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Re: [Mod] Trainblocks [0.4] [trainblocks]

ich hätte einen wunsch: Das du vielleicht noch ein paar schilder erstellst auf die man z. B. eine haltestation schreiben kann. Das hatte ich auch überlegt. Aktuell verwende ich den Display Modpack von Pyrollo. Außerdem hab ich aktuell sonst auch noch sehr viel zu tun, aber ich werde mich bald mal d...
by maxx
Mon Dec 17, 2018 12:31
 
Forum: WIP Mods
Topic: [Mod] Trainblocks [0.4] [trainblocks]
Replies: 19
Views: 1893

Re: [Mod] Trainblocks [0.4] [trainblocks]

Currently I am working on these tiles just like those in the subwaystation "Marienplatz" in Munich:

Image
by maxx
Thu Dec 13, 2018 20:28
 
Forum: WIP Mods
Topic: [Mod] Trainblocks [0.4] [trainblocks]
Replies: 19
Views: 1893

Re: [mod] Bike for Minetest [1.1.1] [bike]

What about an extension?
Roadbikes run faster on ground like stone but not that fast on dirt.
Mountainbikes run faster on dirt, gravel and sand but are slower on stone.
by maxx
Sun Nov 18, 2018 19:02
 
Forum: Mod Releases
Topic: [mod] Bike for Minetest [1.1.1] [bike]
Replies: 88
Views: 4298

Re: [Server] Joes Miniwelt

Hier mit den eingezeichneten Hauptorten (von Norden nach Süden (= von oben nach unten)):
- Miniwood
- Spawn
- Starter Area

Image
...ist leider nicht so scharf wie die Karte andere aber sonst wäre die Datei zu groß gewesen.
by maxx
Mon Oct 22, 2018 11:59
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Server] Joes Miniwelt

Server down?
by maxx
Sun Oct 21, 2018 08:05
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Server] Joes Miniwelt

Ich wollte eig. die wichtigen Punkte markieren aber dann war die Datei zu groß... Ich versuche es nochmal...
by maxx
Sat Oct 20, 2018 08:58
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Server] Joes Miniwelt

Hier eine Karte vom Zentralbereich:
Image

Spawn ca. bei 700/850
by maxx
Fri Oct 19, 2018 16:27
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Mod] Hexagonal* Prisms [hex]

NICE!
by maxx
Fri Oct 19, 2018 15:40
 
Forum: WIP Mods
Topic: [Mod] Hexagonal* Prisms [hex]
Replies: 9
Views: 670

Re: Mountain City 0.3

Da bin ich ja erleichtert ;-)
by maxx
Thu Sep 27, 2018 16:15
 
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 5835

Re: [Mod] dice [v0.1] [dice3]

Very useful for young players who don't know what to do...
I think that's why you have made it. ;-)
by maxx
Tue Sep 25, 2018 17:58
 
Forum: WIP Mods
Topic: [Mod] dice [v0.1] [dice3]
Replies: 8
Views: 592

Re: Mountain City 0.3

Übrigens: es gibt eine neue Version von trainblocks (soweit ich weiß hast du den mod drin). Läuft stabiler, ist aufgeräumt.
by maxx
Tue Sep 25, 2018 17:55
 
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 5835

Re: [Mod] Trainblocks [0.4] [trainblocks]

New version available!
(Better late than never ;-))


screenshot.png
(350.6 KiB) Not downloaded yet
by maxx
Mon Sep 24, 2018 18:33
 
Forum: WIP Mods
Topic: [Mod] Trainblocks [0.4] [trainblocks]
Replies: 19
Views: 1893

Re: [mod] Bike for Minetest [1.0] [bike]

You could add a trial bike for jumping higher than 0.5 blocks (=> 1 block)
But I think it is a nice idea!
by maxx
Fri Aug 31, 2018 07:48
 
Forum: Mod Releases
Topic: [mod] Bike for Minetest [1.1.1] [bike]
Replies: 88
Views: 4298

Re: [Mod] Advanced Trains [advtrains] [1.13]

3. Or you could increase the number of tracks which can be on one stack. Like in the currency mod.
by maxx
Wed Jun 06, 2018 08:01
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: [Mod] Advanced Trains [advtrains] [1.13]

And what about the problem with restarting the server?
by maxx
Wed May 30, 2018 10:37
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: Projekt Mountain City

Ist da ein alias file drin oder nicht?

P.S. Die Achterbahn schaut gut aus!
by maxx
Sun May 27, 2018 13:19
 
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 5835

Re: Projekt Mountain City

welche trainblocks veraion hast du? _bc oder die normale?
by maxx
Sat May 26, 2018 07:56
 
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 5835

Re: [Server] Linuxworks Next Generation (Lots of trains)

Also, new rule: No long tube networks, we have trains for that. Trains for item transportation? Yes they can! Use loading and unloading tracks to load or unload the wagons. And there is a description in the advtrains mod: https://forum.minetest.net/viewtopic.php?f=11&t=14726&start=950 Just ...
by maxx
Thu May 10, 2018 08:41
 
Forum: Servers
Topic: [Server] LinuxWorks Next Generation (Lots of trains)
Replies: 173
Views: 14018

Re: [Mod] Advanced Trains [advtrains] [1.13]

orwell wrote:Nope. But if someone could model one... that would be great.


I’ll try...
by maxx
Thu May 03, 2018 20:43
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: [Mod] Advanced Trains [advtrains] [1.13]

I’ working on this train:
017BC89E-93EE-427D-BC45-75AE61463C57.jpeg
(103.87 KiB) Not downloaded yet


Because it looks very nice...
by maxx
Thu May 03, 2018 20:41
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: [Server] Joes Miniwelt

alxk hat geburtstag!
by maxx
Sun Apr 29, 2018 19:15
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Server] Joes Miniwelt

Allerdings fahren da auch wirklich Kapseln durch und hier wird man ja nur teleportiert...
by maxx
Sun Apr 22, 2018 18:55
 
Forum: Deutsch
Topic: [Server] Joes Miniwelt
Replies: 66
Views: 4005

Re: [Mod] Advanced Trains [advtrains] [1.13]

Ok. But I think I’m not the right one for this because I have never done something with blender before.
by maxx
Sat Apr 21, 2018 20:48
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: [Mod] Advanced Trains [advtrains] [1.13]

@mbb, orwell,...
Has anybody made a tram or something like this?
by maxx
Sat Apr 21, 2018 08:46
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950

Re: [Mod] Advanced Trains [advtrains] [1.13]

You have to get off train and click on the grey thing which is between the two waggons
by maxx
Sat Apr 21, 2018 08:44
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.0 TSS]
Replies: 1147
Views: 126950
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