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Re: [Update] Craft the Web - a game made at CERN, Switzerlan

rubenwardy wrote:CERN have now published a news article about this: https://home.cern/news/news/knowledge-sharing/craft-web-re-enact-invention-web


That's so cool!
OK I know the first guy is you but who's the second guy? He wasn't introduced. Is that Jeija?
Who else is in that video?
by Extex
Sat Dec 14, 2019 02:23
 
Forum: News
Topic: [Update] Craft the Web - a game made at CERN, Switzerland
Replies: 25
Views: 4947

Re: Mobkit - Entity API [mobkit][alpha]

I just realised my flapping animation is glitchy

I fixed it

P.S. What happened to the texture? It's all discoloured
by Extex
Fri Dec 13, 2019 21:58
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

[Mod] Christmas [1.0] [christmas]

My Third mod! https://raw.githubusercontent.com/Extex101/christmas/master/screenshot.png Christmas themed mod Currently adds: ⋅ Candy canes ⋅ Gingerbread man ⋅ Mince pie ⋅ Eggnog ⋅ Stocking (Gives rewards every 1.5 hours) ⋅ Tree ⋅ ...
by Extex
Fri Dec 13, 2019 01:52
 
Forum: WIP Mods
Topic: [Mod] Christmas [1.0] [christmas]
Replies: 0
Views: 40

Re: Post your inventory/item based questions here

OK wasn't that important anyway.

Another question:
How would I entirely empty a nodes inventory into a player?
It's only about 3 items
by Extex
Wed Dec 11, 2019 03:24
 
Forum: Modding Discussion
Topic: Post your inventory/item based questions here
Replies: 2
Views: 63

Re: [Mod] Realistic player names [real_names] [1.0.3]

⋅  There’s something outdated with the binary choice between boy and girl. It doesn’t necessarily reflect the setting of the server’s world build (who knows what genders exist therein). But if only sticking to the context of stock MTG, only one gender exists (the one people call Sam). May...
by Extex
Tue Dec 10, 2019 04:39
 
Forum: WIP Mods
Topic: [Mod] Realistic player names [real_names] [1.0.3]
Replies: 6
Views: 274

Re: [Mod] Realistic player names [real_names] [1.0.3]

I would really appreciate a review.

I would really like to know what you think.
by Extex
Mon Dec 09, 2019 19:20
 
Forum: WIP Mods
Topic: [Mod] Realistic player names [real_names] [1.0.3]
Replies: 6
Views: 274

Post your inventory/item based questions here

Post any questions you have about inventories or items on this topic Let's start it off with my question: Example: I have 4 items let's just call them, A, B, C, D I want these different items to be stackable into each other. So when A with 2 items is stacked into B, C, or D with 12 items. It will be...
by Extex
Sun Dec 08, 2019 03:28
 
Forum: Modding Discussion
Topic: Post your inventory/item based questions here
Replies: 2
Views: 63

Re: Post your screenshots!

voxelproof wrote:Fishing with much too powerful equipment inevitably ends in respawn.

Image


What!?!
by Extex
Thu Dec 05, 2019 18:23
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086948

Re: Mobkit - Entity API [mobkit][alpha]

Termos wrote:
Extex wrote:You could do it via bone rotation, instead of using separate entities

I don't know of a way of doing this without using separate entities, can you elaborate?


Use object:set_bone_position.
Code: Select all
set_bone_position(bone = "Name of bone", position = {x=0,y=0,z=0}, rotation = {x=0,y=0,z=0})
by Extex
Wed Dec 04, 2019 18:50
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: Mobkit - Entity API [mobkit][alpha]

You could do it via bone rotation, instead of using separate entities
by Extex
Tue Dec 03, 2019 22:04
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

[Mod] Realistic player names [real_names] [1.0.3]

My second mod!! https://github.com/Extex101/real_names/blob/master/screenshot.png?raw=true Gives every player a realistic name This is purely decorative atm Example of generated names: - Jayce Carpenter - Samantha Collins - Lincoln Harmon If you discover any bugs please let me know Browse code: http...
by Extex
Sun Dec 01, 2019 00:14
 
Forum: WIP Mods
Topic: [Mod] Realistic player names [real_names] [1.0.3]
Replies: 6
Views: 274

Re: Mobkit - Entity API [mobkit][alpha]

OK as soon as the behavior is available let me know.
by Extex
Fri Nov 29, 2019 19:19
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: Entity train

It's for a snake mob
I can't do it in nodes it'll look bad
by Extex
Fri Nov 29, 2019 18:44
 
Forum: Modding Discussion
Topic: Entity train
Replies: 3
Views: 126

Re: Mobkit - Entity API [mobkit][alpha]

Hey Termos how would I make an entity that instead of jumping up blocks, climbs them?
NOTE: This mob is gonna be pretty small
E.g.
Image
by Extex
Thu Nov 28, 2019 21:17
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Entity train

How would I make something move like this

I just need to know how to make the back ones follow the first one, I will be using a different entity for the main one
Image
by Extex
Thu Nov 28, 2019 21:04
 
Forum: Modding Discussion
Topic: Entity train
Replies: 3
Views: 126

Re: [Update] Craft the Web - a game made at CERN, Switzerlan

1: Cool!
2. Is that you on the left?
3. So Cern is sponsoring Minetest?
by Extex
Wed Nov 27, 2019 22:19
 
Forum: News
Topic: [Update] Craft the Web - a game made at CERN, Switzerland
Replies: 25
Views: 4947

Re: Mobkit - Entity API [mobkit][alpha]

Termos: CC BY-NC-SA 3.0, also I rotated the model around 180 degrees so you don't have to rotate it around in lua
by Extex
Wed Nov 27, 2019 19:43
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: Mobkit - Entity API [mobkit][alpha]

Eagle is done

Melkor I changed the background (green) to a dark brown because the green was showing up on the edges of the model
by Extex
Wed Nov 27, 2019 00:15
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Limit falling speed

Is there someway to limit how fast the player falls?
by Extex
Fri Nov 22, 2019 03:16
 
Forum: Modding Discussion
Topic: Limit falling speed
Replies: 4
Views: 132

How I pronounce Minetest stuff

Mese I don't know how everyone else pronounces it but I pronounce it like a combination of Mess and say (phonetic: mɛseɪ) with only one S sound Oerkki is such a weird word. When I first read it I read it and pronounced it as Ear-oh-key (phonetic ɪrː əʊrː kiː) and pronounced it like that ever since A...
by Extex
Tue Nov 19, 2019 21:57
 
Forum: General Discussion
Topic: How I pronounce Minetest stuff
Replies: 4
Views: 224

Re: Mobkit - Entity API [mobkit][alpha]

I hope Extex doesn't mind if I package his model into another more server friendly demo. Yeah I'd like to finish animating it after Melkor fixed it https://forum.minetest.net/download/file.php?mode=view&id=20549&sid=f0c30e7c88c20f423297b2275731c0a3 Yeah XD that's the take off animation Noti...
by Extex
Sat Nov 16, 2019 18:54
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: What happened with the forum yesterday?

I had the same thing
Image
by Extex
Fri Nov 15, 2019 20:17
 
Forum: General Discussion
Topic: What happened with the forum yesterday?
Replies: 5
Views: 305

Re: Mobkit - Entity API [mobkit][alpha]

If you guys don't mind my opinion, I think it would be best if the pivot point was somewhere between the wings instead at the feet, and if the body was oriented horizontally in flying pose. And of course if it faced the front with it's head. I tried to use the model anyway, but I don't know how to ...
by Extex
Fri Nov 15, 2019 05:02
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: Mobkit - Entity API [mobkit][alpha]

Melkor wrote:Thanks!

Extex wrote:P.S. Do you think could help me fix the rigging on my eagle?


I'll see what i can do :)


Thanks the feet are the most problematic rn
by Extex
Thu Nov 14, 2019 20:21
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278

Re: Mobkit - Entity API [mobkit][alpha]

https://forum.minetest.net/download/file.php?mode=view&id=20490&sid=c3b47bc5fea170fae0ef79448317b746 This is beautiful! Wow thanks that's a lot coming from you Melkor (Silmarillion reader! ) I'm a big fan of your models P.S. Do you think could help me fix the rigging on my eagle? P.P.S. Ter...
by Extex
Thu Nov 14, 2019 00:04
 
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 388
Views: 19278
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