Search found 13 matches

by SteveGer
Sat Jul 24, 2021 16:22
Forum: Modding Discussion
Topic: Elements Mod
Replies: 35
Views: 30369

Re: Elements Mod

Hey Pups The Reason why some things are changed on the elements is, because it should be secret! and some ppls share its knowledge official. You for sure can make your own database (maybe an excel document or a dynamic Webside) but don't make it public or it will changed again! I had to change my La...
by SteveGer
Sat Jul 24, 2021 13:16
Forum: Modding Discussion
Topic: Elements Mod
Replies: 35
Views: 30369

Re: Elements Mod

Hey Pups

You are not respecting the wish of the Creator by publishing secret Information. do you really believe, if you not respecting others, others will respect you ? Think about it.

1P
by SteveGer
Sat Jul 24, 2021 06:04
Forum: Modding Discussion
Topic: Elements Mod
Replies: 35
Views: 30369

Re: Elements Mod

Hey Pups The elements mod is a part of the secretZ mod. Do you know why they are called secretZ? No? Because they should be secret, so every user have to find out how chemical processes are working. Just crying it out will not unite to the sense of the module itself Respect the Wish of Mod Creator a...
by SteveGer
Mon Feb 25, 2019 04:58
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 448
Views: 353103

Re: [Mod] More Blocks [moreblocks]

It is a pity that the developer does not take a look inside this Thread or leaves something for us...
by SteveGer
Sun Feb 10, 2019 11:14
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 448
Views: 353103

Re: [Mod] More Blocks [moreblocks]

Hey. Okay, the 1/16 - 2/16 Slab Problem is not really important. i have enough input Material. In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do th...
by SteveGer
Fri Feb 08, 2019 14:02
Forum: Mod Releases
Topic: [Modpack] Sea [0.4.2] [sea]
Replies: 178
Views: 93228

Re: [Modpack] Sea [0.4.2] [sea]

Hey. I like the Style of the Seastone and i want to use it. but: - stonebricks are made by combining 4 stone-blocks in a square Really? i need FOUR Seastone for ONE Seastone Brick? In this case i use better another Bricks. All other recipes for Bricks works in the same way: {group:stone},{group:ston...
by SteveGer
Wed Feb 06, 2019 20:04
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 448
Views: 353103

Re: [Mod] More Blocks [moreblocks]

Hey. I want to talk about the Circular Saw. Many nice things i build with the Help of it. But i found some strange things. First is, the 2/16 Slab gives 8 Slabs out of one Block. The 1/16 Slab should give 16 Slabs out of one Block, but only gives 8. A half block is wasted then. Look here: https://im...
by SteveGer
Tue Jan 08, 2019 14:55
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.48] [farming]
Replies: 643
Views: 284777

Re: [Mod] Farming Redo [1.39] [farming]

Hey. Thanks for the extension of this great Mod but there are some issues: Gundul said already, all 3 (rye/oat/rice) grows EXTREMELY slow. And also i can't find Recipes for Oatmeal and Porridge, and your Recipe for Oatmeal you wrote above also won't work. ... As for Oatmeal ([2x barley, 2x wheat or ...
by SteveGer
Mon Dec 24, 2018 11:06
Forum: Servers
Topic: [Server] Jungle
Replies: 344
Views: 75784

Christmas Present

All working fine. Most of Items are now /stuff'able :)
Thanks for the Present Gundul :)

Have a nice Christmas day
Steve
by SteveGer
Mon Dec 03, 2018 17:26
Forum: WIP Mods
Topic: [Mod] basic_machines [basic_machines]
Replies: 206
Views: 44727

Re: [Mod] basic_machines [basic_machines]

Hey rnd.

Another way as i awaited and a bit more complicated, but i have to try.

Thanks for the quick response.
Steve
by SteveGer
Sun Dec 02, 2018 21:14
Forum: WIP Mods
Topic: [Mod] basic_machines [basic_machines]
Replies: 206
Views: 44727

a lill Question

Hey rnd First, Many many Thanks for this Mod. And now i have a Question. Is it possible to add a Field to the Mover what declares how many he moves? I know, if i add a Number to the previously set Filter, then the Mover will only move this Amount of filtered Item. But i want, that the Mover will mov...
by SteveGer
Tue Oct 09, 2018 14:28
Forum: Mod Releases
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 175
Views: 75561

Re: [Mod] Villages for Minetest [mg_villages]

Hey I want to use this Mod, but got an Error. My Installation of MT is fresh, and only the Mods biome_lib, handle_shematics, intllib, mg and mg_villages are activated. Here the Log: ... 2018-10-09 16:10:34: WARNING[Main]: Assignment to undeclared global "value" inside a function at /home/s...