Search found 7 matches

by dan75
Sun Jun 16, 2019 17:38
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 492100

Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]

I rebuilt my routing completely, I deleted all TCB and built it from ground up again. Only the tracks remained. And guess what! It's working as intended! Two — ARS is not a very docile beast. It often tries to overdo its duties. At stations the most likely scenario would be for ARS on the exit signa...
by dan75
Sat Jun 15, 2019 15:31
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 492100

Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]

Platform B /---|-------------------|---\ -----==LINE 1==>----|---/----|---<==LINE 2==-----|----\---|----------:| Platform A ==LINE 1==> Train "Line 1" going right <==LINE 2== Train "Line 2" going left -/- Turnout | TCB :| end of track Hello h-v-smacker, thanks for your answer. T...
by dan75
Sat Jun 15, 2019 01:49
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 492100

Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]

Hello yw05, Here's a screenshot from the left looking to the right: https://forum.minetest.net/download/file.php?id=18974 As you can see I have a TCB before the turnout and it's connected to a signal. Also there are TCBs at both other ends of the turnout. Together they form a track section named &qu...
by dan75
Fri Jun 14, 2019 18:19
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 492100

Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]

Hello Mintest and AdvTrains Community, at first I have to thank you for your great efforts in this awesome mod! I really like the Interlocking feature and all the automation possibilities. I started playing around with this mod around a week ago - it's fantastic! But I have a little problem with my ...
by dan75
Sat Oct 06, 2018 21:43
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 176
Views: 59025

Re: [Modpack] TechPack [techpack]

@texmex Thanks for the advice. I use the world anchor from the technic mod, which provides the same functionality as I found out today. As far as I can see it works great with the TechPack mod.

Best whishes,
dan
by dan75
Fri Oct 05, 2018 21:03
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 176
Views: 59025

Re: [Modpack] TechPack [techpack]

Hello joe7575,
thanks for your quick answer.

TechPack is a cool mod anyway.

Best whishes,
dan
by dan75
Fri Oct 05, 2018 19:46
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 176
Views: 59025

Re: [Modpack] TechPack [techpack]

Hello Minetestians, I'm still new to Minetest but already addicted :) But I have a problem with the TechPack machines. It seems they are only running when I'm near to them. I have built up a machine to harvest trees to create bio fuel, and it works as expected when I'm near to it (can't say the exac...