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Oh! I see. I think I will come up with some craft template suggestions then. Also, be a bit more careful how you phrase things: "No bad Idea" and "Not a bad idea" have opposite meanings. But don't worry too much about it, just keep practicing and your English will get better. Edit: Ok, I am doing so...
by brokenshakes
Sat Sep 24, 2011 14:37
 
Forum: Feature Discussion
Topic: Redstone?
Replies: 14
Views: 3199

Ah, ok. Any particular reason you found my suggestion distasteful?
by brokenshakes
Fri Sep 23, 2011 22:13
 
Forum: Feature Discussion
Topic: Redstone?
Replies: 14
Views: 3199

I would suggest, instead of calling it redstone, make the base item copper ore, and the gates/lines into copper conduit and transistors respectively. You can have the copper conduit be crafted from finished copper, and transistor blocks crafted from a combo of copper/iron/sand with the position of i...
by brokenshakes
Wed Sep 21, 2011 21:00
 
Forum: Feature Discussion
Topic: Redstone?
Replies: 14
Views: 3199

Implementing items.

I have been looking over the existing code and am wondering if there is some sort of facility for making items that are not standard cubes/flat sprites. Has this been implemented yet? If it needs implementing, what would be the preferred approach. I'm thinking of a sub cube voxel based solution.
by brokenshakes
Sat Aug 13, 2011 13:11
 
Forum: Partly official engine development
Topic: Implementing items.
Replies: 1
Views: 2676

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