Nothing changed on github...Pyrollo wrote:Ooops, forgot some files. Fixed, you can try again.
Search found 29 matches
- Thu Sep 20, 2018 19:25
- Forum: Mod Releases
- Topic: [Modpack] Display Modpack [1.3] [display_modpack]
- Replies: 99
- Views: 24314
Re: [Modpack] Display Modpack [1.0] [display_modpack]
- Thu Sep 20, 2018 15:21
- Forum: Mod Releases
- Topic: [Modpack] Display Modpack [1.3] [display_modpack]
- Replies: 99
- Views: 24314
Re: [Modpack] Display Modpack [1.0] [display_modpack]
Otherwise, the screwdriver works incorrectly, this doesn't flip the table on the cube I remember now, you have to shift-right-click-screwdriver in order to change sign direction. I just added a simple wooden sign :) Thank you, but something wrong with it: 2018-09-20 17:15:52: WARNING[Main]: Irrlich...
- Tue Sep 18, 2018 15:07
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641837
Re: [Mod] Mobs Redo [1.47] [mobs]
Thanks for this information :)TenPlus1 wrote:mobs have a life timer that runs out eventually and the mob disappears, as for mob fences and tops, those are a stop gap measure until the engine issue for entities going through solid walls is fixed.
- Tue Sep 18, 2018 15:05
- Forum: WIP Mods
- Topic: [Mod] hotbar [v0.1.5a][hotbar]
- Replies: 26
- Views: 6885
Re: [Mod] hotbar v0.1.5a
For example: https://www.curseforge.com/minecraft/mc ... lti-hotbarManElevation wrote:what do you mean?totya wrote:Thank you for this mod!
Otherwise... do you plan "multibar" version from this mod, like as a minecraft mod?
- Mon Sep 17, 2018 17:33
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641837
Re: Updated to version 1.45
- Added new light_of_sight changes (thanks Astrobe) - Added Fence Tops that can sit on top of any fence and stop mobs escaping/glitching free ( craft using 3x wood on top row and 1x wooden fence middle centre to give 12x tops ) Hi! Thanks for this mod! The fence doesn't stop the animals. Okay, I se...
- Mon Sep 17, 2018 15:26
- Forum: Mod Releases
- Topic: [Mod] Farming Redo [1.48] [farming]
- Replies: 643
- Views: 286664
Re: [Mod] Farming Redo [1.37] [farming]
Thanks for the information!Lone_Wolf wrote:Yes. Since the plants are only placed in the world when that section of the world is loaded for the first timetotya wrote:Hi!
Sorry for the noob question, if I want to use this mod on the existing world, then I need to travel a unexplored land, to find new plants?
- Sun Sep 16, 2018 21:44
- Forum: Mod Releases
- Topic: [Mod] Farming Redo [1.48] [farming]
- Replies: 643
- Views: 286664
Re: [Mod] Farming Redo [1.37] [farming]
Hi!
Sorry for the noob question, if I want to use this mod on the existing world, then I need to travel a unexplored land, to find new plants?
Sorry for the noob question, if I want to use this mod on the existing world, then I need to travel a unexplored land, to find new plants?
- Sat Sep 15, 2018 22:08
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069386
Re: Post your screenshots!
In the deep...
- Sat Sep 15, 2018 15:25
- Forum: WIP Mods
- Topic: [Mod] hotbar [v0.1.5a][hotbar]
- Replies: 26
- Views: 6885
Re: [Mod] hotbar v0.1.5a
Thank you for this mod!
Otherwise... do you plan "multibar" version from this mod, like as a minecraft mod?
Otherwise... do you plan "multibar" version from this mod, like as a minecraft mod?
- Sat Sep 15, 2018 08:41
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Re: Collect lava to the bucket / Infinity lava
Thank you, its working perfectly!TenPlus1 wrote:Create a 'test' mod with depends.txt file that has "default" inside it, and an init.lua with this above code inside it, then enable mod in your singleplayer world.
- Fri Sep 14, 2018 16:44
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Re: Collect lava to the bucket / Infinity lava
On Xanadu server we have renewable lava by adding these lines to one of our mods, be careful though as it can become quite messy: -- Override lava_flowing and lava_source to make Renewable Lava minetest.override_item("default:lava_source", {liquid_renewable = true, liquid_range = 3}) mine...
- Fri Sep 14, 2018 16:43
- Forum: Mod Releases
- Topic: [Modpack] Display Modpack [1.3] [display_modpack]
- Replies: 99
- Views: 24314
Re: [Modpack] Display Modpack [1.0] [display_modpack]
Hello the right direction sign automatically becomes a left direction sign according to the way you place it. You can also use a screwdriver to change orientation. Indeed, thank you, if I put to the table on the left side of cube, the result is the left direction table :) Otherwise, the screwdriver...
- Fri Sep 14, 2018 16:09
- Forum: Mod Releases
- Topic: [Modpack] Display Modpack [1.3] [display_modpack]
- Replies: 99
- Views: 24314
Re: [Modpack] Display Modpack [1.0] [display_modpack]
Hi!
Thanks for this mod, these tables are very informative. :) But I have a problem, I see only the RIGHT direction versions of tables between in my craftable items (Unified Inventory mod), and I don't see the LEFT direction tables.
Thanks for this mod, these tables are very informative. :) But I have a problem, I see only the RIGHT direction versions of tables between in my craftable items (Unified Inventory mod), and I don't see the LEFT direction tables.
- Fri Sep 14, 2018 04:36
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Re: Collect lava to the bucket / Infinity lava
In Minetest Game, lava is non-renewable, meaning it is a finite liquid, so you cannot replicate it like water. Sorry. But there might be a few games in which lava is renewable. Hades Revisited is one example. Hi! Thanks for the answer! I think this game slightly harder in this way. Yesterday I foun...
- Thu Sep 13, 2018 21:49
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Re: Collect lava to the bucket
Okay, success, from lava source :) (top of the lava).
Next question, how can I create infinity lava source, like as Minecraft?
Next question, how can I create infinity lava source, like as Minecraft?
- Thu Sep 13, 2018 19:33
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Re: Collect lava to the bucket
Hi, singleplayer (local game).TenPlus1 wrote:Are you on a singleplayer world or using a server when this happens ? Some servers disable lava buckets.
- Thu Sep 13, 2018 19:19
- Forum: General Discussion
- Topic: Collect lava to the bucket / Infinity lava
- Replies: 10
- Views: 2333
Collect lava to the bucket / Infinity lava
Hi!
https://wiki.minetest.net/Bucket
Collecting lava to the bucket don't success for me. Empty bucket in my hand, target is lava, left/richt click, nothing happen. Default minetest game, version: minetest-0.4.17.1-win64
Thanks!
https://wiki.minetest.net/Bucket
Collecting lava to the bucket don't success for me. Empty bucket in my hand, target is lava, left/richt click, nothing happen. Default minetest game, version: minetest-0.4.17.1-win64
Thanks!
- Thu Sep 13, 2018 14:34
- Forum: Mod Releases
- Topic: [Mod] Teleporter Mod [1.07] [teleporter]
- Replies: 28
- Views: 35776
Re: [Mod] Teleporter Mod [1.07] [teleporter]
Hi! Thank you for this great mod (and the fix for the 0.4.10 and up versions) ! This mod works nicely. I modifided the recipe slightly for me: http://p.coldline.hu/2018/09/13/2916813-20180913-IabNoj.png minetest.register_craft({ output = 'teleporter:teleport_pad', recipe = { {'default:wood', 'defaul...
- Wed Sep 12, 2018 19:09
- Forum: Game Releases
- Topic: [Game] Tutorial [3.4.0]
- Replies: 284
- Views: 129478
Re: Version 1.8.3 released! Version 2.2.1 released!
Hi!Wuzzy wrote:I have just released versions 1.8.3 and 2.2.1 to fix this bug.
The sign about “sneak-jumping” has disappeared.
Thank you. And how can I solve this?
- Wed Sep 12, 2018 06:10
- Forum: Game Releases
- Topic: [Game] Tutorial [3.4.0]
- Replies: 284
- Views: 129478
Re: [Game]/[World] Tutorial [1.8.2]/[2.2.0]
Hi! My minetest version is minetest-0.4.17.1-win64. , tutorial version is 1.8.2 My problem, I read this text in this tutorial: "you can jump slightly higher while holding sneak key". But isn't true. Is it a bug in the game or in the tutorial? Thanks. Neither, it was true in older versions...
- Mon Sep 10, 2018 22:13
- Forum: Game Releases
- Topic: [Game] Minetest Game [minetest_game] - Contributors needed!
- Replies: 81
- Views: 52752
Re: [Game] Minetest Game [minetest_game] - Contributors need
Hi!
I play with this (sub)game (built-in 0.4.17.1), and I have a question. This game contains "farming" mod (I don't know which version). My question is, the plant (for example: wheat) growing speed is depend on the time speed settings (default is 72) or not? Thanks!
I play with this (sub)game (built-in 0.4.17.1), and I have a question. This game contains "farming" mod (I don't know which version). My question is, the plant (for example: wheat) growing speed is depend on the time speed settings (default is 72) or not? Thanks!
- Sun Sep 09, 2018 21:11
- Forum: Game Releases
- Topic: [Game] Wynot Subgame [whynot]
- Replies: 79
- Views: 32045
Re: [Game] Wynot Subgame [whynot]
Still no idea what is happens, and still no expected output in debug.txt. To be sure... Pls add if not crecipe then print("no crecipe for", dump(recipe)) elseif not crecipe.is_revealed then print("no is_revealed for", dump(crecipe)) else print("nothing above happens", ...
- Sun Sep 09, 2018 20:03
- Forum: Game Releases
- Topic: [Game] Wynot Subgame [whynot]
- Replies: 79
- Views: 32045
Re: [Game] Wynot Subgame [whynot]
The world is playeable on my server without any issues. Can you pls. upload your debug.txt? In your output I do not see any additional expected info. Because you have issues with LegendofMinetest I fear something is wrong with your Minetest in general. Hi! I play local only. The Minetest general is...
- Sun Sep 09, 2018 18:56
- Forum: Game Releases
- Topic: [Game] Wynot Subgame [whynot]
- Replies: 79
- Views: 32045
Re: [Game] Wynot Subgame [whynot]
Thank you for the bug report. Hi! function crecipes.get_revealed_recipes_with_items(playername, reference_items) local recipelist = {} local revealed_items_cache = {} for itemname, _ in pairs(reference_items) do if cache.citems[itemname] and cache.citems[itemname].in_craft_recipe then for _, recipe...
- Sun Sep 09, 2018 13:37
- Forum: Game Releases
- Topic: [Game] Wynot Subgame [whynot]
- Replies: 79
- Views: 32045
Re: [Game] Wynot Subgame [whynot]
Hi! Thanks for your job! This mod looks like good, but seem to me slightly instable. After few minutes play, I exit from the game. Next time, after load world, I got this messages: 2018-09-09 15:31:32: ACTION[Server]: singleplayer joins game. List of players: singleplayer 2018-09-09 15:31:32: WARNIN...