Search found 52 matches

by Kroukuk
Sat Mar 09, 2019 10:48
Forum: Mod Releases
Topic: [mod] Nettles and Other Weed [1.0.1] [nettle]
Replies: 7
Views: 1007

Re: [WIP] Nettles and Other Weed [nettle]

These look very pretty :D
by Kroukuk
Sun Feb 03, 2019 12:26
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 146
Views: 27050

Re: [Tool] WorldPainter plugin

Captain_Chaos wrote:
Kroukuk wrote:I get this error when trying to export a minetest world
I had not updated the plugin for some changed in WorldPainter. I've now done so, if you download the plugin again it should work with the latest release of WorldPainter!
Thank you very much :D
by Kroukuk
Sun Jan 13, 2019 19:43
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 571
Views: 51586

Re: [Server] Inside The Box [Puzzles]

it would be nice, if the category signs/smileys had names, that show what they mean like "fast" instead of "racecar" or "easy" instead of "winking face" or "surprising" instead of "o-mouth" so that the categorization is more consistent. Oh? That is what they're supposed to mean? I used "winking fac...
by Kroukuk
Tue Jan 01, 2019 19:31
Forum: Maps
Topic: Sky Parkour
Replies: 1
Views: 565

Sky Parkour

Well guess who loves parkours so much, that they needed another new one. That's right, it's me. :P So here comes a new parkour map for you! Now with jump and fast effects as well for extra challenge, I hope you like it! https://forum.minetest.net/download/file.php?id=17827 It depends on the mods mes...
by Kroukuk
Sun Dec 30, 2018 12:19
Forum: General Discussion
Topic: ۞ THE SAM AWARDS 2018 ۞ [Ended]
Replies: 90
Views: 9065

Re: ۞ THE SAM AWARDS 2018 ۞

Best Game: MineClone 2
Best Server: Inside the Box
Best Mod: I.. I can't decide, there are too many good mods, all perfect in their own way ;w;
by Kroukuk
Tue Dec 18, 2018 18:26
Forum: Deutsch
Topic: [Map] Karsthafen - Diskussionsthread
Replies: 390
Views: 46631

Re: [Map] Karsthafen - Diskussionsthread

Trinaddel gefällt mir echt gut! Die Idee mit den Felsen ist cool und ich mag auch, wie verwinkelt und gemütlich die restliche Stadt ist. :D Es wäre cool, wenn die Stadt sich noch um die Nadeln herum auftürmen würde oder wenn die Felsen mit kleinen Brückchen verbunden wären, aber da denke ich viellei...
by Kroukuk
Tue Dec 11, 2018 19:58
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 224
Views: 46833

Re: Post your Buildings(screenshots)

Image
Also has an interior like a maze that's hard to screenshot
Image
by Kroukuk
Sun Nov 25, 2018 10:48
Forum: Mod Releases
Topic: [Mod] Temperature Survive 2 [tempsurvive]
Replies: 37
Views: 4132

Re: [Mod] Temperature Survive 1.1 [tempsurvive]

That's a really cool mod :D
How about adding support for the 3D armor mod as clothes?
Then you can have warmth and protection at the same time.
by Kroukuk
Mon Nov 19, 2018 19:41
Forum: Problems
Topic: Time stopped... (Hopefully solved)
Replies: 3
Views: 388

Re: Time stopped... (Hopefully solved)

Is it maybe the same problem as here: viewtopic.php?f=6&t=19971 ?
by Kroukuk
Wed Oct 24, 2018 08:11
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 571
Views: 51586

Re: [Server] Inside The Box [Puzzles]

Talking about categorys,
it would be nice, if the category signs/smileys had names, that show what they mean
like "fast" instead of "racecar"
or "easy" instead of "winking face"
or "surprising" instead of "o-mouth"
so that the categorization is more consistent.
by Kroukuk
Tue Oct 09, 2018 09:22
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

LMD wrote: I assume you are familiar with Blender ?
Uh i guess you could say so.
Not professionally though. I only watched a lot of tutorials XD
by Kroukuk
Mon Oct 08, 2018 19:09
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

Chiantos wrote:
-2.5, i think. Animations disabled ?

You have very help me, i cant use blender ... ;)
Maybe now? -2,5
by Kroukuk
Mon Oct 08, 2018 18:26
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

Hello, Thank for your help, i go test .... What is x and y for death run and work animations ? run: x=322 y=338 death: x=339 y=424 work: x=426 y=581 Edit : Animations Work, Thank ;) Only Actually problem now, position. Thank for your help. -z 2 Result : https://forum.minetest.net/download/file.php?...
by Kroukuk
Mon Oct 08, 2018 15:56
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

Example Player.Lua -- Default player appearance default.player_register_model("character2.b3d", { animation_speed = 60, textures = {"character.png", }, animations = { -- Standard animations. stand = { x= 0, y= 0, }, lay = { x=0, y=0, }, walk = { x=10, y=70, }, mine = { x=80, y=120, }, walk_mine = {...
by Kroukuk
Sun Oct 07, 2018 17:50
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

Well I guess you would also have to rename the animations in Blender... Hello, Minetest not use animation name blender, i think, not sure (irlich bug ?) , only position Time animations for use animations, i think. The Model work, i have Actually 3 problems : _ Model Player rotate 180 , when i go mo...
by Kroukuk
Sun Oct 07, 2018 08:44
Forum: Old Games
Topic: [Game] BlockColor
Replies: 151
Views: 21715

Re: [Games] BlockColor

LMD wrote:Just use this Blender Plugin : https://github.com/minetest/B3DExport
If you need help, ask in "Blender Discussion" in MT Discord.
I converted the file with the plugin LMD suggested but I'm not sure how to test if it actually worked ^^'
by Kroukuk
Thu Sep 13, 2018 10:23
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 146
Views: 27050

Re: [Tool] WorldPainter plugin

Hello I get this error when trying to export a minetest world [2018-09-13 12:04:49,189] {ERROR } ( o.p.worldpainter.ErrorDialog) ClassCastException: org.pepsoft.worldpainter.minetest.MinetestPlatformProvider cannot be cast to org.pepsoft.worldpainter.plugins.BlockBasedPlatformProvider java.lang.Clas...
by Kroukuk
Fri Aug 24, 2018 17:11
Forum: Modding Discussion
Topic: /back Command
Replies: 4
Views: 376

Re: /back Command

Well I made this and got stuck here: minetest.register_on_dieplayer(function(player) local pos = player:getpos() end) minetest.register_chatcommand("back", { params = "", description = "", func = function(name, param) local player = minetest.get_player_by_name(name) if not player then return false,...
by Kroukuk
Wed Aug 22, 2018 17:46
Forum: General Discussion
Topic: Minetest Logo
Replies: 117
Views: 13227

Re: Minetest Logo

> pic from google Try to ask google, i see u like offtopic I don`t know how to find it in google because i don`t know how this screenshot can be named. Please, answer: is this screenshot from minecraft? I entered the image in google and it seems to be a minecraft picture ( the searchresults ) I did...
by Kroukuk
Thu Aug 09, 2018 10:07
Forum: Servers
Topic: [Server] vTCS
Replies: 3
Views: 535

Re: [Server] vTCS

I noticed the server isn't on the server list anymore, why is this? Is it supposed to be closed? I can still connect to it though owo
by Kroukuk
Thu Jul 12, 2018 08:01
Forum: Deutsch
Topic: Mountain City 0.3
Replies: 155
Views: 8799

Re: Projekt Mountain City

Phoenixflo44 wrote:Mein Berg.

Image
Armes T, wurde raus gelassen qwq
jk Sieht sehr beeindruckend aus!
by Kroukuk
Mon Jul 09, 2018 18:19
Forum: Maps
Topic: Share Your WorldEdit Files!
Replies: 291
Views: 66941

Re: Share Your WorldEdit Files!

I see that as almost hypocritical. I was basing that off of what both of you have already said. Go ahead and license your stuff and we will respect the license. If you don't specify a license, there is none to be had. Pretty simple. Almost common sense, even. T'was my attempt to get this "argument"...
by Kroukuk
Sun Jul 08, 2018 20:50
Forum: Maps
Topic: Share Your WorldEdit Files!
Replies: 291
Views: 66941

Re: Share Your WorldEdit Files!

I totally agree with solars on the topic of licensing. Your worldedit file doesn't have to have a license but then others should use it privately only, or ask for the creators permission to use the we file. A missing license doesn't mean there are no restrictions but there are no permissions given! ...
by Kroukuk
Mon Jul 02, 2018 18:31
Forum: Maps
Topic: [Map] The Stanley Parable [WIP]
Replies: 23
Views: 3155

Re: [Map] The Stanley Parable [WIP]

For which minetest version is this map made? I got some errors but I'm using 0.4.16 so if the map is for 0.4.17.1 or 5.0.0 then they maybe appear because of that. With some of the mods I got the error that init.lua could not be found. Apparently that's because in the modpacks worldedit, plantlife, m...
by Kroukuk
Sat Jun 30, 2018 09:10
Forum: General Discussion
Topic: Blender questions.
Replies: 56
Views: 2983

Re: Blender questions.

Andrey01 wrote:I have other question: how to detach some faces/edges/vertices from one mesh object into separate one? For example, i know Ctrl + J combination executes the unification operation of few objects. But what is an operation oppositional?
I think P is the shortcut for this