Search found 5 matches

by Loveless
Mon Mar 02, 2020 17:34
Forum: Modding Discussion
Topic: [Solved] Which tools to export animated models?
Replies: 3
Views: 520

Re: [Solved] Which tools to export animated models?

Upon closer inspection, I found that although I was selecting the bone, the rotation was registered as an object transform. As expected that's just my lack of experience playing tricks on me. o(^_^)o I got it to work properly now. And the setup is Linux-only with an up-to-date Blender, which is awes...
by Loveless
Sun Mar 01, 2020 10:36
Forum: Modding Discussion
Topic: [Solved] Which tools to export animated models?
Replies: 3
Views: 520

Re: Which tools to export animated models?

Thank you! :D I've installed your version of the exporter, and I'm glad it can be maintained. I was worried about the risk of not keeping up with Blender updates. ^^ As you suggested, I added a bone to that cube (with automatic weights) and made sure to animate the rotation of the bone rather than t...
by Loveless
Sat Feb 29, 2020 13:53
Forum: Modding Discussion
Topic: [Solved] Which tools to export animated models?
Replies: 3
Views: 520

[Solved] Which tools to export animated models?

Hi Minetest community, :) I've tried to animate mesh-based entities a few times over the past year, without much success. The problem seems to be exporting an animated DirectX or Blitz3D model . It is such a headache and I haven't found detailed documentation about usual practices, so here I am hopi...
by Loveless
Fri Jul 27, 2018 11:42
Forum: Modding Discussion
Topic: Create new keyboard bindings?
Replies: 3
Views: 374

Re: Create new keyboard bindings?

Thanks for your quick replies. I'm still new here, but rubenwardy's roadmap seems to be quite the thing, so good luck ;D I guess I will stick with tools for now; I will try to "semantically" add skills to tools (eg. skill cut a tree goes to axes). For spells, a typical magic wand should be...
by Loveless
Fri Jul 27, 2018 08:49
Forum: Modding Discussion
Topic: Create new keyboard bindings?
Replies: 3
Views: 374

Create new keyboard bindings?

Hi everyone, I'm thinking about making a mod that adds active skills (like spells) for a more RPG-ish gameplay. I'm currently in the is this technically possible? phase and for some aspects the answer is still unclear. I'd like my skills to be conceptually attached to the player and not require a to...