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Re: [Mods] MineClone2-enabled mods

Still working on minor issue with Thirsty. Teleport Improved accepted all changes, linking to it instead now. Also author of teleport wished to transfer it to me, where I will transfer it into "minetest-mods" in turn, thus the mod is preserved in global catalog. No changes planned to the m...
by minerdudetest
Mon Oct 15, 2018 21:15
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mod] Thirsty [thirsty] (WIP)

@All, massive changes to "Thristy" just pushed. I have made a pull request. See.
Edit: pull request withdrawn due to errata, third time.
by minerdudetest
Sun Oct 14, 2018 22:50
 
Forum: WIP Mods
Topic: [Mod] Thirsty [thirsty] (WIP)
Replies: 91
Views: 13866

Re: [Mods] MineClone2-enabled mods

Nice. :-) Thank you very much! I am not yet expanding MCL2 with Minecraft functionality, but I have already "mobs_mc" changes incoming, that allows to flexibly control their amount. I guess this will be very useful for servers if admins want to control exact amount of each mob, as well as...
by minerdudetest
Sun Oct 14, 2018 22:45
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

Some upcoming changes to Thirsty, fixes for Teleport, minor edits to Pontoons, Trash Can incoming today. I will update original posts. Edit: Massive update on "Thirsty", please redownload. Its compatible with all previous. Edit2: Current errata: - a problem, where bowls cant be filled/refi...
by minerdudetest
Thu Oct 11, 2018 15:44
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mod] More Ores [moreores]

@TenPlus1 Hey, don't abadon this mod please, I am looking forward to add this to Mineclone2 :)
by minerdudetest
Wed Oct 10, 2018 18:56
 
Forum: Mod Releases
Topic: [Mod] More Ores [moreores]
Replies: 325
Views: 224685

Re: [Mod] Pontoons for construction on liquid [pontoons]

@FaceDeer: Hello! I have added compatibility to Mineclone2 in your mod as well as added dynamic fix to recipe conflict with "Airtank" mod. They are present in pull request on github. Thanks!
by minerdudetest
Wed Oct 10, 2018 18:19
 
Forum: Mod Releases
Topic: [Mod] Pontoons for construction on liquid [pontoons]
Replies: 23
Views: 2749

Re: [Mod] Beware the Dark [bewarethedark]

@Ben: Hello! I have improved the mod with few fixes. I have pushed the changes in pull request! thank you!
by minerdudetest
Wed Oct 10, 2018 18:17
 
Forum: Mod Releases
Topic: [Mod] Beware the Dark [bewarethedark]
Replies: 86
Views: 14400

Re: [Mod] Thirsty [thirsty] (WIP)

Hamlet wrote:What do you think?


I think "cheating" is in the head, but your direction may be worthy fixing.

I mean:
1. craft bucket
2. take water
3. fill it in any block and stand there until refreshed
4. pick up the water...
by minerdudetest
Wed Oct 10, 2018 18:13
 
Forum: WIP Mods
Topic: [Mod] Thirsty [thirsty] (WIP)
Replies: 91
Views: 13866

Re: [Mod] Thirsty [thirsty] (WIP)

@Ben Hello! I have enhanced your mod with compatibility to Mineclone2 game by adding flexible detection-based recipes. Link to thread with my changes. Best!

Edit: pull request withdrawn due to errata
by minerdudetest
Wed Oct 10, 2018 18:12
 
Forum: WIP Mods
Topic: [Mod] Thirsty [thirsty] (WIP)
Replies: 91
Views: 13866

Re: [Mods] MineClone2-enabled mods

Thirsty - IMPROVED The original thread (not compatible with MCL2 until my pull requests accepted). Running inside Mineclone 2: https://i.imgur.com/u4N4q6y.jpg https://i.imgur.com/ltJPiEE.jpg When same mod runs under Minetest Game instead: https://i.imgur.com/wYCCmQr.png https://i.imgur.com/dd4rlqT....
by minerdudetest
Wed Oct 10, 2018 18:04
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

DrFrankenstone wrote:...


Hello, very nice! I see that you are a dev, so I will just add it to the list. Projects look great! :)
by minerdudetest
Wed Oct 10, 2018 15:22
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

Beware the Dark The original thread . Compatible with MCL2 from ground up, however my version includes few small improvements. https://i.imgur.com/nIoiWpG.png Being in the dark for too long can have effect on your health, think "Don't Starve". You can actually configure the reverse and cre...
by minerdudetest
Wed Oct 10, 2018 13:47
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

Pontoons (MCL2) Compatibility for Pontoons mod, source (not compatible with MCL2 until my pull requests accepted). https://i.imgur.com/BvOGtX6.png Pontoons allow to start building on water surface, useful for creating boats or buildings above water. Changes: - MCL2 compatibility - Airtank mod compa...
by minerdudetest
Tue Oct 09, 2018 22:09
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mod]User friendly teleporters

hello, @R4nd0m6uy.
I have improved upon your mod and released "Teleporter Improved Improved".
Here are details. Thank you!
by minerdudetest
Tue Oct 09, 2018 20:08
 
Forum: General Discussion
Topic: [Mod]User friendly teleporters
Replies: 6
Views: 767

Re: [Mods] MineClone2-enabled mods

Teleport Improved (MCL2) Based upon "Teleport Improved" by r4nd0m6uy . Update: my pull requests were upstreamed, so upstream is compatible to MCL2! Get your files from upstream! ^^^ https://i.imgur.com/IWnTYSD.png Description: This mod allows to create teleportation pads. Travel is limite...
by minerdudetest
Tue Oct 09, 2018 20:00
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mod] Trash Can [0.2.2] [trash_can]

@Evergreen Hello! I have enhanced this mod (ver. 0.2.2) with ability to run under MineClone2 game. You are very welcome to pull the changes into your master! Details. Thank you!
by minerdudetest
Tue Oct 09, 2018 11:40
 
Forum: Mod Releases
Topic: [Mod] Trash Can [0.2.2] [trash_can]
Replies: 63
Views: 16476

Re: [Mods] MineClone2-enabled mods

texmex wrote:Compatible: Orbs of Time.

I posted on github issue tracker, found a recipe issue in init.lua. Thanks for your work!
by minerdudetest
Tue Oct 09, 2018 11:30
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

Trash Can (MCL2) Link to original thread, not compatible until my changes merged. https://i.imgur.com/3v6xSDY.png Original description (open original link for details): "This mod adds a trash can to the game. Right click it, put in your trash, and click the empty trash button. You can also thr...
by minerdudetest
Tue Oct 09, 2018 11:24
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Mods] MineClone2-enabled mods

List of MineClone2 Enabled mods Made Compatible with MCL2 in this thread Trash Can Teleporter Improved Improved Pontoons Hallelujah Mountains (req Minetest 5+) Amidst (tool, mapedit) Thirsty Ported to MCL2 in this thread todo Some minor problems known Orbs of Time Compatible with MCL2 already witho...
by minerdudetest
Tue Oct 09, 2018 10:57
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Game] MineClone 2 [0.42.0]

@Wuzzy I am starting to work on the MCL2-compatible/ported mods, as promised. Here is the link. Your input and critique are extremely welcome!
by minerdudetest
Tue Oct 09, 2018 10:55
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1568
Views: 186240

[Mods] MineClone2-enabled mods

This is a topic, where anyone can publish a mod, that was either made compatible or ported to support Mineclone 2 . Posting rules 1. provide screenshot, link to thread to original (base) mod and description. 2. provide: - download link - instructions to install your modification - provide a screensh...
by minerdudetest
Tue Oct 09, 2018 10:53
 
Forum: Modding Discussion
Topic: [Mods] MineClone2-enabled mods
Replies: 18
Views: 3226

Re: [Game] MineClone 2 [0.41.3]

Sheesh, I forgot that "maybe", I hope it does not sound rude. :/ @Wuzzy Well, I don't think I have a choice, because I find MCL2 more fitting and integrated than MTG, where I have to add basically same mods (but I don't touch the ore). Previously I made my own private server for my kids an...
by minerdudetest
Mon Sep 10, 2018 15:47
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1568
Views: 186240

Re: [Game] MineClone 2 [0.41.3]

Kinda skimmed all that. Maybe shouldn't have, but short on time. Modified the portalgun mod by aitecheye to be entirely mineclone2 compatible. How should I go about posting it if at all? Hey! Great stuff! Know what, I got one point off the laziness bar and be actually remakeing the mods I posted ab...
by minerdudetest
Mon Sep 10, 2018 10:17
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1568
Views: 186240

Re: [Game] MineClone 2 [0.41.3]

So what? This does not explain why you have to modify MineClone 2 to make them work. Sounds to me like they work perfectly fine outside of that directly. As long the modname does not collide with anything and the dependencies are correct and the mod is not broken, I don't see how the perfectly simp...
by minerdudetest
Sun Sep 09, 2018 21:15
 
Forum: WIP Games
Topic: [Game] MineClone 2 [0.54.1]
Replies: 1568
Views: 186240

Re: [Mod] Beware the Dark [bewarethedark]

Great mod! Works with MineClone 2 without changes. Thank you!
by minerdudetest
Sun Sep 09, 2018 18:24
 
Forum: Mod Releases
Topic: [Mod] Beware the Dark [bewarethedark]
Replies: 86
Views: 14400
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