Search found 54 matches
- Mon Jan 15, 2024 19:54
- Forum: Maps
- Topic: [old] Parkour
- Replies: 16
- Views: 4009
Re: [Map] Parkour
very cool map,but some comand blocks dosen't work,so please fix this,but overall great map. Oh And give player Teleport priv to be able to get into the bonus level :) Hello, I'm glad you like this map! Unfortunately I don't really plan to maintain it anymore. Since this was my first map it had its ...
- Tue Jan 12, 2021 17:38
- Forum: Maps
- Topic: Sky Parkour
- Replies: 3
- Views: 1895
- Sat Mar 09, 2019 10:48
- Forum: Mod Releases
- Topic: [mod] Nettles and Other Weed [1.0.2] [nettle]
- Replies: 8
- Views: 2379
Re: [WIP] Nettles and Other Weed [nettle]
These look very pretty :D
- Sun Feb 03, 2019 12:26
- Forum: Minetest-related projects
- Topic: [Tool] WorldPainter plugin
- Replies: 157
- Views: 59958
Re: [Tool] WorldPainter plugin
Thank you very much :DCaptain_Chaos wrote:I had not updated the plugin for some changed in WorldPainter. I've now done so, if you download the plugin again it should work with the latest release of WorldPainter!Kroukuk wrote:I get this error when trying to export a minetest world
- Sun Jan 13, 2019 19:43
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 183443
Re: [Server] Inside The Box [Puzzles]
it would be nice, if the category signs/smileys had names, that show what they mean like "fast" instead of "racecar" or "easy" instead of "winking face" or "surprising" instead of "o-mouth" so that the categorization is more consistent. Oh...
- Tue Jan 01, 2019 19:31
- Forum: Maps
- Topic: Sky Parkour
- Replies: 3
- Views: 1895
Sky Parkour
Well guess who loves parkours so much, that they needed another new one. That's right, it's me. :P So here comes a new parkour map for you! Now with jump and fast effects as well for extra challenge, I hope you like it! https://forum.minetest.net/download/file.php?id=17827 It depends on the mods mes...
- Sun Dec 30, 2018 12:19
- Forum: General Discussion
- Topic: ۞ THE SAM AWARDS 2018 ۞ [Ended]
- Replies: 90
- Views: 13839
Re: ۞ THE SAM AWARDS 2018 ۞
Best Game: MineClone 2
Best Server: Inside the Box
Best Mod: I.. I can't decide, there are too many good mods, all perfect in their own way ;w;
Best Server: Inside the Box
Best Mod: I.. I can't decide, there are too many good mods, all perfect in their own way ;w;
- Tue Dec 18, 2018 18:26
- Forum: Deutsch
- Topic: [Map] Karsthafen - Diskussionsthread
- Replies: 397
- Views: 73574
Re: [Map] Karsthafen - Diskussionsthread
Trinaddel gefällt mir echt gut! Die Idee mit den Felsen ist cool und ich mag auch, wie verwinkelt und gemütlich die restliche Stadt ist. :D Es wäre cool, wenn die Stadt sich noch um die Nadeln herum auftürmen würde oder wenn die Felsen mit kleinen Brückchen verbunden wären, aber da denke ich viellei...
- Tue Dec 11, 2018 19:58
- Forum: General Discussion
- Topic: Post your Buildings(screenshots)
- Replies: 260
- Views: 77232
Re: Post your Buildings(screenshots)
Also has an interior like a maze that's hard to screenshot
- Sun Nov 25, 2018 10:48
- Forum: Mod Releases
- Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
- Replies: 43
- Views: 10264
Re: [Mod] Temperature Survive 1.1 [tempsurvive]
That's a really cool mod :D
How about adding support for the 3D armor mod as clothes?
Then you can have warmth and protection at the same time.
How about adding support for the 3D armor mod as clothes?
Then you can have warmth and protection at the same time.
- Mon Nov 19, 2018 19:41
- Forum: Problems
- Topic: Time stopped... (Hopefully solved)
- Replies: 3
- Views: 691
Re: Time stopped... (Hopefully solved)
Is it maybe the same problem as here: viewtopic.php?f=6&t=19971 ?
- Wed Oct 24, 2018 08:11
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 183443
Re: [Server] Inside The Box [Puzzles]
Talking about categorys, it would be nice, if the category signs/smileys had names, that show what they mean like "fast" instead of "racecar" or "easy" instead of "winking face" or "surprising" instead of "o-mouth" so that the categorizatio...
- Tue Oct 09, 2018 09:22
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
Uh i guess you could say so.LMD wrote: I assume you are familiar with Blender ?
Not professionally though. I only watched a lot of tutorials XD
- Mon Oct 08, 2018 19:09
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
Maybe now? -2,5Chiantos wrote:
-2.5, i think. Animations disabled ?
You have very help me, i cant use blender ... ;)
- Mon Oct 08, 2018 18:26
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
Hello, Thank for your help, i go test .... What is x and y for death run and work animations ? run: x=322 y=338 death: x=339 y=424 work: x=426 y=581 Edit : Animations Work, Thank ;) Only Actually problem now, position. Thank for your help. -z 2 Result : https://forum.minetest.net/download/file.php?...
- Mon Oct 08, 2018 15:56
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
Example Player.Lua -- Default player appearance default.player_register_model("character2.b3d", { animation_speed = 60, textures = {"character.png", }, animations = { -- Standard animations. stand = { x= 0, y= 0, }, lay = { x=0, y=0, }, walk = { x=10, y=70, }, mine = { x=80, y=1...
- Sun Oct 07, 2018 17:50
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
Well I guess you would also have to rename the animations in Blender... Hello, Minetest not use animation name blender, i think, not sure (irlich bug ?) , only position Time animations for use animations, i think. The Model work, i have Actually 3 problems : _ Model Player rotate 180 , when i go mo...
- Sun Oct 07, 2018 08:44
- Forum: Old Games
- Topic: [Game] BlockColor
- Replies: 157
- Views: 58193
Re: [Games] BlockColor
I converted the file with the plugin LMD suggested but I'm not sure how to test if it actually worked ^^'LMD wrote:Just use this Blender Plugin : https://github.com/minetest/B3DExport
If you need help, ask in "Blender Discussion" in MT Discord.
- Thu Sep 13, 2018 10:23
- Forum: Minetest-related projects
- Topic: [Tool] WorldPainter plugin
- Replies: 157
- Views: 59958
Re: [Tool] WorldPainter plugin
Hello I get this error when trying to export a minetest world [2018-09-13 12:04:49,189] {ERROR } ( o.p.worldpainter.ErrorDialog) ClassCastException: org.pepsoft.worldpainter.minetest.MinetestPlatformProvider cannot be cast to org.pepsoft.worldpainter.plugins.BlockBasedPlatformProvider java.lang.Clas...
- Fri Aug 24, 2018 17:11
- Forum: Modding Discussion
- Topic: /back Command
- Replies: 4
- Views: 1048
Re: /back Command
Well I made this and got stuck here: minetest.register_on_dieplayer(function(player) local pos = player:getpos() end) minetest.register_chatcommand("back", { params = "", description = "", func = function(name, param) local player = minetest.get_player_by_name(name) if...
- Wed Aug 22, 2018 17:46
- Forum: General Discussion
- Topic: Minetest Logo
- Replies: 117
- Views: 19282
Re: Minetest Logo
> pic from google Try to ask google, i see u like offtopic I don`t know how to find it in google because i don`t know how this screenshot can be named. Please, answer: is this screenshot from minecraft? I entered the image in google and it seems to be a minecraft picture ( the searchresults ) I did...
- Thu Aug 09, 2018 10:07
- Forum: Servers
- Topic: [Server] vTCS
- Replies: 3
- Views: 963
Re: [Server] vTCS
I noticed the server isn't on the server list anymore, why is this? Is it supposed to be closed? I can still connect to it though owo
- Thu Jul 12, 2018 08:01
- Forum: Deutsch
- Topic: Mountain City 0.3
- Replies: 155
- Views: 16203
Re: Projekt Mountain City
Armes T, wurde raus gelassen qwqPhoenixflo44 wrote:Mein Berg.
jk Sieht sehr beeindruckend aus!
- Mon Jul 09, 2018 18:19
- Forum: Maps
- Topic: Share Your WorldEdit Files!
- Replies: 309
- Views: 106070
Re: Share Your WorldEdit Files!
I see that as almost hypocritical. I was basing that off of what both of you have already said. Go ahead and license your stuff and we will respect the license. If you don't specify a license, there is none to be had. Pretty simple. Almost common sense, even. T'was my attempt to get this "argu...
- Sun Jul 08, 2018 20:50
- Forum: Maps
- Topic: Share Your WorldEdit Files!
- Replies: 309
- Views: 106070
Re: Share Your WorldEdit Files!
I totally agree with solars on the topic of licensing. Your worldedit file doesn't have to have a license but then others should use it privately only, or ask for the creators permission to use the we file. A missing license doesn't mean there are no restrictions but there are no permissions given! ...