Search found 13 matches
- Sat Jul 24, 2021 16:22
- Forum: Modding Discussion
- Topic: Elements Mod
- Replies: 35
- Views: 30369
Re: Elements Mod
Hey Pups The Reason why some things are changed on the elements is, because it should be secret! and some ppls share its knowledge official. You for sure can make your own database (maybe an excel document or a dynamic Webside) but don't make it public or it will changed again! I had to change my La...
- Sat Jul 24, 2021 13:16
- Forum: Modding Discussion
- Topic: Elements Mod
- Replies: 35
- Views: 30369
Re: Elements Mod
Hey Pups
You are not respecting the wish of the Creator by publishing secret Information. do you really believe, if you not respecting others, others will respect you ? Think about it.
1P
You are not respecting the wish of the Creator by publishing secret Information. do you really believe, if you not respecting others, others will respect you ? Think about it.
1P
- Sat Jul 24, 2021 06:04
- Forum: Modding Discussion
- Topic: Elements Mod
- Replies: 35
- Views: 30369
Re: Elements Mod
Hey Pups The elements mod is a part of the secretZ mod. Do you know why they are called secretZ? No? Because they should be secret, so every user have to find out how chemical processes are working. Just crying it out will not unite to the sense of the module itself Respect the Wish of Mod Creator a...
- Wed Nov 27, 2019 00:07
- Forum: WIP Mods
- Topic: [Mod] Interkom - Exchange stuff between servers [Interkom]
- Replies: 27
- Views: 4573
- Mon Feb 25, 2019 04:58
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353103
Re: [Mod] More Blocks [moreblocks]
It is a pity that the developer does not take a look inside this Thread or leaves something for us...
- Sun Feb 10, 2019 11:14
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353103
Re: [Mod] More Blocks [moreblocks]
Hey. Okay, the 1/16 - 2/16 Slab Problem is not really important. i have enough input Material. In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do th...
- Fri Feb 08, 2019 14:02
- Forum: Mod Releases
- Topic: [Modpack] Sea [0.4.2] [sea]
- Replies: 178
- Views: 93228
Re: [Modpack] Sea [0.4.2] [sea]
Hey. I like the Style of the Seastone and i want to use it. but: - stonebricks are made by combining 4 stone-blocks in a square Really? i need FOUR Seastone for ONE Seastone Brick? In this case i use better another Bricks. All other recipes for Bricks works in the same way: {group:stone},{group:ston...
- Wed Feb 06, 2019 20:04
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353103
Re: [Mod] More Blocks [moreblocks]
Hey. I want to talk about the Circular Saw. Many nice things i build with the Help of it. But i found some strange things. First is, the 2/16 Slab gives 8 Slabs out of one Block. The 1/16 Slab should give 16 Slabs out of one Block, but only gives 8. A half block is wasted then. Look here: https://im...
- Tue Jan 08, 2019 14:55
- Forum: Mod Releases
- Topic: [Mod] Farming Redo [1.48] [farming]
- Replies: 643
- Views: 284777
Re: [Mod] Farming Redo [1.39] [farming]
Hey. Thanks for the extension of this great Mod but there are some issues: Gundul said already, all 3 (rye/oat/rice) grows EXTREMELY slow. And also i can't find Recipes for Oatmeal and Porridge, and your Recipe for Oatmeal you wrote above also won't work. ... As for Oatmeal ([2x barley, 2x wheat or ...
- Mon Dec 24, 2018 11:06
- Forum: Servers
- Topic: [Server] Jungle
- Replies: 344
- Views: 75784
Christmas Present
All working fine. Most of Items are now /stuff'able :)
Thanks for the Present Gundul :)
Have a nice Christmas day
Steve
Thanks for the Present Gundul :)
Have a nice Christmas day
Steve
- Mon Dec 03, 2018 17:26
- Forum: WIP Mods
- Topic: [Mod] basic_machines [basic_machines]
- Replies: 206
- Views: 44727
Re: [Mod] basic_machines [basic_machines]
Hey rnd.
Another way as i awaited and a bit more complicated, but i have to try.
Thanks for the quick response.
Steve
Another way as i awaited and a bit more complicated, but i have to try.
Thanks for the quick response.
Steve
- Sun Dec 02, 2018 21:14
- Forum: WIP Mods
- Topic: [Mod] basic_machines [basic_machines]
- Replies: 206
- Views: 44727
a lill Question
Hey rnd First, Many many Thanks for this Mod. And now i have a Question. Is it possible to add a Field to the Mover what declares how many he moves? I know, if i add a Number to the previously set Filter, then the Mover will only move this Amount of filtered Item. But i want, that the Mover will mov...
- Tue Oct 09, 2018 14:28
- Forum: Mod Releases
- Topic: [Mod] Villages for Minetest [mg_villages]
- Replies: 175
- Views: 75561
Re: [Mod] Villages for Minetest [mg_villages]
Hey I want to use this Mod, but got an Error. My Installation of MT is fresh, and only the Mods biome_lib, handle_shematics, intllib, mg and mg_villages are activated. Here the Log: ... 2018-10-09 16:10:34: WARNING[Main]: Assignment to undeclared global "value" inside a function at /home/s...