Search found 4 matches
- Sat Sep 24, 2011 14:37
- Forum: Feature Discussion
- Topic: Redstone?
- Replies: 14
- Views: 5500
- Fri Sep 23, 2011 22:13
- Forum: Feature Discussion
- Topic: Redstone?
- Replies: 14
- Views: 5500
- Wed Sep 21, 2011 21:00
- Forum: Feature Discussion
- Topic: Redstone?
- Replies: 14
- Views: 5500
I would suggest, instead of calling it redstone, make the base item copper ore, and the gates/lines into copper conduit and transistors respectively. You can have the copper conduit be crafted from finished copper, and transistor blocks crafted from a combo of copper/iron/sand with the position of i...
- Sat Aug 13, 2011 13:11
- Forum: Partly official engine development
- Topic: Implementing items.
- Replies: 1
- Views: 3172
Implementing items.
I have been looking over the existing code and am wondering if there is some sort of facility for making items that are not standard cubes/flat sprites. Has this been implemented yet? If it needs implementing, what would be the preferred approach. I'm thinking of a sub cube voxel based solution.