Search found 5 matches

by Player3107
Tue Oct 09, 2018 04:14
Forum: Modding Discussion
Topic: how to make mods?
Replies: 25
Views: 7466

Re: how to make mods?

Someone said Photoshop, so I must say what I'm planning to use: krita and either pluma or geany. Blender too. Windows: Notepad++ and either krita or gimp, maybe blender, although you can use freecad instead of blender. GNU/Linux: Your desktop environment's plaintext editor and either krita or gimp,...
by Player3107
Sun Sep 30, 2018 08:25
Forum: WIP Mods
Topic: [Mod] Concrete [concrete]
Replies: 1
Views: 1537

[Mod] Concrete [concrete]

Concrete Mod Adds red , blue , green , yellow , black , white and smiley concrete. Version : 0.1 License : CC0 License Dependencies : default mod (found in minetest_game) and dyes (also found in minetest_game) Report bugs or request help on the forum topic, or here. . Download here. Source code her...
by Player3107
Mon Sep 10, 2018 06:07
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2324
Views: 443439

Re: Post your mod requests/ideas here

It is quite easy to make them faster : Somewhere in the code, you should find this lines : if math.abs(self.v) > 5 then self.v = 5 * get_sign(self.v) end replace them by those : local speed = 2 --For 2x speed if math.abs(self.v) > 5 * speed then self.v = 5 * speed * get_sign(self.v) end Anyway, Mag...
by Player3107
Sun Sep 09, 2018 11:16
Forum: WIP Games
Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
Replies: 3015
Views: 833432

Re: [Game] MineClone 2 [0.41.3]

Quick question, how do you use the Name Tag? My wolf disappeared, and I want to keep my new one. Thanks, and sorry for asking a n00bish question!
by Player3107
Sun Sep 09, 2018 06:04
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2324
Views: 443439

Re: Post your mod requests/ideas here

Does anyone think a Speedboat mod would be good? The vanilla boats are good, but extremely slow. I don't know how to make them move faster.