Search found 3825 matches
- Sat Apr 06, 2024 10:37
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.9.0-7e4462e
[git] sfan5 -> minetest/minetest : Restrict lua_api_deploy workflow to main repo bac7d32 https://github.com/minetest/minetest/commit/bac7d323690d4f79e96e2908da8f56d1ac662b9c ( 2024-03-24T10:50:41Z ) [git] sfan5 -> minetest/minetest : Restrict lua_api_deploy workflow to main repo b42b03b https://git...
- Wed Mar 20, 2024 18:13
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.9.0-5727d74
[git] sfan5 -> minetest/minetest : Set VBO hints in more places 5280863 https://github.com/minetest/minetest/commit/5280863300e88c6e42c320115a53f0957e113589 ( 2024-02-29T16:20:49Z ) [git] sfan5 -> minetest/minetest : Drop enable_vbo setting 09d542d https://github.com/minetest/minetest/commit/09d542...
- Mon Feb 26, 2024 21:48
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.9.0-fbec378
Note: This is the first build with the new LLVM-based toolchain, which means the above mentioned issue has been fixed and there should no more random crashes. There's also more impactful changes in there so if you notice any bugs make sure to report them. [git] grorp -> minetest/minetest : Touchscre...
- Sat Feb 24, 2024 00:21
- Forum: WIP Games
- Topic: [Game] Mineclonia [0.94.0]
- Replies: 141
- Views: 32520
Re: [Game] Mineclonia [0.94.0]
FYI that's an engine issue. a fix is pending: https://github.com/minetest/minetest/pull/14396
- Mon Feb 12, 2024 10:11
- Forum: News
- Topic: Minetest will be at FOSDEM 2024!
- Replies: 17
- Views: 8983
Re: Minetest will be at FOSDEM 2024!
I was also at FOSDEM and visited the stand to meet and talk to a few people.
It looked very well visited (bet people loved the live demo). Thank you again for organizing it!
It looked very well visited (bet people loved the live demo). Thank you again for organizing it!
- Sun Jan 21, 2024 10:18
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
You're probably hitting this: #14140. It has technically also existed in 5.8.0 but inadvertently became more severe in 5.9.0-dev.
- Sat Jan 20, 2024 16:15
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.9.0-8cbd629
[git] parona-source -> minetest/minetest : Add missing header for gcc-14 c9ab61a https://github.com/minetest/minetest/commit/c9ab61aa8cd0ca50bc8c4d90f257bb5ed3b0bb00 ( 2023-12-31T18:26:33Z ) [git] sfence -> minetest/minetest : Method add_pos for object/player (#14126) d0753dd https://github.com/min...
- Sat Dec 30, 2023 21:25
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
- Sun Oct 08, 2023 16:06
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.8.0-26bb397
[git] rubenwardy -> minetest/minetest : Settings GUI: Move shadow presets to Shaders, remove Most Used (#13713) 752ce1a https://github.com/minetest/minetest/commit/752ce1a1b23ece5373a2711f7151d0e41cf8be01 ( 2023-08-05T16:33:18Z ) [git] rubenwardy -> minetest/minetest : Settings GUI: Add setting dep...
- Wed Aug 02, 2023 14:46
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.8.0-28fce8a
[git] nep@packageloss.eu -> minetest/minetest : Implement check_offset for decorations ba80d1c https://github.com/minetest/minetest/commit/ba80d1ce1f3ed4aeaf728f808ae74df12c0da5ca ( 2023-06-15T08:36:46Z ) [git] Desour -> minetest/minetest : Bump minimum gcc and clang versions 28766d1 https://github...
- Mon Jun 12, 2023 18:15
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.7.0-c91182e
[git] SmallJoker -> minetest/minetest : Limit formspec fields to 640K (#13380) d975ebd https://github.com/minetest/minetest/commit/d975ebdcb98512c8b7c17af4a95481238a520078 ( 2023-04-07T10:49:23Z ) [git] SmallJoker -> minetest/minetest : Lua API: Catch serialization error for chat messages (#13337) ...
- Mon Apr 24, 2023 17:06
- Forum: General Discussion
- Topic: Is Multicraft no longer supporting 0.4 servers?
- Replies: 5
- Views: 967
- Sat Apr 08, 2023 17:51
- Forum: News
- Topic: Minetest 5.7.0
- Replies: 34
- Views: 7678
Minetest 5.7.0
Minetest 5.7.0 has been released! Release blog post The Minetest 5.7.0 release is dedicated to Jude Melton-Houghton (TurkeyMcMac / jwmhjwmh), a core developer who passed away in February. Highlights New graphical effects: postprocessing shaders, bloom, and dynamic exposure Improved performance on hi...
- Thu Apr 06, 2023 09:14
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.7.0-7048fc2
Sure. [git] Awkanimus -> minetest/minetest : Document mod storage psql settings in world_format.txt 0dbb20f https://github.com/minetest/minetest/commit/0dbb20fd63689285601153daccac322177fcb219 ( 2023-01-05T20:59:08Z ) [git] sfan5 -> minetest/minetest : Use consistent optimization flags for *BSD 059f...
- Sun Mar 26, 2023 16:18
- Forum: Problems
- Topic: Super laggy, but says 60-120 FPS
- Replies: 5
- Views: 1113
Re: Super laggy, but says 60-120 FPS
Someone reported a similar problem here and found out it was caused by another app.
- Wed Mar 08, 2023 09:38
- Forum: Partly official engine development
- Topic: Trouble compiling. Cmake cant find GMP?
- Replies: 2
- Views: 869
Re: Trouble compiling. Cmake cant find GMP?
FindGMP.cmake comes with the Minetest source code under the "cmake" folder, you must have accidentally deleted it.
- Sun Mar 05, 2023 21:48
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
I have been pretty busy with things. In the meantime you can find a fresh build here: viewtopic.php?f=18&p=422204#p422204
(as it happens that was also built by me)
(as it happens that was also built by me)
- Fri Jan 27, 2023 09:20
- Forum: Problems
- Topic: Troubles with announcing serverlist
- Replies: 6
- Views: 676
Re: Troubles with announcing serverlist
I tried connecting to that address a few times yesterday and today and it's not reachable.
- Thu Jan 26, 2023 17:48
- Forum: Problems
- Topic: minetestserver consistently crashing on Oracle Free Cloud server
- Replies: 5
- Views: 659
Re: minetestserver consistently crashing on Oracle Free Cloud server
Here's the minetestserver --version for the Minetest 5.6.0 build I compiled, that crashed when playing with friends: [...] Here's the minetestserver --version for the Minetest 5.6.0 build I installed from apt that works fine when playing with friends: [...] Are you referring to these Github issues ...
- Wed Jan 25, 2023 21:27
- Forum: Problems
- Topic: Troubles with announcing serverlist
- Replies: 6
- Views: 676
Re: Troubles with announcing serverlist
Please check the steps in this post: viewtopic.php?p=408814#p408814
If that doesn't help can you reveal the ddns name or IP of the server so we can test reachability ourselves?
If that doesn't help can you reveal the ddns name or IP of the server so we can test reachability ourselves?
- Wed Jan 25, 2023 21:20
- Forum: Problems
- Topic: minetestserver consistently crashing on Oracle Free Cloud server
- Replies: 5
- Views: 659
Re: minetestserver consistently crashing on Oracle Free Cloud server
Can you show the output of minetestserver --version?
There are known crash issues with LuaJIT on ARM64 where you may have to build it from source to get a working binary.
There are known crash issues with LuaJIT on ARM64 where you may have to build it from source to get a working binary.
- Sun Jan 08, 2023 14:02
- Forum: General Discussion
- Topic: Minetest Server List Information
- Replies: 32
- Views: 4410
Re: Minetest Server List Information
Thank you for the correction. Since you are here, and I presume you know leaps and bounds more about this than I do, what are the lag and start attributes of a server in the serverlist? I don't see anything in the serverlist source PY file that sets these. Also, about how often does the serverlist ...
- Sat Dec 31, 2022 14:08
- Forum: Problems
- Topic: how could i input chinese in minetest game on windows os 11 ?
- Replies: 5
- Views: 829
Re: how could i input chinese in minetest game on windows os 11 ?
IME support is present on Linux since MT 5.5, someone is working on the same support for Windows here.
- Sat Dec 31, 2022 14:00
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 824
- Views: 331857
Minetest 5.7.0-6377ce9
[git] kilbith -> minetest/minetest : GUIInventoryList: Keep item size while moving (#12896) 1626639 https://github.com/minetest/minetest/commit/16266397ed3db6503487574a4c1f7fa0e5a7c4ce ( 2022-10-24T11:58:56Z ) [git] x2048 -> minetest/minetest : Shadow list improvements (#12898) 88820cd https://gith...
- Sat Dec 31, 2022 13:18
- Forum: General Discussion
- Topic: Minetest Server List Information
- Replies: 32
- Views: 4410
Re: Minetest Server List Information
Since this misinformation keeps popping up I will correct it again: Yes, the server list measures the ping only from its own location and also uses it for ranking. However, having a server in a far away place will NOT cause it to be de-ranked . Ping times under 400ms do not influence the rank and 40...