Search found 405 matches

by BuckarooBanzay
Mon Dec 28, 2020 09:47
Forum: WIP Mods
Topic: [mod] Zero-Effort Custom Minerals [instant_ores]
Replies: 24
Views: 2310

Re: [mod] Zero-Effort Custom Minerals [instant_ores]

but minetest 5.3 says: https://i.ibb.co/R3QyYVV/instantores0101.png I'm not sure if something has changed in 5.3 and minetest is now throwing an error but I can see why it is throwing an error - the image strings in the armor:register_armor() parts of instant_ores are cut off at the end example: li...
by BuckarooBanzay
Fri Dec 25, 2020 16:24
Forum: WIP Mods
Topic: [Mod] PlayerFactions [WIP]
Replies: 13
Views: 1004

Re: [Mod] PlayerFactions [WIP]

Merry Christmas everyone! -- New translate bug found this morning. Another bug when I woke up this morning 2020-12-25 00:18:32: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'playerfactions' in callback on_chat_message(): /usr/share/games/minetest/builtin/common/...
by BuckarooBanzay
Fri Dec 25, 2020 16:21
Forum: Mod Releases
Topic: [Mod] Jumpdrive [1.4] [jumpdrive]
Replies: 42
Views: 8360

Re: [Mod] Jumpdrive [1.4] [jumpdrive]

I know on PB you guys have a task that autogenerates the map so people can jump drive to areas. How does that work? What is that? I might be interested in using that as I'd eventually like a jumpdrive to be an aspect of exploring space. Err, we don't. The place has to be visited by a player first, ...
by BuckarooBanzay
Fri Dec 25, 2020 13:57
Forum: WIP Mods
Topic: [Mod] PlayerFactions [WIP]
Replies: 13
Views: 1004

Re: [Mod] PlayerFactions [WIP]

Bastrabun wrote:
Fri Dec 25, 2020 01:56
Since it has areas integration and we'll have player factions and cities on my server, I'd be very interested in that mod. Any chance it can be salvaged?
Forked it here, if you are interested: https://github.com/mt-mods/playerfactions
by BuckarooBanzay
Tue Dec 15, 2020 07:55
Forum: Mod Releases
Topic: [Mod] Jumpdrive [1.4] [jumpdrive]
Replies: 42
Views: 8360

Re: [Mod] Jumpdrive [1.4] [jumpdrive]

Sorry for double posting, how does the fleet controller works? i cant manage to make it detect another jumpdrive unless they are adjacent to it Edit: nevermind, is with the backbone isnt it? Yes, you can connect multiple jumpdrives with adjecent backbones and the fleetcontroller manages them all. J...
by BuckarooBanzay
Sat Dec 12, 2020 17:54
Forum: Mod Releases
Topic: [Mod] Jumpdrive [1.4] [jumpdrive]
Replies: 42
Views: 8360

Re: [Mod] Jumpdrive [1.4] [jumpdrive]

Good day, Just a heads up that the manual that comes with the mod needs an update, it states that the technic mod is optional and that the jump drive can be used with mese crystal, while it does the contrary on both things The git version does support both ;) Looks like you used the contentdb versi...
by BuckarooBanzay
Sun Dec 06, 2020 20:29
Forum: Servers
Topic: Mibi
Replies: 15
Views: 682

Re: Mibi

Not an anime fan but i can't wait to try this out ;)
Is the code public somewhere?
by BuckarooBanzay
Sat Dec 05, 2020 19:31
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 866
Views: 260404

Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

How i can register a new armor? With armor:register_armor Some examples: Hazmat suit as a single item: https://github.com/pandorabox-io/hazmat_suit/blob/9662cd1a2eef68adadc65ca7754ccff7b271c554/init.lua#L39-L47 Spacesuit with separate parts: https://github.com/mt-mods/spacesuit/blob/2c79daa4e7ccc15...
by BuckarooBanzay
Sat Dec 05, 2020 13:51
Forum: Maps
Topic: Mesecons Computer Builds
Replies: 21
Views: 4678

Re: Mesecons Computer Builds

My Mesecons computer project is licensed under a Creative Commons Attribution-ShareAlike 4.0 license, which includes any .we files included in the download and any demos I posted on this thread. But if your referring to the images of circuit schematics I posted in the thread above, I drew the RAM m...
by BuckarooBanzay
Fri Nov 27, 2020 18:20
Forum: Servers
Topic: Create a server on my own pc
Replies: 8
Views: 339

Re: Create a server on my own pc

Good morning, I need some tips to create a server for an edutional project. I'm kinda a social worker and I want to start a local server on my pc to create a virtual space where me and my jobmate could meet our kids. Nobody can't see the server I create from the server list, even if I launch it and...
by BuckarooBanzay
Sun Nov 22, 2020 10:05
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 691
Views: 243200

Re: [Mod] Pipeworks [git] [pipeworks]

PiJeyEe wrote:
Sun Nov 22, 2020 05:48
Hi Im sorry, im new and still noob at this coding and trying to learn. I am having an error in field get_translator, I dont get whats the problem. My version was 0.4.17
pipeworks only supports minetest 5.2+
See: https://gitlab.com/VanessaE/pipeworks/- ... od.conf#L5
by BuckarooBanzay
Fri Nov 20, 2020 06:16
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 136
Views: 18701

Re: Minetest mapserver

hi together, finally i could run the map in the browser. i can see all of my world. i have only one error left when the mapserver is runing, here the message: ERROR[CurlFetch]:http://127.0.0.1:8080/api/minetest not found (HTTP response code said error) (response code 403) maybe somebody can tell me...
by BuckarooBanzay
Wed Nov 18, 2020 19:30
Forum: WIP Mods
Topic: [mod] epic
Replies: 24
Views: 2428

Re: [mod] epic

Hello guys, I posted a similar message in the AdvancedNPC thread (https://forum.minetest.net/viewtopic.php?f=9&t=17918&p=384236#p384236). I just would like to make sure that somebody is still around here on E.P.I.C. (@BuckarooBanray ?) and could eventually help on adjustments with the mod, ...
by BuckarooBanzay
Mon Nov 16, 2020 12:08
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 136
Views: 18701

Re: Minetest mapserver

hi buckaroo thanks for the replay, i use windows 10. in the firewall i give mintest app and browser app acess. in the firwall i activate the port 8080. the result is the same, the Error ocurs and the map is not loading in the browser site http://127.0.0.1:8080. what can i do more? best regards Piku...
by BuckarooBanzay
Sun Nov 15, 2020 17:29
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 136
Views: 18701

Re: Minetest mapserver

i call the order ./mapserver.exe after then the error occurs: 2020-11-15 11:00:16 ERROR[CurlFetch]:http://127.0.0.1.8080/api/minetest not found(could`n connect to Server)(response Code 0). my question is: what i did wrong and what i have to do to run the map. im not able to programing lua. thanks i...
by BuckarooBanzay
Fri Nov 13, 2020 08:13
Forum: Servers
Topic: Server Of The Week
Replies: 31
Views: 1402

Re: Monthly Elected Server Event

joe7575 wrote:
Wed Nov 11, 2020 21:18
Ok, I vote for the Tech Age Survival server :-)
+1 for that one
by BuckarooBanzay
Mon Nov 09, 2020 19:15
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
Replies: 866
Views: 260404

Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

Tried track this down myself but no luck, not sure if the armor mod has changed or its just me...probably me Just trying to access the players equiped inventory armor - I tried the below listed froma reply of Stu's from 2018, at the moment I'm just sending the output to the chat window. however all...
by BuckarooBanzay
Fri Nov 06, 2020 09:15
Forum: Maps
Topic: Mesecons Computer Builds
Replies: 21
Views: 4678

Re: Mesecons Computer Builds

hi So.Po.Coder

Great work!
I'm planning on creating a tutorial/lab in form of a game that features your schematics.
Whats the license on them?

I'll attribute/credit your work no matter what :)
by BuckarooBanzay
Tue Oct 20, 2020 12:36
Forum: Servers
Topic: [Server] Pandorabox
Replies: 203
Views: 29108

Re: [Server] Pandorabox

uhm I did some landscaping , adding a highland lake or some stream here or there, never protected those in full. There are a few buildings i have manually protected due to lack of protection. If a protector-node or travelnet is near then it should be safe though. When in doubt you can check the map...
by BuckarooBanzay
Tue Oct 20, 2020 11:51
Forum: Servers
Topic: [Server] Pandorabox
Replies: 203
Views: 29108

Re: [Server] Pandorabox

Important announcement: Due to the ever-growing map-database size i've decided to clean up the unused portions of the map. Currently the database contains something above 127M mapblocks and uses 70GB of disk space. The cleanup job will be done by a small program that scans for important blocks and ...
by BuckarooBanzay
Wed Oct 14, 2020 13:13
Forum: WIP Mods
Topic: [Mod] scifi-nodes
Replies: 75
Views: 12249

Re: [Mod] scifi-nodes

This mod seems really nice to be played together with marsurvive mod. However when I try to launch the game I get this error: ModError: Failed to load and run script from /home/santi/snap/minetest/1619/.minetest/mods/scifi_nodes/init.lua: ...est/1619/bin/../share/minetest/builtin/game/register.lua:...
by BuckarooBanzay
Tue Oct 13, 2020 17:42
Forum: WIP Mods
Topic: [Mod] PlayerFactions [WIP]
Replies: 13
Views: 1004

Re: [Mod] PlayerFactions [WIP]

The repo can now be cloned with https://leagueh.xyz/git/katp32/playerfactions/.git (don't forget the .git/ on the end, or Git will say the repository could not be found!), as well as browsed with the naive directory index, obviously. For reporting bugs and other inquiries, the mailing list can be u...
by BuckarooBanzay
Thu Oct 01, 2020 18:25
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 136
Views: 18701

Re: Minetest mapserver

Looks like I spoke too soon. The Initial Render went very well, but as soon as it switched to Increment, I experienced the same database locking error, and server crash. Your problem is very strange, i don't really understand how it works everywhere but not in your case :/ Feel free to send me (if ...
by BuckarooBanzay
Fri Sep 25, 2020 16:37
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 136
Views: 18701

Re: Minetest mapserver

I've recently installed both the mapserver binary, and the mapserver mod. Running 5.3.0, with a large map file (sqlite), about 30G. After completing the initial render, and when starting the server, I'm getting a locked database error, and the server crashes. I did a clone of this setup (using 8081...
by BuckarooBanzay
Fri Sep 25, 2020 04:01
Forum: General Discussion
Topic: Mesehub is down
Replies: 10
Views: 849

Re: Mesehub is down

In case this helps (for next time maybe), you can mirror your repos here: https://github.com/minetest-mirrors
If you want a repo mirrored just open a PR or Issue here: https://github.com/minetest-mirrors/min ... ors/issues