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Minetest 5.0.1

Minetest 5.0.1 has been released. (31st March 2019) This is a bug-fix only release which fixes a few crashes and other issues. Read the 5.0.0 release post here . Changelog: https://dev.minetest.net/Changelog#0.4.16_.E2.86.92_5.0.0 Source code: https://github.com/minetest/minetest/tree/5.0.1 Download...
by sfan5
Mon May 06, 2019 13:36
 
Forum: News
Topic: Minetest 5.0.1
Replies: 0
Views: 812

Re: [Mod] Hunger NG: A next generation hunger mod (hunger_ng

The "old hud value" would not be stored in a player attribute since it's not persistent. Comparing an entry in a table every globalstep shouldn't be a problem. Regarding performance impact, when I tested this in singleplayer it caused 30 hud updates per second (standing still and hunger di...
by sfan5
Mon May 06, 2019 13:33
 
Forum: Mod Releases
Topic: [Mod] Hunger NG: A next generation hunger mod (hunger_ng)
Replies: 35
Views: 3537

Re: [Mod] Hunger NG: A next generation hunger mod (hunger_ng

Right back where we were:
The 30 hud updates per second is too much, you should only call hud_change when the value actually changes.
(Here's how another mod solves this)
by sfan5
Sat May 04, 2019 10:36
 
Forum: Mod Releases
Topic: [Mod] Hunger NG: A next generation hunger mod (hunger_ng)
Replies: 35
Views: 3537

Minetest 5.1.0-38b94f2

+ ? commits

Download: minetest-5.1.0-38b94f2
by sfan5
Sat May 04, 2019 10:35
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Re: Blocks don't add up

Dug some dirt, gravel, stone, and coal (multiple of each). All showed up only once in the inventory , even after digging some more. They disappear regularly from the world, but neither increase their number in the inventory (which is not shown) nor appear as a rotating block. I can put them into th...
by sfan5
Sat Mar 09, 2019 11:21
 
Forum: News
Topic: Minetest 5.0.0
Replies: 96
Views: 9013

Re: Minetest 5.1.0-a7c5dc5

No, it is visible for me. Try refreshing the page.
by sfan5
Wed Mar 06, 2019 22:29
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Minetest 5.1.0-a7c5dc5

[git] SmallJoker -> minetest/minetest : Autojump: Disable in fly mode, support continuous forward (#8200) 6d6a813 https://git.io/fhHSJ ( 2019-02-09T20:44:04Z ) [git] SmallJoker -> minetest/minetest : Builtin: Fix grayed-out but enabled modpacks a809f73 https://git.io/fhHSq ( 201...
by sfan5
Tue Mar 05, 2019 13:41
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Minetest 5.0.0

Minetest 5.0.0 has been released! Please note : According to our versioning scheme, 5.0.0 is a breaking release and not compatible to the 0.4 series. This applies to clients and servers, other content such as mods, texture packs and worlds is unaffected and backwards-compatible as usual. Changelog:...
by sfan5
Mon Mar 04, 2019 23:49
 
Forum: News
Topic: Minetest 5.0.0
Replies: 96
Views: 9013

Minetest 5.0.0-705b454

[git] sofar -> minetest/minetest : Remove remote media compatibility mode. (#8044) cf224c9 https://git.io/fhY1D ( 2019-01-03T23:26:08Z ) [git] paramat -> minetest/minetest_game : Fix small pine leafdecay: New schematics, new leafdecay radius 7fa03c7 https://git.io/fhYbp ( 2019-0...
by sfan5
Sat Feb 09, 2019 19:19
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Re: "Celines Wildes Land" not listed in Servers.list

Your domain resolves to 124.121.71.96 currently.
I am seeing announcements from 124.121.106.97, your server is reachable over port 30001 on that IP too.
by sfan5
Thu Jan 31, 2019 00:23
 
Forum: Problems
Topic: [Solved] "Celines Wildes Land" not listed in Servers.list
Replies: 5
Views: 257

Re: "Celines Wildes Land" not listed in Servers.list

Your domain is still pointing to your old IP while your server is being announced from a different, new IP.
by sfan5
Wed Jan 30, 2019 23:19
 
Forum: Problems
Topic: [Solved] "Celines Wildes Land" not listed in Servers.list
Replies: 5
Views: 257

Minetest 5.0.0-bba4563

[git] juozaspo -> minetest/minetest : Fix Android build errors (caused by 5f1cd55) 94f2d99 https://git.io/fp6d3 ( 2018-12-03T18:31:20Z ) [git] stujones11 -> minetest/minetest : Re-master and improve touchscreen gui icons (#7931) 48208c1 https://git.io/fpiLT ( 2018-12-03T...
by sfan5
Thu Jan 03, 2019 16:44
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Minetest 5.0.0-a7025c7

[git] random-geek -> minetest/minetest : Formspecs: Fix text clipped by scrollbars (#7816) 3a992ce https://git.io/fpJeX ( 2018-11-06T22:28:34Z ) [git] SmallJoker -> minetest/minetest : New sneak: Smoothen the climb up event (#7727) c4f1a70 https://git.io/fpkaI ( 2018-11-...
by sfan5
Mon Dec 03, 2018 18:27
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Minetest 5.0.0-0e306c0

[git] Wuzzy2 -> minetest/minetest : Add disable_repair group to prevent tool repair (#7381) 40ab3e0 https://git.io/fxu4X ( 2018-10-16T04:25:34Z ) [git] cpba -> minetest/minetest : Add release information to appdata file (#7771) 226bf8b https://git.io/fxzNV ( 2018-10-16T1...
by sfan5
Tue Nov 06, 2018 16:22
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Re: MinGW Make Compile Error

Lejo wrote:Is there any better way to get the *.dll files from?

Yes, you can find them in /usr/x86_64-w64-mingw32/bin
by sfan5
Thu Nov 01, 2018 10:50
 
Forum: Problems
Topic: MinGW Make Compile Error
Replies: 9
Views: 574

Re: MinGW Make Compile Error

Minetest requires at least C++11 support, your MinGW version is too old.
by sfan5
Mon Oct 29, 2018 09:24
 
Forum: Problems
Topic: MinGW Make Compile Error
Replies: 9
Views: 574

Minetest 5.0.0-b6adb7f

[git] Ezhh -> minetest/minetest_game : Remove cave ice from creative inventory e10e0f9 https://git.io/fA5XH ( 2018-09-21T17:52:55Z ) [git] SmallJoker -> minetest/minetest : Make OpenGL preference configurable, default to LEGACY (#7666) 785f68e https://git.io/fAdXI ( 2018-09-22T1...
by sfan5
Mon Oct 15, 2018 11:49
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Re: Server not shown in list

This can only mean the server is not properly reachable from the outside.
I suggest you join IRC so I or another community member can help you debug this.
by sfan5
Wed Sep 26, 2018 13:56
 
Forum: Servers
Topic: Server not shown in list
Replies: 6
Views: 403

Re: Server not shown in list

Any errors in the log? Is it hosted on a "real" server or a DSL/similar connection?
by sfan5
Tue Sep 25, 2018 22:22
 
Forum: Servers
Topic: Server not shown in list
Replies: 6
Views: 403

Re: Ingame-Videos von einem Server -> Rechtslage?

Eine kleine unpassende frage: Wenn diese seite vom Proxy gespert wird kann man keine minetest server Empfangen. Oder? In Hauptmenü bzw. Multiplayer-Tab werden dann keine öffentlichen Server mehr auftauchen, favorisierte Server sind weiterhin sichtbar. Daran hindern sich mit einem Server zu verbinde...
by sfan5
Sun Sep 23, 2018 17:26
 
Forum: Deutsch
Topic: Ingame-Videos von einem Server -> Rechtslage?
Replies: 6
Views: 440

Re: Logic behind the server list ping?

Also, instead of complaining here how the list ranking is "useless" or "arbitrary", I suggest you make concrete suggestions on how to improve it (e.g. "Just sort by player count and forget anything else"), write these down in a Github issue and work towards getting core...
by sfan5
Mon Sep 17, 2018 08:50
 
Forum: General Discussion
Topic: Logic behind the server list ping?
Replies: 9
Views: 416

Re: Logic behind the server list ping?

Ping can be useful as a metric. But only if it is calculated from that particular machine's perspective. The server lists ping wasn't originally meant to be used for display purposes in the Minetest. Someone wanted to add ping indicators and it happened to be exposed in the JSON, so they went ahead...
by sfan5
Mon Sep 17, 2018 08:31
 
Forum: General Discussion
Topic: Logic behind the server list ping?
Replies: 9
Views: 416

Minetest 5.0.0-81c06de

[git] ClobberXD -> minetest/minetest : Lua_api.txt: Move item def section nearby node def (#7636) 6bd4cb9 https://git.io/fNdCX ( 2018-08-12T21:36:16Z ) [git] paramat -> minetest/minetest : texture_packs.txt: Add information for leaves texturing (#7637) 03f89e8 https://git.io...
by sfan5
Fri Sep 14, 2018 16:21
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Minetest 5.0.0-ea26076

[git] bell07 -> minetest/minetest_game : Disallow digging a bed if in use 5692c15 https://git.io/fY19x ( 2018-06-19T21:07:01Z ) [git] paramat -> minetest/minetest : Biome dust: Revert fix that added dust to mod structures (#7464) 8638932 https://git.io/fY1HL ( 2018-06-19T21:09:4...
by sfan5
Sun Aug 12, 2018 11:55
 
Forum: Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 713
Views: 165896

Re: How do you think about "Forbidden license" paragraph?

A compromise ( License proposal ) : [...] You're describing a non-free license, since it doesn't unconditionally grant the fourth freedom . It was not about closed-source licenses. The licenses KGM intends to use should only permit people from taking credits for KGM's work [...]. It's still a "...
by sfan5
Tue Jul 24, 2018 19:50
 
Forum: General Discussion
Topic: How do you think about "Forbidden license" paragraph?
Replies: 88
Views: 3582
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