Search found 7 matches
- Sun Jun 16, 2019 17:38
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2293
- Views: 492100
Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
I rebuilt my routing completely, I deleted all TCB and built it from ground up again. Only the tracks remained. And guess what! It's working as intended! Two — ARS is not a very docile beast. It often tries to overdo its duties. At stations the most likely scenario would be for ARS on the exit signa...
- Sat Jun 15, 2019 15:31
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2293
- Views: 492100
Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Platform B /---|-------------------|---\ -----==LINE 1==>----|---/----|---<==LINE 2==-----|----\---|----------:| Platform A ==LINE 1==> Train "Line 1" going right <==LINE 2== Train "Line 2" going left -/- Turnout | TCB :| end of track Hello h-v-smacker, thanks for your answer. T...
- Sat Jun 15, 2019 01:49
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2293
- Views: 492100
Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Hello yw05, Here's a screenshot from the left looking to the right: https://forum.minetest.net/download/file.php?id=18974 As you can see I have a TCB before the turnout and it's connected to a signal. Also there are TCBs at both other ends of the turnout. Together they form a track section named &qu...
- Fri Jun 14, 2019 18:19
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2293
- Views: 492100
Re: [Mod] Advanced Trains [advtrains] [2.0.1 TSS]
Hello Mintest and AdvTrains Community, at first I have to thank you for your great efforts in this awesome mod! I really like the Interlocking feature and all the automation possibilities. I started playing around with this mod around a week ago - it's fantastic! But I have a little problem with my ...
- Sat Oct 06, 2018 21:43
- Forum: Mod Releases
- Topic: [Modpack] TechPack [techpack]
- Replies: 176
- Views: 59025
Re: [Modpack] TechPack [techpack]
@texmex Thanks for the advice. I use the world anchor from the technic mod, which provides the same functionality as I found out today. As far as I can see it works great with the TechPack mod.
Best whishes,
dan
Best whishes,
dan
- Fri Oct 05, 2018 21:03
- Forum: Mod Releases
- Topic: [Modpack] TechPack [techpack]
- Replies: 176
- Views: 59025
Re: [Modpack] TechPack [techpack]
Hello joe7575,
thanks for your quick answer.
TechPack is a cool mod anyway.
Best whishes,
dan
thanks for your quick answer.
TechPack is a cool mod anyway.
Best whishes,
dan
- Fri Oct 05, 2018 19:46
- Forum: Mod Releases
- Topic: [Modpack] TechPack [techpack]
- Replies: 176
- Views: 59025
Re: [Modpack] TechPack [techpack]
Hello Minetestians, I'm still new to Minetest but already addicted :) But I have a problem with the TechPack machines. It seems they are only running when I'm near to them. I have built up a machine to harvest trees to create bio fuel, and it works as expected when I'm near to it (can't say the exac...