Search found 10 matches

by SteveGer
Mon Feb 25, 2019 04:58
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 417
Views: 286449

Re: [Mod] More Blocks [moreblocks]

It is a pity that the developer does not take a look inside this Thread or leaves something for us...
by SteveGer
Sun Feb 10, 2019 11:14
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 417
Views: 286449

Re: [Mod] More Blocks [moreblocks]

Hey. Okay, the 1/16 - 2/16 Slab Problem is not really important. i have enough input Material. In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do th...
by SteveGer
Fri Feb 08, 2019 14:02
Forum: Mod Releases
Topic: [Modpack] Sea [0.4.2] [sea]
Replies: 177
Views: 75457

Re: [Modpack] Sea [0.4.2] [sea]

Hey. I like the Style of the Seastone and i want to use it. but: - stonebricks are made by combining 4 stone-blocks in a square Really? i need FOUR Seastone for ONE Seastone Brick? In this case i use better another Bricks. All other recipes for Bricks works in the same way: {group:stone},{group:ston...
by SteveGer
Wed Feb 06, 2019 20:04
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 417
Views: 286449

Re: [Mod] More Blocks [moreblocks]

Hey. I want to talk about the Circular Saw. Many nice things i build with the Help of it. But i found some strange things. First is, the 2/16 Slab gives 8 Slabs out of one Block. The 1/16 Slab should give 16 Slabs out of one Block, but only gives 8. A half block is wasted then. Look here: https://im...
by SteveGer
Tue Jan 08, 2019 14:55
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.45] [farming]
Replies: 489
Views: 192152

Re: [Mod] Farming Redo [1.39] [farming]

Hey. Thanks for the extension of this great Mod but there are some issues: Gundul said already, all 3 (rye/oat/rice) grows EXTREMELY slow. And also i can't find Recipes for Oatmeal and Porridge, and your Recipe for Oatmeal you wrote above also won't work. ... As for Oatmeal ([2x barley, 2x wheat or ...
by SteveGer
Mon Dec 24, 2018 11:06
Forum: Servers
Topic: [Server] Jungle
Replies: 344
Views: 48618

Christmas Present

All working fine. Most of Items are now /stuff'able :)
Thanks for the Present Gundul :)

Have a nice Christmas day
Steve
by SteveGer
Mon Dec 03, 2018 17:26
Forum: WIP Mods
Topic: [Mod] basic_machines [basic_machines]
Replies: 209
Views: 28735

Re: [Mod] basic_machines [basic_machines]

Hey rnd.

Another way as i awaited and a bit more complicated, but i have to try.

Thanks for the quick response.
Steve
by SteveGer
Sun Dec 02, 2018 21:14
Forum: WIP Mods
Topic: [Mod] basic_machines [basic_machines]
Replies: 209
Views: 28735

a lill Question

Hey rnd First, Many many Thanks for this Mod. And now i have a Question. Is it possible to add a Field to the Mover what declares how many he moves? I know, if i add a Number to the previously set Filter, then the Mover will only move this Amount of filtered Item. But i want, that the Mover will mov...
by SteveGer
Tue Oct 09, 2018 14:28
Forum: Mod Releases
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 144
Views: 38774

Re: [Mod] Villages for Minetest [mg_villages]

Hey I want to use this Mod, but got an Error. My Installation of MT is fresh, and only the Mods biome_lib, handle_shematics, intllib, mg and mg_villages are activated. Here the Log: ... 2018-10-09 16:10:34: WARNING[Main]: Assignment to undeclared global "value" inside a function at /home/steve/.mine...