Views: 8034
+1 This is a great idea, I've got a few contracts that need finishing this weekend but hopefully I will be able to get a few hours out to give a hand in this. EDIT: I've just seen that Celeron55 has announced this on his blog which is cool, maybe Thexyz or Celeron55 could also add a notice to the he...
- Mon Jan 14, 2013 22:41
- Forum: Partly official engine development
- Topic: Super Flat Mapgen
- Replies: 18
- Views: 8404
Nice work PilzAdam, btw you do know that mapgen v7 has a flat type biome, so in theory you could just setup a single biome world using the flat biome to achieve the same results, although I'm not sure its ready for upstream merge yet. Also hmmmm's new mapgen branch adds a lot of config options so ma...
- Mon Jan 14, 2013 17:03
- Forum: WIP Mods
- Topic: 3d Armor - need help!
- Replies: 54
- Views: 16978
- Mon Jan 14, 2013 16:23
- Forum: WIP Mods
- Topic: 3d Armor - need help!
- Replies: 54
- Views: 16978
Heh you do both know that you can edit your post after its already been posted? meaning there is no need for creating new posts unless someone has replied after you ^_^ haha Anyway, That change will work fine on Windows, or do you mean you need help compiling something else on Windows? If so I can h...
- Mon Jan 14, 2013 09:06
- Forum: WIP Mods
- Topic: 3d Armor - need help!
- Replies: 54
- Views: 16978
Nice work 4aiman, I found it funny how in your video you could see loads of npc's running around in the water behind you haha. Anyway looks good, with regards to 3rd person view this won't work just by moving the camera unfortunately as the players own model isn't rendered on the client screen (only...
- Mon Jan 14, 2013 07:47
- Forum: Minetest-related projects
- Topic: [Poll] Remote server administration with PHP
- Replies: 19
- Views: 6975
+1 was planning on doing this myself at some point when I had free time, but yeah not yet had much free time....I've got to stop keep taking on more contracts as soon as one finishes haha. Anyway, would be useful, you could have a look at McMyAdmin which is a web based Minecraft server admin for ide...
- Sat Jan 12, 2013 17:41
- Forum: General Discussion
- Topic: The Changes to MESE..
- Replies: 32
- Views: 5419
Meh, I don't really care. Both ways work for me and to be honest I'm kinda getting sick of everyone complaining over it now ¬_¬ its done, the change has happened if you don't like it you can always install the old mese mod. I agree with you. Everyone complains about new MESE, the new noclip priv, h...
- Sat Jan 12, 2013 15:00
- Forum: Texture Packs
- Topic: Faithful Minetest Texture Pack [32x] [0.4.x]
- Replies: 7
- Views: 4437
hmm, is this supposed to be a Minecraft Faithful conversion/style pack? Either way good work, they are a little too blur for me though. Also no offence ^_^ if this is trying to be the Faithful pack of Minetest (and not a MC conversion) then I thought the whole point of having larger resolution text...
- Sat Jan 12, 2013 06:23
- Forum: Texture Packs
- Topic: Faithful Minetest Texture Pack [32x] [0.4.x]
- Replies: 7
- Views: 4437
hmm, is this supposed to be a Minecraft Faithful conversion/style pack? Either way good work, they are a little too blur for me though. Also no offence ^_^ if this is trying to be the Faithful pack of Minetest (and not a MC conversion) then I thought the whole point of having larger resolution textu...
- Sat Jan 12, 2013 06:05
- Forum: Problems
- Topic: textures of the items does not appear is invisible
- Replies: 39
- Views: 5341
- Sat Jan 12, 2013 05:57
- Forum: Feature Discussion
- Topic: [Idea] MDK [MDK]
- Replies: 11
- Views: 3562
- Sat Jan 12, 2013 05:49
- Forum: General Discussion
- Topic: Poll:Minetest Browser Game
- Replies: 37
- Views: 11892
Nah pointless and not worth the effort, it should stay as it is. its portable anyway so stick it on a usb stick and play it from that if you use multiple computers and are to lazy to download it again. Just because Minecraft has a browser version doesn't mean Minetest should, It would be better if d...
- Sat Jan 12, 2013 05:42
- Forum: General Discussion
- Topic: The Changes to MESE..
- Replies: 32
- Views: 5419
- Sat Jan 12, 2013 05:27
- Forum: WIP Mods
- Topic: 3d Armor - need help!
- Replies: 54
- Views: 16978
@Likwid H-Craft: You can't, this feature doesn't exist in Minetest. He's connected with two clients and he is recording from one client while playing on the other. @jojoa1997: Chill out mate, give the developer chance he was asking for help not 1 million and 1 ideas haha. @4aiman: nice work mate, de...
- Tue Jan 08, 2013 18:31
- Forum: Partly official engine development
- Topic: Crashes before starting up?
- Replies: 12
- Views: 4022
Are you compiling a release build or debug build? as the debug build runs some additional tests at startup which can sometimes segfault instantly. Also note if you're compiling a 64bit version of Minetest you need to make sure the dependencies are 64bit (i.e Irrlicht, zlib etc) some of the deps don'...
- Mon Jan 07, 2013 04:40
- Forum: Problems
- Topic: Can not disable Texture Atlas or Sound
- Replies: 7
- Views: 1791
- Mon Dec 31, 2012 18:43
- Forum: Mod Releases
- Topic: [Mod] Farming Plus [farming_plus]
- Replies: 338
- Views: 245155
- Sun Dec 30, 2012 15:54
- Forum: Feature Discussion
- Topic: [Feature Request] Multiple Status Bars or Allow LUA to draw HUD
- Replies: 12
- Views: 4852
Oh nice have you done anything else with it recently?sfan5 wrote:I'm working on something similar: https://github.com/sfan5/minetest/tree/customhud
- Sun Dec 30, 2012 15:20
- Forum: WIP Mods
- Topic: [Mod] Portal themed nodes [v0.3][portal]
- Replies: 17
- Views: 9421
- Sun Dec 30, 2012 15:11
- Forum: Mod Releases
- Topic: [Mod] Conifers [0.3] [conifers]
- Replies: 73
- Views: 41429
- Sat Dec 29, 2012 11:18
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735084
- Mon Dec 24, 2012 03:47
- Forum: Maps
- Topic: Skyblock Created By Penguin
- Replies: 6
- Views: 3476