Search found 41 matches

by Darkwar
Tue Oct 29, 2019 22:02
Forum: Mod Releases
Topic: [Mod] weed mod [0.0.3] [weed]
Replies: 31
Views: 19598

Re: [Mod] weed mod [0.0.3] [weed]

this mod be soo much cooler if you put in the cig code
on_use = function(player)
#change the gravity and the slowness soo has side effects
by Darkwar
Wed Oct 23, 2019 05:55
Forum: Servers
Topic: Snap issues
Replies: 2
Views: 1056

Snap issues

Soo i trying find the mod dir for snap in graphic mode but when i go in graphic mode and type /snap/minetest/current it only shows default mods and local mods please help

And how do i keep my server running 24/7
by Darkwar
Wed May 08, 2019 20:42
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105271

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

Sokomine wrote:
Darkwar wrote: When i place the travlnet it wont let me remove it can you fix it please
Best update to the latest release. And then click on the "remove" button on your travelnet.

Okay i will see if that the case
by Darkwar
Sun May 05, 2019 02:55
Forum: Mod Releases
Topic: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]
Replies: 146
Views: 105271

Re: [Mod] travelnet teleporters/bookmarks [2.0][travelnet]

When i place the travlnet it wont let me remove it can you fix it please
by Darkwar
Fri Oct 19, 2018 00:14
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

Re: DESERT STORM

i have made this video it show what we have built in past few days and added https://youtu.be/yUd6OAVc5hY
by Darkwar
Sun Oct 07, 2018 16:30
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

Re: DESERT STORM

i designed this server soo both mid centry and now days wars u start out in bunker the spawn and u read the rules and follow the tunnel and u pick a warp u want
by Darkwar
Fri Sep 28, 2018 04:03
Forum: Mod Releases
Topic: [Mod] Bees and beekeeper [2.0] [bees]
Replies: 91
Views: 43317

Re: [Mod] Bees and beekeeper [2.0] [bees]

can u fix the glitch where every time a player dies what every in there hand it stays in the inevtory and there bones
by Darkwar
Thu Sep 27, 2018 03:06
Forum: Old Mods
Topic: [Mod] Unified_Inventory Skins [u_skins]
Replies: 59
Views: 32672

Re: [Mod] Unified_Inventory Skins [u_skins]

i have updated the skins amd ect now shows there err in the skins and dont show the textures any more in the invetory how do i fix this
by Darkwar
Thu Sep 27, 2018 01:49
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 635695

Re: [Mod] Mobs Redo [1.47] [mobs]

Byakuren wrote:
Darkwar wrote:ok is there any away make rats medium rare
Heat until an internal temperature of 135F
lmfao XD
by Darkwar
Tue Sep 25, 2018 21:07
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2494
Views: 635695

Re: [Mod] Mobs Redo [1.47] [mobs]

ok is there any away make rats medium rare so there wont be so many
by Darkwar
Tue Sep 25, 2018 05:12
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

Re: DESERT STORM

Desert storm is finnaly open i well be trying figure out how fix the skin mod before i add it soo dont worry be the first one check it out the only building i got to build for now is spawn :/ server: desert-storm.minecity.online 30000 be the first to join tell me how u like it :) and see how i can m...
by Darkwar
Thu Sep 20, 2018 01:24
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

Re: DESERT STORM

there to many bugs happening and the server broke soo we got rebuild soo it be little bit befor we upload again
by Darkwar
Tue Sep 18, 2018 02:54
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

Re: DESERT STORM

The Server port is darkness.minecity.online
30000 it be in server list later right now just fixing some bugs
by Darkwar
Tue Sep 18, 2018 02:53
Forum: Servers
Topic: DESERT STORM
Replies: 7
Views: 1534

DESERT STORM

i opeing a server soon make look like war it has nice building some what and mobs redo and pandas!!!! it be mix of mid centry and now days many mods i think mobile friendly becouse my phone dont crash :/ but if happens to you contact me thanks to my friend he helped me with lua coding soo i moddied ...
by Darkwar
Tue Sep 18, 2018 00:44
Forum: WIP Mods
Topic: [Mod] Yet another show-people-rules thing [git][newplayer]
Replies: 11
Views: 3610

Re: [Mod] Yet another show-people-rules thing [git][newplaye

Colored text enabled! (will only appear for very up-to-date clients/servers) Description : Shows rules to players that don't have interact, and allows them to either accept or reject them, granting interact if they agree to them. It can also be configured to require a "keyword" from the r...
by Darkwar
Mon Sep 17, 2018 22:11
Forum: WIP Mods
Topic: [Mod] Advanced Ranks [ranks]
Replies: 41
Views: 9888

Re: [Mod] Advanced Ranks [ranks]

ok soo how do i change there rank privs idk what file it is in Read the following quote. Please view the README for more nicely formatted configuration information. Creating Ranks You can create your own ranks and learn about privilege management in the API documentation. It explains how to manage ...
by Darkwar
Sun Sep 16, 2018 04:21
Forum: WIP Mods
Topic: [Mod] Advanced Ranks [ranks]
Replies: 41
Views: 9888

Re: [Mod] Advanced Ranks [ranks]

ok soo how do i change there rank privs idk what file it is in
by Darkwar
Tue Sep 04, 2018 20:17
Forum: Mod Releases
Topic: [Mod] Castles++ Rolling release [git] [castle]
Replies: 124
Views: 42062

Re: [Mod] Castles++ Rolling release [git] [castle]

its not working i keep getting this err /usr/share/games/minetest/games/minetest_game/mods/castle/ropes/init.lua: No such file or directory
by Darkwar
Tue Sep 04, 2018 17:39
Forum: Old Mods
Topic: [mod] Jail [0.0.1] [jail]
Replies: 57
Views: 34202

Re: [mod] Jail [0.0.1] [jail]

ChimneySwift wrote:
Darkwar wrote:
ManElevation wrote: there to many bugs on it and i still in lua tranning soo i keep looking thank you any aways
That's why it's in the Old Mods section.

Don't use mods in the Old Mods section unless you're ready to rework them.
lol i did not know that i still new at this
by Darkwar
Tue Sep 04, 2018 17:37
Forum: Old Mods
Topic: Help mod err
Replies: 9
Views: 2424

Re: Help mod err

TenPlus1 wrote:Certain mods can override dirt with grass so that it's not in the {soil=1} group which stops hoe's from turning it into farm soil, so double check which mods you have active.
o ok thx my friend it what tenplus1 bonmeal :/
by Darkwar
Tue Sep 04, 2018 17:35
Forum: Servers
Topic: Amhi2.0
Replies: 4
Views: 965

Re: Amhi2.0

Bobr wrote:Hi im not exactly happy with you doing this amhis an origional server and youll never get anythint like it the mods were unique and mostlu custom coded if you would like to make a amhi inspired server go for it but please do not use the amhi name
ok
by Darkwar
Tue Sep 04, 2018 05:27
Forum: Old Mods
Topic: Help mod err
Replies: 9
Views: 2424

Re: Help mod err

ChimneySwift wrote:
Darkwar wrote:i right clicked on it
Krock wrote:You need to left-click (dig action) a "Dirt with Grass" node. If that doesn't work, then it's either not a hoe or not dirt with grass. Simple.
yes i did that and nothing happend wany me make utube video to show you?
by Darkwar
Tue Sep 04, 2018 03:25
Forum: Old Mods
Topic: [mod] Jail [0.0.1] [jail]
Replies: 57
Views: 34202

Re: [mod] Jail [0.0.1] [jail]

this mod not working u got any othere sujestions honestly i dont have anymore sujestions but you could check the pvp areas mod and modifie it some how, idk https://github.com/everamzah/pvp_areas/blob/master/init.lua there to many bugs on it and i still in lua tranning soo i keep looking thank you a...
by Darkwar
Tue Sep 04, 2018 03:23
Forum: Servers
Topic: Amhi2.0
Replies: 4
Views: 965

Amhi2.0

with players permissons i would love to host a new amhi server and try make it the same as it was with more mods if its ok with everyone
by Darkwar
Tue Sep 04, 2018 00:30
Forum: Servers
Topic: Amhi
Replies: 374
Views: 64965

Re: Amhi

Hi um with permisson can i make Amhi2.0 server tell the old one gets back up if thats ok ?