Yes, its in the guide: https://cornernote.github.io/minetest-infinite_chest/
C = Chest
M = Mese
- = empty
Infinite Chest
CCC
C-C
CCC
Infinite Locked Chest
CCC
CMC
CCC
Search found 831 matches
- Sun Jan 29, 2017 22:54
- Forum: Mod Releases
- Topic: [Mod] Infinite Chest [infinite_chest] Never-ending chest slots.
- Replies: 20
- Views: 17253
- Wed Nov 23, 2016 22:57
- Forum: Mod Releases
- Topic: [Mod] Deploy Nodes [deploy_nodes] nodes that turn into big structures
- Replies: 57
- Views: 23259
Re: [Mod] Deploy Nodes [deploy_nodes] nodes that turn into b
You use WorldEdit to export chunks of the world, and they save as .we files: https://github.com/Uberi/Minetest-WorldEdit https://github.com/Uberi/Minetest-WorldEdit/blob/master/Tutorial.md //p set punch 2 nodes //save myawesomething Now it should be saved somewhere as myawesomething.we (i think in s...
- Sun Sep 04, 2016 03:14
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
Are you able to do a pull request on github for these changes?
- Sat Sep 03, 2016 02:13
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
Thanks for your positive feedback, van you code? If so it would be great to see some pull requests for the improvements you suggested.
- Sun Jul 03, 2016 09:02
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
Do you code php? I'd merge a PR with a feature to list all releases. If not feel free to add an issue requesting it and I'll see what I can do. Only issue is getting some time to work on it.
- Fri Jul 01, 2016 00:13
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
Hey Wuzzy, thanks for all the positive feedback! How does Minetest Bower handle mods with equal directory names? Names are assigned on a first in first served basis. Once the name is used it cannot be used by another mod. One thing which I would like to see is to display the “real” mod name on the h...
- Tue Jun 21, 2016 00:45
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
How do I specify dependency versions for my mod? EDIT: I guess use a normal bower config file? Exactly! You can have a look at these 2 links that provide additional documentation on your question: https://minetest-bower.herokuapp.com/docs/bower-format https://minetest-bower.herokuapp.com/docs/semver
- Mon May 02, 2016 23:26
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
Sokomine, I have added a link to your fork in the first post.
- Tue Apr 19, 2016 04:02
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
you probably need to start a new world, as the clouds have already been generated nearby
- Mon Apr 18, 2016 00:22
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
See Ocean Mode here:linushsao wrote:a few question. when i look down from my skyblock,it's all white floor,how could i replace the white floor with sea?
https://cornernote.github.io/minetest-skyblock/docs/
- Thu Mar 24, 2016 02:36
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Mod] Skyblock [skyblock]
Hey Wuzzy,
I'm glad you tried it and had some fun. It's should be reasonably bug free. It would be great if you could add that bug into the issues and I'll take a look at it. https://github.com/cornernote/minetest- ... issues/new
I'm glad you tried it and had some fun. It's should be reasonably bug free. It would be great if you could add that bug into the issues and I'll take a look at it. https://github.com/cornernote/minetest- ... issues/new
- Thu Mar 24, 2016 01:25
- Forum: Mod Releases
- Topic: [Mod] Inventory Plus [inventory_plus] additional formspec buttons
- Replies: 40
- Views: 44489
Re: [Mod] Inventory Plus [inventory_plus] additional formspe
Hey @TenPlus1, any chance you can do a PR with those changes? That would be awesome!
- Thu Mar 24, 2016 01:09
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Game] Skyblock [skyblock]
This Mod Sounded Cool, So I Downloaded It, Installed It, And Enabled It, Than I Tryed Creating A New World To Play Skyblock, But IT Generated A Normal World, If You Know Why, Please Tell Me Make sure you follow the instructions here: https://cornernote.github.io/minetest-skyblock/downloads/ Umm, wh...
- Fri Dec 04, 2015 07:10
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
- Fri Dec 04, 2015 06:57
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
Only if you make a browser in lua ;)
- Thu Dec 03, 2015 01:25
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
It would be nice to have it all in lua, however it would mean re-writing all the code that handles dependencies and fetching the right versions using semantic versioning. It made sense to use bower as it already handles all this very nicely.
- Wed Oct 14, 2015 22:37
- Forum: Mod Releases
- Topic: [Mod] Craft Guide [craft_guide] - Shows crafts for all loade
- Replies: 262
- Views: 150947
Re: [Mod] Craft Guide [craft_guide] - Shows crafts for all l
done.cessna151 wrote:I finally discovered /giveme craft_guide:sign_wall
Once i got it i discovered the crafting recipe. Can this info be added to the OP?
- Tue Aug 25, 2015 06:21
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
Idea: How about a small and simple GUI package manager for the less computer literate, written in Java, so it can be installed directly from the page with a click or two. So someone can just go and refer a Minetest newbie to Bower. It's not that simple. You have to support all the download mechanis...
- Tue Aug 11, 2015 12:52
- Forum: Mod Releases
- Topic: [Mod] Air Sword [airsword]
- Replies: 137
- Views: 41523
- Tue Aug 11, 2015 11:26
- Forum: Mod Releases
- Topic: [Mod] Air Sword [airsword]
- Replies: 137
- Views: 41523
Re: [Mod] Air Sword [airsword]
but this forum page isnt invisible, why would the repo be invisible?
- Tue Aug 11, 2015 09:31
- Forum: Mod Releases
- Topic: [Mod] Air Sword [airsword]
- Replies: 137
- Views: 41523
Re: [Mod] Air Sword [airsword]
needs a repo so i can add it to minetest-bower
- Tue Aug 11, 2015 09:16
- Forum: Mod Releases
- Topic: [Mod] Skyblock [skyblock]
- Replies: 185
- Views: 79012
Re: [Game] Skyblock [skyblock]
Yes, it started as a mod that was also used as a game (and still is). I plan to make skyblock_game, so this should probably be moved to the mods section.rubenwardy wrote:this is in the wrong place, it's a mod pack not a game.
- Tue Aug 11, 2015 04:51
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
Re: [minetest-bower] mod repository and package manager
It would be better to have that tool as graphical widget in minetest main menu instead of moddb (Personally i would prefer your .json file could also read by minetest) You should checkout MTPM . rubenwardy has already added support for minetest-bower's bower.json file. some mods does already have a...
- Mon Aug 10, 2015 13:40
- Forum: Minetest-related projects
- Topic: [minetest-bower] mod repository and package manager
- Replies: 23
- Views: 6216
[minetest-bower] mod repository and package manager
Minetest Bower is a Minetest mod repository. If you are familiar with CLI, you can use Minetest Bower to install specified Minetest mods and dependency mods quickly and easily under Linux, Windows, and Mac OS X. Minetest Bower needs primarily two software packages named NodeJS and Git, which are eas...
- Sun Aug 09, 2015 03:27
- Forum: Servers
- Topic: [0.4.3] cornernote's skyblock [SkyBlock][Australia]
- Replies: 40
- Views: 10113
Re: [0.4.3] cornernote's skyblock [SkyBlock][Australia]
ABJ attacked first, also the server is PVP.Sokomine wrote:Yet for me to really enjoy a server, protected buildings and not beeing disrupted by players who waste other people's time by killing them are essential.