I've just had a nice bowl of MT-rizibizi!
I'd like to try some bread. Trouble is, eggs are a bit thin on the ground, though I have seen a few chickens wandering around. Can they be encouraged to lay? It's possible to milk cows!
Search found 28 matches
- Tue Sep 22, 2020 15:18
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
- Sun Sep 13, 2020 10:09
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Thanks Peti! The 50-things is noted (I must make lots more bags). I will watch this space ;)
- Wed Aug 26, 2020 16:25
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Changing the subject completely, I've been trying the packer, trying to bag some rice. I open up the packer, load it with two bags in the lower box, and some rice in the upper box. Nothing appears in the output. I remove the items from the packer, and I get this error: 2020-08-26 16:53:28: ACTION[Se...
- Tue Aug 25, 2020 16:08
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Hi! I've been playing meseconics (is that a word??)! I'd like to have a go at a counter, or a pseudo-random sequence generator. I remember many years ago, being told that you could do anything with enough NAND gates, so I decided to start with a D-type flip-flop: http://www.learningaboutelectronics....
- Sun Aug 16, 2020 10:57
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Second, sadly I know about this bug... And I know what causes it, but if I fix it with the simple method, that leads to a bigger, more annoying bug... And I haven't figoured out a better solution... But it is on my todo list. Aaand, it's fixed! (I hope so...) Works fine for me, thanks! Now I'll gra...
- Sat Aug 15, 2020 16:58
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Thanks, I'll have a look shortly!
- Mon Aug 10, 2020 16:58
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
It's me again.......
I've been having a problem with that walking light. I keep flying into patches of darkness:
I've been having a problem with that walking light. I keep flying into patches of darkness:
- Sun Aug 09, 2020 10:36
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
I've just downloaded the latest version of the development game. Lots of interesting new goodies. I caught a bee, I need two more. I shall now go on a gem hunt.
And I must try RL rizibizi, it sounds tasty!
PS: That red cross has now gone.
And I must try RL rizibizi, it sounds tasty!
PS: That red cross has now gone.
- Tue Aug 04, 2020 15:36
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
I'll look forward to them! (Choc and strawberry and...... ;-) )PetiAPocok wrote: ↑Tue Aug 04, 2020 11:11I have taken notes. These I will make in a future version. Thanks for the ideas.
- Tue Aug 04, 2020 11:03
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
And I've been fishing! Love the graphics of the bobber+bubbles. I had cooked salmon for tea, with baked potato, and a salad including cucumber, beetroot, lettuce, and tomato. Afters were strawberries, huckleberries, and grapes. Must try to work out how to do ice cream! PS: Good to see another usage ...
- Fri Jul 31, 2020 09:37
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Hey, this is fun. When you dig some grass all sorts of stuff drops from it, not just wheat or cotton seeds. And dirt drops things too. I shall put that worm in my veg patch!
- Tue Jul 28, 2020 11:14
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Dear goldcrest42! I can tell you that the 1.1 version of the game is currently under internal testing and that version is containing the walking_light mod's rewritten version (and much more). If you would like to try the unreleased testing version, it's on github https://github.com/PetiAPocok/minet...
- Sun Jul 26, 2020 15:47
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Yes it does work! Thanks! (So that's what 'noclip' is about. I really should RTFM.)
- Sun Jul 26, 2020 10:44
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
It has, and I've restored my extra mods, so far so good. Not MEx yet though.
I have a strange problem. I can fly through walls! I noticed this on MEx before - but it didn't go when I upgraded.
I think I'd better mention this on Github...
I have a strange problem. I can fly through walls! I noticed this on MEx before - but it didn't go when I upgraded.
I think I'd better mention this on Github...
- Sat Jul 25, 2020 17:22
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Thanks for your efforts, Peti. I'll see if 5.3.0 has come to the Mac!
- Thu Jul 23, 2020 15:15
- Forum: WIP Games
- Topic: [Game] Minetest Extended
- Replies: 49
- Views: 13472
Re: [Game] Minetest Extended
Hi! Looks cool, but I really miss the'walking_light' mod: https://forum.minetest.net/viewtopic.php?t=2621 When I add it to the mods folder, this happens: 2020-07-23 13:10:37: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". 2020-07-23 13:10:37: WARNING[Main]: ...
- Thu Jul 09, 2020 15:34
- Forum: WIP Games
- Topic: [Game] Water Game [Alpha, 0.1]
- Replies: 12
- Views: 5789
Re: [Game] Water Game [Alpha, 0.1]
Yippee! I gotta phaser! Thanks Lefty!
- Mon Jul 06, 2020 17:37
- Forum: WIP Games
- Topic: [Game] Water Game [Alpha, 0.1]
- Replies: 12
- Views: 5789
Re: [Game] Water Game [Alpha, 0.1]
Hi Lefty, looks like a good mod! Unfortunately I can't get it to run - possibly because I'm playing on a Mac. Details of this machine: Macbook Pro with Catalina, MAC OS 10.15.5. Version of Minetest 5.2.0 for Mac. The problem I'm having is this: 2020-07-06 17:19:50: WARNING[Main]: Undeclared global v...
- Mon Sep 16, 2019 17:26
- Forum: Maps
- Topic: [Map] Hogwarts & More (v2020)
- Replies: 69
- Views: 38434
Re: [Map] Hogwarts & More
For the moment I've moved the mods I want from the world-specific folder to the folder in minetest_game. Lots of detail appeared. Still not sure why it didn't like my world location... will investigate further.
- Thu Sep 12, 2019 13:44
- Forum: Maps
- Topic: [Map] Hogwarts & More (v2020)
- Replies: 69
- Views: 38434
Re: [Map] Hogwarts & More
I've just come across this and I love it, and have pointed some friends at it! Only problem is, I have encountered some errors: 2019-09-11 18:22:39: ERROR[Server]: Item "poudlard:slab_stonebrick" not defined at position (-44,12,-59) and 2019-09-12 11:05:28: ACTION[Server]: singleplayer tak...
- Sat Mar 02, 2019 12:16
- Forum: Mod Releases
- Topic: [Mod] Birthstones [birthstones]
- Replies: 29
- Views: 18094
Re: [Mod] Birthstones [birthstones]
sap_zir.zip Thanks for that 'oregen', Gibeinumo. Much better, I can now find opals (in areas I hadn't visited and therefore not yet created by Minetest)! I've been playing with the ore textures and have a couple of variations to offer, which I hope improve on the sapphire and zircon ores. I've trie...
- Thu Dec 13, 2018 14:32
- Forum: Mod Releases
- Topic: [Mod] Boost cart [boost_cart]
- Replies: 142
- Views: 53970
Re: [Mod] Boost cart [boost_cart]
A (somewhat belated) thanks for that, Krock. I will wait for 5.0.
I also realised, a bit after I posted, what LMB and RMB were.. I'm slow!
I also realised, a bit after I posted, what LMB and RMB were.. I'm slow!
- Sun Nov 25, 2018 14:21
- Forum: WIP Games
- Topic: [game] mars game [1.0]
- Replies: 9
- Views: 5204
Re: [game] mars game [1.0]
I had the same problem. When I investigated, I found that the problem appears to arise in the moremesecons_sayer mod, and is associated with the Speech Dispatcher: https://github.com/minetest-mods/MoreMesecons (Scroll down to end of page for details.) I use a MacBook, and it doesn't seem to have the...
- Fri Nov 23, 2018 18:40
- Forum: Mod Releases
- Topic: [Mod] Boost cart [boost_cart]
- Replies: 142
- Views: 53970
Re: [Mod] Boost cart [boost_cart]
Another update: temporary workaround hack on Mac I have sidestepped this problem in 0.4.17.1 on the Mac as follows. I examined the code for the 'carts' mod, in particular the section 'cart_entity.lua'. This code uses the 'sneak' action thus: '-- Player digs cart by sneak-punch if puncher:get_player_...
- Mon Oct 01, 2018 14:49
- Forum: Mod Releases
- Topic: [Mod] Boost cart [boost_cart]
- Replies: 142
- Views: 53970
Re: [Mod] Boost cart [boost_cart]
Update:
I've added a comment to the Bug #6727 page on Github 'Default sneak key doesn't exist on macOS'. (Nor does a # key, but there is a workaround!)
I've added a comment to the Bug #6727 page on Github 'Default sneak key doesn't exist on macOS'. (Nor does a # key, but there is a workaround!)