Search found 120 matches
- Thu Jun 18, 2020 16:56
- Forum: WIP Games
- Topic: [Game] TNT-Run [playable, multiplayer]
- Replies: 3
- Views: 2964
Re: [Game] TNT-Run [playable, multiplayer]
This is not a game
- Thu Jun 18, 2020 16:31
- Forum: Modding Discussion
- Topic: good low level protocols for minetest
- Replies: 3
- Views: 475
Re: good low level protocols for minetest
Hm yes that would be possible, but I would just use the lua events.
Do you know any simmilar mods to external_cmd? It looks a little bit "hacky" for me
Do you know any simmilar mods to external_cmd? It looks a little bit "hacky" for me
- Thu Jun 18, 2020 16:27
- Forum: Modding Discussion
- Topic: Impossible coding problem
- Replies: 8
- Views: 918
Re: Impossible coding problem
Why dont you push the project? Without the code, noone can help you
- Thu Jun 18, 2020 10:22
- Forum: Modding Discussion
- Topic: good low level protocols for minetest
- Replies: 3
- Views: 475
good low level protocols for minetest
I am planning to write a system to sync join messages across server, i heard sockets lock up the thread, what technique, protocol would you reccoemnend me? So what I want to do is this: When a Player joins Server1, on Server2 and Server3 should be shown <player> joined Server1 When a Player joins Se...
- Tue Jun 16, 2020 10:55
- Forum: Mod Releases
- Topic: [Mod] Murder mini-game [2.0.0] [murder]
- Replies: 26
- Views: 6345
Re: [Mod] Murder mini-game [1.1.0] [murder]
How do you start the game?
- Mon Jun 15, 2020 21:18
- Forum: Servers
- Topic: Server: RunOrFall (TNTRun in Minecraft)
- Replies: 3
- Views: 1065
Re: Server: RunOrFall (TNTRun in Minecraft)
Hey, the server is now back up, see first post for new domain!
We have a completly redisgned spawn, afk features, random skins, stamina and new arena textures (see the screens)
We have a completly redisgned spawn, afk features, random skins, stamina and new arena textures (see the screens)
- Mon Jun 15, 2020 14:26
- Forum: Mod Releases
- Topic: [Mod] Murder mini-game [2.0.0] [murder]
- Replies: 26
- Views: 6345
Re: [Mod] Murder mini-game [1.0.1] [murder]
Looks really cool, I am interested in making a server with this mod.
Can you explain how to set this up?
I created these arenas and signs and spwans, but i dont even now what they are for...
Can you explain how to set this up?
I created these arenas and signs and spwans, but i dont even now what they are for...
- Sun Jun 14, 2020 19:32
- Forum: Minetest-related projects
- Topic: [Tool] WorldPainter plugin
- Replies: 157
- Views: 60013
Re: [Tool] WorldPainter plugin
java.lang.NullPointerException: null at org.pepsoft.worldpainter.minetest.MinetestChunkStore.close(MinetestChunkStore.java:199) at org.pepsoft.worldpainter.exporting.WorldRegion.save(WorldRegion.java:276) at org.pepsoft.worldpainter.exporting.AbstractWorldExporter.lambda$parallelExportRegions$0(Abst...
- Sun Jun 14, 2020 15:51
- Forum: Minetest-related projects
- Topic: [CONTENTDB] ContentDB cli, beta release
- Replies: 2
- Views: 1073
[CONTENTDB] ContentDB cli, beta release
Hi, I have coded a Command Line Interface for ContentDB! Features: Search Install Update Update all Systems supported: Linux Maybe macOS, idk Download: For Debian / Ubuntu / Mint there is a prebuilt package. You can find it in the Repository under CI/CD > Pipelines > Click on first passed button > C...
- Thu Jun 04, 2020 18:39
- Forum: Problems
- Topic: How to get into shell with minetest docker
- Replies: 0
- Views: 583
How to get into shell with minetest docker
I am trying to get into a shell in minetest server docker container.
This exits immediately, why?
It just shows the id and exits.
Code: Select all
sudo docker run --rm registry.gitlab.com/minetest/minetest/server /bin/sh
It just shows the id and exits.
- Mon Dec 09, 2019 14:10
- Forum: Maps
- Topic: The Ultimate Minetest Platformer Map (for version 0.4.13)
- Replies: 7
- Views: 3526
Re: The Ultimate Minetest Platformer Map (for version 0.4.13
You could use my parkour mod to get better checkpoints
- Thu Nov 14, 2019 19:13
- Forum: WIP Mods
- Topic: [Mod] doorbell [doorbell]
- Replies: 31
- Views: 8105
Re: [Mod] doorbell [doorbell]
why dont you put it on gitlab or github?
BTW, i dont think anyone caresa bout every 100 downloads you hit ^^
BTW, i dont think anyone caresa bout every 100 downloads you hit ^^
- Tue Nov 05, 2019 19:06
- Forum: Servers
- Topic: Server: RunOrFall (TNTRun in Minecraft)
- Replies: 3
- Views: 1065
Server: RunOrFall (TNTRun in Minecraft)
Whats is RunOrFall? RunOrFall is a game inspired by TNTRun for Minecraft, but ported to Minetest! Hm, I am not aware of TNTRun Well... It's easy: You run on a platform and when you walk over a node it falls down. The last one who reaches the ground wins! And how can I join? First method: search the...
- Wed Oct 09, 2019 09:12
- Forum: Mod Releases
- Topic: [Mod] Useless Mod [20131012] [useless_mod]
- Replies: 20
- Views: 8996
Re: [Mod] Useless Mod [20131012] [useless_mod]
GitHub deletes repos?
I thought only *drop*box would do so
I thought only *drop*box would do so
- Tue Oct 08, 2019 19:19
- Forum: Mod Releases
- Topic: [Mod] Names per IP [names_per_ip]
- Replies: 25
- Views: 10578
Re: [Mod] Names per IP [names_per_ip]
404, dont use dropbox
- Tue Oct 08, 2019 18:54
- Forum: Mod Releases
- Topic: [Mod] Useless Mod [20131012] [useless_mod]
- Replies: 20
- Views: 8996
Re: [Mod] Useless Mod [20131012] [useless_mod]
the repo is a 404
- Tue Oct 08, 2019 08:22
- Forum: WIP Mods
- Topic: [Mod] Spikes [xspikes]
- Replies: 10
- Views: 2411
Re: [Mod] Spikes [xspikes]
I made a mod that adds titanium spikes, used your textures there
- Tue Oct 08, 2019 08:21
- Forum: Servers
- Topic: [Server] Lavaland
- Replies: 46
- Views: 7304
Re: [Server] Lavaland
CAn you make it Open-Source? MAybe also release some mods on their own some mods sounds very cool
- Mon Oct 07, 2019 18:36
- Forum: WIP Mods
- Topic: [Mod] Spikes [xspikes]
- Replies: 10
- Views: 2411
Re: [Mod] Spikes [xspikes]
AND: please use gitlab or github
- Sun Oct 06, 2019 17:15
- Forum: Deutsch
- Topic: Wenig Mods im minetest game
- Replies: 19
- Views: 4327
Re: Wenig Mods im minetest game
auf Steam zur Schau zu stellen müsste das Hauptmenü weniger hässlich sein, Mod-Installationen reibungsloser verlaufen, das "out of the box" Nutzererlebnis besser sein, usw. Das sehe ich genauso, außerdem sollten die buttons echt mal überarbeitet werden. Die sehen irgendwie so wie aus dem ...
- Sun Sep 15, 2019 11:09
- Forum: Deutsch
- Topic: Wenig Mods im minetest game
- Replies: 19
- Views: 4327
Re: Wenig Mods im minetest game
Eigentlich sollte man diese Diskussion auf Englisch führen damit die devs das hier mitkriegen ^^
- Fri Sep 06, 2019 15:17
- Forum: Mod Releases
- Topic: [Mod] Interchangeable Hands [hands]
- Replies: 11
- Views: 4850
Re: [Mod] Interchangeable Hands [hands]
Not working for me. using latest dev
Log is empty, no crash, command just sends a success message but nothing changes
Log is empty, no crash, command just sends a success message but nothing changes
- Sat Aug 31, 2019 17:30
- Forum: Modding Discussion
- Topic: Who wants to help developing plot_system?
- Replies: 2
- Views: 743
Re: Who wants to help developing plot_system?
Some more things it needs: Some sort of Admin over ride, so admins can un-claim anyone's plot Max Plots per Player: The ability for the owner to set the max number of plots a player can have in the minetest.conf Reset: when a player leaves the plot it delete's all the blocks and resets to how it wa...
- Sat Aug 31, 2019 16:51
- Forum: Modding Discussion
- Topic: Who wants to help developing plot_system?
- Replies: 2
- Views: 743
Who wants to help developing plot_system?
theres a very cool mod called plot_system (the original one is currently outdated https://github.com/TalkLounge/plot_system/blob/master/init.dev.lua) you also need to create depends.txt with stairs and default TalkLounge dropped the project and wants to leave Mt :( I am searching for someone who wan...
- Mon Aug 12, 2019 20:59
- Forum: News
- Topic: [Update] Craft the Web - a game made at CERN, Switzerland
- Replies: 35
- Views: 37350
Re: Craft the Web - a game made at CERN, Switzerland
Will it be self-explaining?