Copied the *.png files from MineToon 0.4 package over to add and replace the files in
games -> minetest_games -> mods -> (corresponding folders)
Everything seems to work fine on all client computers.
Thanks again for putting me on the right track
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Okay.. changed the path to: texture_path = ../textures/all You could just comment it (add a # before texture_path)... and it should work. The map-dir parameter is deprecated. Use the --worldname argument when starting a server. Okay.. will do. I even did recompile the server ensuring the "-DRUN_IN_...
texture_path should be a relative path, not an absolute path. Also, very old texture packs will not work with the latest Minetest version (all my packs do, as long as you downloaded the "for 0.4" version). The default texture_path is ../textures/all - example structure so that it works: bin/ builti...
Hi Just discovered Minetest, and my whole family loves it :) I have a problem loading texture packs tho.. I hope some of you might help; I got Minetest 0.4.dev-20120606 running on Ubuntu Server and everything seems to be working just fine. I downloaded 3 separate texture packs that I think should be...