this mod be soo much cooler if you put in the cig code
on_use = function(player)
#change the gravity and the slowness soo has side effects
Search found 41 matches
- Tue Oct 29, 2019 22:02
- Forum: Mod Releases
- Topic: [Mod] weed mod [0.0.3] [weed]
- Replies: 31
- Views: 19598
- Wed Oct 23, 2019 05:55
- Forum: Servers
- Topic: Snap issues
- Replies: 2
- Views: 1056
Snap issues
Soo i trying find the mod dir for snap in graphic mode but when i go in graphic mode and type /snap/minetest/current it only shows default mods and local mods please help
And how do i keep my server running 24/7
And how do i keep my server running 24/7
- Wed May 08, 2019 20:42
- Forum: Mod Releases
- Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
- Replies: 146
- Views: 105271
Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Sokomine wrote:Best update to the latest release. And then click on the "remove" button on your travelnet.Darkwar wrote: When i place the travlnet it wont let me remove it can you fix it please
Okay i will see if that the case
- Sun May 05, 2019 02:55
- Forum: Mod Releases
- Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
- Replies: 146
- Views: 105271
Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
When i place the travlnet it wont let me remove it can you fix it please
- Fri Oct 19, 2018 00:14
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
Re: DESERT STORM
i have made this video it show what we have built in past few days and added https://youtu.be/yUd6OAVc5hY
- Sun Oct 07, 2018 16:30
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
Re: DESERT STORM
i designed this server soo both mid centry and now days wars u start out in bunker the spawn and u read the rules and follow the tunnel and u pick a warp u want
- Fri Sep 28, 2018 04:03
- Forum: Mod Releases
- Topic: [Mod] Bees and beekeeper [2.0] [bees]
- Replies: 91
- Views: 43317
Re: [Mod] Bees and beekeeper [2.0] [bees]
can u fix the glitch where every time a player dies what every in there hand it stays in the inevtory and there bones
- Thu Sep 27, 2018 03:06
- Forum: Old Mods
- Topic: [Mod] Unified_Inventory Skins [u_skins]
- Replies: 59
- Views: 32672
Re: [Mod] Unified_Inventory Skins [u_skins]
i have updated the skins amd ect now shows there err in the skins and dont show the textures any more in the invetory how do i fix this
- Thu Sep 27, 2018 01:49
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2494
- Views: 635695
Re: [Mod] Mobs Redo [1.47] [mobs]
lmfao XDByakuren wrote:Heat until an internal temperature of 135FDarkwar wrote:ok is there any away make rats medium rare
- Tue Sep 25, 2018 21:07
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2494
- Views: 635695
Re: [Mod] Mobs Redo [1.47] [mobs]
ok is there any away make rats medium rare so there wont be so many
- Tue Sep 25, 2018 05:12
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
Re: DESERT STORM
Desert storm is finnaly open i well be trying figure out how fix the skin mod before i add it soo dont worry be the first one check it out the only building i got to build for now is spawn :/ server: desert-storm.minecity.online 30000 be the first to join tell me how u like it :) and see how i can m...
- Thu Sep 20, 2018 01:24
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
Re: DESERT STORM
there to many bugs happening and the server broke soo we got rebuild soo it be little bit befor we upload again
- Tue Sep 18, 2018 02:54
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
Re: DESERT STORM
The Server port is darkness.minecity.online
30000 it be in server list later right now just fixing some bugs
30000 it be in server list later right now just fixing some bugs
- Tue Sep 18, 2018 02:53
- Forum: Servers
- Topic: DESERT STORM
- Replies: 7
- Views: 1534
DESERT STORM
i opeing a server soon make look like war it has nice building some what and mobs redo and pandas!!!! it be mix of mid centry and now days many mods i think mobile friendly becouse my phone dont crash :/ but if happens to you contact me thanks to my friend he helped me with lua coding soo i moddied ...
- Tue Sep 18, 2018 00:44
- Forum: WIP Mods
- Topic: [Mod] Yet another show-people-rules thing [git][newplayer]
- Replies: 11
- Views: 3610
Re: [Mod] Yet another show-people-rules thing [git][newplaye
Colored text enabled! (will only appear for very up-to-date clients/servers) Description : Shows rules to players that don't have interact, and allows them to either accept or reject them, granting interact if they agree to them. It can also be configured to require a "keyword" from the r...
- Mon Sep 17, 2018 22:11
- Forum: WIP Mods
- Topic: [Mod] Advanced Ranks [ranks]
- Replies: 41
- Views: 9888
Re: [Mod] Advanced Ranks [ranks]
ok soo how do i change there rank privs idk what file it is in Read the following quote. Please view the README for more nicely formatted configuration information. Creating Ranks You can create your own ranks and learn about privilege management in the API documentation. It explains how to manage ...
- Sun Sep 16, 2018 04:21
- Forum: WIP Mods
- Topic: [Mod] Advanced Ranks [ranks]
- Replies: 41
- Views: 9888
Re: [Mod] Advanced Ranks [ranks]
ok soo how do i change there rank privs idk what file it is in
- Tue Sep 04, 2018 20:17
- Forum: Mod Releases
- Topic: [Mod] Castles++ Rolling release [git] [castle]
- Replies: 124
- Views: 42062
Re: [Mod] Castles++ Rolling release [git] [castle]
its not working i keep getting this err /usr/share/games/minetest/games/minetest_game/mods/castle/ropes/init.lua: No such file or directory
- Tue Sep 04, 2018 17:39
- Forum: Old Mods
- Topic: [mod] Jail [0.0.1] [jail]
- Replies: 57
- Views: 34202
Re: [mod] Jail [0.0.1] [jail]
lol i did not know that i still new at thisChimneySwift wrote:That's why it's in the Old Mods section.Darkwar wrote:ManElevation wrote: there to many bugs on it and i still in lua tranning soo i keep looking thank you any aways
Don't use mods in the Old Mods section unless you're ready to rework them.
- Tue Sep 04, 2018 17:37
- Forum: Old Mods
- Topic: Help mod err
- Replies: 9
- Views: 2424
Re: Help mod err
o ok thx my friend it what tenplus1 bonmeal :/TenPlus1 wrote:Certain mods can override dirt with grass so that it's not in the {soil=1} group which stops hoe's from turning it into farm soil, so double check which mods you have active.
Re: Amhi2.0
okBobr wrote:Hi im not exactly happy with you doing this amhis an origional server and youll never get anythint like it the mods were unique and mostlu custom coded if you would like to make a amhi inspired server go for it but please do not use the amhi name
- Tue Sep 04, 2018 05:27
- Forum: Old Mods
- Topic: Help mod err
- Replies: 9
- Views: 2424
Re: Help mod err
yes i did that and nothing happend wany me make utube video to show you?ChimneySwift wrote:Darkwar wrote:i right clicked on itKrock wrote:You need to left-click (dig action) a "Dirt with Grass" node. If that doesn't work, then it's either not a hoe or not dirt with grass. Simple.
- Tue Sep 04, 2018 03:25
- Forum: Old Mods
- Topic: [mod] Jail [0.0.1] [jail]
- Replies: 57
- Views: 34202
Re: [mod] Jail [0.0.1] [jail]
this mod not working u got any othere sujestions honestly i dont have anymore sujestions but you could check the pvp areas mod and modifie it some how, idk https://github.com/everamzah/pvp_areas/blob/master/init.lua there to many bugs on it and i still in lua tranning soo i keep looking thank you a...
Amhi2.0
with players permissons i would love to host a new amhi server and try make it the same as it was with more mods if its ok with everyone
Re: Amhi
Hi um with permisson can i make Amhi2.0 server tell the old one gets back up if thats ok ?