Search found 76 matches

by IFRFSX
Fri Aug 19, 2022 12:28
Forum: News
Topic: Minetest 5.6.0
Replies: 28
Views: 12926

Re: Minetest 5.6.0

感谢各位开发者的辛勤劳动!
by IFRFSX
Tue Oct 05, 2021 15:34
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 633828

Re: [Mod] Mobs Redo [1.56] [mobs]

It is recommended to use github or gitlab, notabug and other code management platforms
by IFRFSX
Sat Aug 07, 2021 13:32
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0][maidroid]
Replies: 57
Views: 22689

Re: [Modpack] Maidroid [0.1.0][maidroid]

https://github.com/ifrfsx/bingfeng-maidroid This is a modified version by me. add ethereal support, fixed two bugs, changed some craft, and changed some textures. Url is changed: https://github.com/ifrfsx/bingfeng_maidroid have you added my wanted features ? i mean those: hello, can you add the fol...
by IFRFSX
Fri May 14, 2021 16:19
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0][maidroid]
Replies: 57
Views: 22689

Re: [Modpack] Maidroid [0.1.0][maidroid]

IFRFSX wrote:
Fri Nov 06, 2020 10:35
https://github.com/ifrfsx/bingfeng-maidroid

This is a modified version by me.

add ethereal support, fixed two bugs, changed some craft, and changed some textures.
Url is changed: https://github.com/ifrfsx/bingfeng_maidroid
by IFRFSX
Tue Mar 02, 2021 15:45
Forum: Feature Discussion
Topic: Mods 2.0 - A Revolution [Concept]
Replies: 43
Views: 6761

Re: Mods 2.0 - A Revolution [Concept]

But, In this way, all MTG-based mods will disappear. So the best way is not to let MTG die, but to continue to improve it. Don't forget that this is not the first time that MTG has entered the bug fix only mode. As the number of MT development teams increases in the future, it may be possible to rel...
by IFRFSX
Mon Mar 01, 2021 14:04
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 633828

Re: [Mod] Mobs Redo [1.55] [mobs]

@IFRFSX - License information is found inside each mod folder. The license information of mobs_water and mobs_sky only includes the model and texture, but does not include the LUA code. and There is a folder(https://notabug.org/TenPlus1/mobs_water/src/master/mobs_turtles/License.txt) with the infor...
by IFRFSX
Thu Feb 25, 2021 11:47
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 633828

Re: [Mod] Mobs Redo [1.55] [mobs]

Hi,Tenplus, I would like to ask, why the lua codes of the two mods "mobs_water" and "mobs_sky" in the notebug repository of Blert2112 and you have not set the license? (The github/notabug warehouse only has the license of texture and model)。 and, your mobs mods seems that there i...
by IFRFSX
Wed Feb 24, 2021 06:32
Forum: News
Topic: Minetest 5.4.0
Replies: 97
Views: 59308

Re: Minetest 5.4.0

感谢各位Minetest开发者的辛勤工作,为我们提供了一个非常自由、非常好玩的沙盒游戏!
by IFRFSX
Sun Jan 31, 2021 18:16
Forum: WIP Mods
Topic: New Maidroid
Replies: 3
Views: 1264

New Maidroid

An improved version of maidroid, based Maidroid. https://forum.minetest.net/download/file.php?id=23830 https://forum.minetest.net/download/file.php?id=23831 screenshot_20210201_011456.png screenshot_20210201_011518.png Modified Content: 1. repair farming.lua's bug of get plants name error. 2. repair...
by IFRFSX
Mon Dec 14, 2020 08:01
Forum: 中文
Topic: 有人有时间有能力修一下不能输入中文的问题吗?
Replies: 8
Views: 5191

Re: 有人有时间有能力修一下不能输入中文的问题吗?

sfan5说短期内不会支持宽字符用户名,但输入中文,我没问……还是用unicodeparse吧。
by IFRFSX
Mon Nov 23, 2020 12:23
Forum: WIP Mods
Topic: [Mod] Tmusic Player V2
Replies: 10
Views: 2765

Re: [Mod] Tmusic Player V2

For minetest 5.3/5.4 and later, I fixed a bug: https://github.com/IceMapleCommunity/tmusic_player
by IFRFSX
Fri Nov 06, 2020 10:35
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0][maidroid]
Replies: 57
Views: 22689

Re: [Modpack] Maidroid [0.1.0][maidroid]

https://github.com/ifrfsx/bingfeng-maidroid

This is a modified version by me.

add ethereal support, fixed two bugs, changed some craft, and changed some textures.
by IFRFSX
Tue Oct 20, 2020 21:00
Forum: WIP Mods
Topic: [Mod]bingfeng-maidroid mod
Replies: 7
Views: 1315

Re: [Mod]bingfeng-maidroid mod

this is pictures.
I have submitted to Content, which has some detailed information.
by IFRFSX
Tue Oct 20, 2020 19:46
Forum: WIP Mods
Topic: [Mod]bingfeng-maidroid mod
Replies: 7
Views: 1315

Re: [Mod]bingfeng-maidroid mod

Tell me more! Photo's, description and a little info on the mod itself. I can't see anything here that gives me the 'want' to just go to github and clone. Modified Content: 1. repair farming.lua's bug of get plants name error. 2. repair basic.lua and torcher.lua's bug of follow other player. 3. mod...
by IFRFSX
Tue Oct 20, 2020 13:53
Forum: WIP Mods
Topic: [Mod]bingfeng-maidroid mod
Replies: 7
Views: 1315

[Mod]bingfeng-maidroid mod

based on tacigar and thePlasm's Version(maidroid).
by IFRFSX
Tue Oct 20, 2020 07:08
Forum: General Discussion
Topic: I changed some mod
Replies: 1
Views: 530

Re: I changed some mod

bows: fixed a bug, code by morocotopo.
repaired version: https://github.com/IFRFSX/bows
note: origin version's issue: https://github.com/AiTechEye/bows/issues/5
by IFRFSX
Mon Oct 12, 2020 06:40
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 51
Views: 28012

Re: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted

I'd prefer Minetest be considered a modding base. That's what it is right now (whether you like it or not) and changing that would break a bunch of mods made for it when it was a modding base. I'd recommend creating a new game if you want a game maintained by Minetest devs that isn't a modding base...
by IFRFSX
Sun Oct 11, 2020 06:59
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 51
Views: 28012

Re: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted

All in all, I suggest that Minetest neither standardize nor move towards multi-polarization, but take MTG as the mainstream. The development power of official developers and most mod/texture authors is used to develop mod/texture for MTG, and the rest Players and developers with special needs (or in...
by IFRFSX
Sun Oct 11, 2020 06:52
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 51
Views: 28012

Re: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted

Multi-polarization has a serious problem: if the development of mods is scattered, it will result in a smaller number of mods that players can play in each game. In addition, I don’t think "default" is a bad name because it The purpose of is to provide the most basic terrain-forming blocks...
by IFRFSX
Sat Oct 10, 2020 17:02
Forum: General Discussion
Topic: I changed some mod
Replies: 1
Views: 530

I changed some mod

tmusic_player: repair for minetest 5.3.0 and 5.4.0-dev, loop play invalid. repaired version: https://github.com/IceMapleCommunity/tmusic_player vehicles: modify, for restone hp. modify version: https://github.com/IFRFSX/vehicles/ note: if you are chinese player, please merge zh_CN branch's file(loc...
by IFRFSX
Fri Aug 28, 2020 12:08
Forum: WIP Mods
Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Replies: 127
Views: 39820

Re: [mod]ranged weapons[2018.08.22] [0.3] [rangedweapons]

AsyncErr: ServerThread::run Lua: Runtime error from mod 'rangedweapons' in callback luaentity_Step(): .../Programs/minetest/bin/../mods/rangedweapons/awp.lua:193: attempt to index field '?' (a nil value) stack traceback: .../Programs/minetest/bin/../mods/rangedweapons/awp.lua:193: in function <.../P...
by IFRFSX
Sun May 31, 2020 16:06
Forum: Servers
Topic: BingFengLanYe Community Server
Replies: 0
Views: 528

BingFengLanYe Community Server

Welcome to BFLY Community Server! Live map, you can build buildings freely (except for other people's territory). Welcome join QQ group: 128242181 or enter the IRC service of port 6000.. 6005 of this server, and enter the imblfct channel to chat with us! Address: 45.195.155.59 Port: 30000 Server rul...