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Re: [Fun] Post your Nyancats!

I had to find out if they really existed. After nearly an hour of searching, though, I found one :))
Image
by CalebJ
Tue Nov 19, 2019 06:26
 
Forum: General Discussion
Topic: [Fun] Post your Nyancats!
Replies: 224
Views: 27907

Re: Second dirt_with_snow node [mtg]

The texture doesn't look great, but its an awesome idea. I'm for it!
by CalebJ
Tue Nov 19, 2019 05:17
 
Forum: Feature Discussion
Topic: Second dirt_with_snow node [mtg]
Replies: 3
Views: 204

Re: Post your screenshots!

That moment when you realize what biome you are in and where you placed that torch...
Image
by CalebJ
Fri Nov 15, 2019 22:50
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9161
Views: 1072526

Re: What happened with the forum yesterday?

Krock wrote:You browsed the forums too actively - causing up to 1040 connections at once.
Either that or a bot spammed the forums with connection requests.


I would like to think it was the former. :)) A new record perhaps?
by CalebJ
Fri Nov 15, 2019 18:45
 
Forum: General Discussion
Topic: What happened with the forum yesterday?
Replies: 5
Views: 218

Re: [Server] Tunnelers' Abyss

Some of the newer buildings on the server... https://i.imgur.com/Bfts1OT.jpg https://i.imgur.com/rmDMt00.png https://i.imgur.com/ORQx2Xb.jpg https://i.imgur.com/7HfrR24.png https://i.imgur.com/CoJVuKW.png And our two biggest cities at night :D https://i.imgur.com/HW7x5qp.png https://i.imgur.com/TDUb...
by CalebJ
Thu Nov 14, 2019 18:46
 
Forum: Servers
Topic: [Server] Tunnelers' Abyss
Replies: 67
Views: 4475

Re: [MOD] Petz (petz) [mobs_redo|mobkit] (v5.7)

Hoping penguin will win the poll ... our snow flats are barren atm :-)
by CalebJ
Fri Nov 08, 2019 21:46
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) [mobs_redo|mobkit] (v5.12)
Replies: 520
Views: 19984

Re: What features do you most associate with Minetest?

FOSS, being very easily-moddable, the skin "Sam" by Jordach, block shapes like mymillwork and moreblocks, the unique worldsize, and ... lag.
by CalebJ
Fri Nov 08, 2019 18:32
 
Forum: Feature Discussion
Topic: What features do you most associate with Minetest?
Replies: 10
Views: 404

Re: [mod] flint

This is a nice idea, I'll have to implement a few flint blocks at Tunnelers' Abyss. :)
by CalebJ
Fri Nov 08, 2019 18:27
 
Forum: WIP Mods
Topic: [mod] flint
Replies: 3
Views: 135

Re: [mod] Markov Macaws [mobkit]

Oh, this is such an ingenious idea!!! Great work with this! :D
by CalebJ
Fri Nov 08, 2019 17:54
 
Forum: WIP Mods
Topic: [mod] Markov Macaws - mobkit [markov_macaws]
Replies: 1
Views: 151

Re: Has Minetest 5.1.0 dramatically increased lag on servers

There was much less lag. From the time of when we downgraded, to when we fixed the other lag issue, we had an average from about 1.3 to 0.5 max_lag, with it being at 0.7 most of the evening. Before, we were at a regular average of around 1.5, with frequent spikes up to 2.2 max_lag. So something is l...
by CalebJ
Fri Nov 01, 2019 19:15
 
Forum: Problems
Topic: Has Minetest 5.1.0 dramatically increased lag on servers?
Replies: 11
Views: 410

Re: [Mod]Add Trees

Indeed, this is really well done. It would be equally awesome if you could get this mod and your nice texture pack on the ContentDB so more people could see it :)
by CalebJ
Thu Oct 31, 2019 22:09
 
Forum: WIP Mods
Topic: [Mod]Add Trees
Replies: 7
Views: 401

Has Minetest 5.1.0 dramatically increased lag on servers?

The title says it all, but servers that moved to 5.1.0/5.2.0 are now experiencing lag problems. Namely, the servers, Pandorabox, Capture the Flag, Tunnelers' Abyss, Bananaland, and others. While Pandorabox and Tunnelers' Abyss did have minor lags before, it was nothing like this. Then I was able to ...
by CalebJ
Thu Oct 31, 2019 14:50
 
Forum: Problems
Topic: Has Minetest 5.1.0 dramatically increased lag on servers?
Replies: 11
Views: 410

Re: [Mod] Guidebook Library [guidebooks]

Very impressive indeed! This looks well done, I'll try it out soon :)
by CalebJ
Wed Oct 30, 2019 15:55
 
Forum: WIP Mods
Topic: [Mod] Guidebook Library [guidebooks]
Replies: 12
Views: 427

Re: [Server] Tunnelers' Abyss

The server is down for repairs. Estimated start of the server is 23:06 UTC.
by CalebJ
Thu Oct 24, 2019 13:09
 
Forum: Servers
Topic: [Server] Tunnelers' Abyss
Replies: 67
Views: 4475

Re: [Mod] Nodes for Pixelart based on palettes [pixelart]

Very good update! This is much better! But also a sad change ... because of my pixelart. But then again, hey, I've got my copy :D
by CalebJ
Sat Sep 21, 2019 04:23
 
Forum: Mod Releases
Topic: [Mod] Nodes for Pixelart based on palettes [pixelart]
Replies: 11
Views: 898

Re: Post your screenshots!

My first pixel art with Linuxdirk's great new mod. Big high five to whoever knows what it depicts :-)
Image
by CalebJ
Fri Sep 20, 2019 04:57
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9161
Views: 1072526

Re: [Mod] Nodes for Pixelart based on palettes [pixelart]

+100000 for ATARI color palettes, that's just so cool. I'll have to try this out soon ... forget it, I mean right now. :-)
by CalebJ
Fri Sep 20, 2019 03:59
 
Forum: Mod Releases
Topic: [Mod] Nodes for Pixelart based on palettes [pixelart]
Replies: 11
Views: 898

Re: Maps for Capture the Flag mega-topic

Looks gorgeous, Waterbug! Good job! :)
by CalebJ
Thu Sep 19, 2019 15:21
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 190
Views: 13890

Re: Can be a Minetest server shutdown by Minetest staff?

We heard so on the server Frost Factions. There were two players there that weren't in the /status, in other words, they were playing there but could not be seen, and they were talking about shutting down a server. Then the admin said that "Minetest server #5023 has been shutdown permenantly&qu...
by CalebJ
Thu Sep 12, 2019 18:47
 
Forum: Feature Discussion
Topic: Can be a Minetest server shutdown by Minetest staff?
Replies: 14
Views: 1557

Re: [Mod] Emoji [emoji]

This is really cool. I especially like that "o_O" is supported: +100 on that :D
by CalebJ
Sat Sep 07, 2019 17:54
 
Forum: WIP Mods
Topic: [Mod] Emoji [emoji]
Replies: 28
Views: 906

Re: [16px] RPG16 - A clean and stylized texture pack

Very nice update with the ethereal :D I cannot wait for the next update!
by CalebJ
Fri Sep 06, 2019 04:40
 
Forum: Texture Packs
Topic: [16px] RPG16 - A clean and stylized texture pack
Replies: 14
Views: 1677

Re: [Mod]Smoke [WIP]

Hmmm, I went for a vacation, got back, and had a discussion with somebody about the possibility of a smoke node ... and then I find this. :D

Good work, I'm excited about this mod's development.
by CalebJ
Thu Sep 05, 2019 05:45
 
Forum: WIP Mods
Topic: [Mod]Smoke [WIP]
Replies: 36
Views: 1592

Re: [MOD] Petz (petz) [mobs_redo|mobkit] (v3.3.13)

Petz sounds are heard worldwide, and especially the (extremely loud) whip sound. If you don't believe me, test it in my server ... can you fix this? Thanks in advance. :)
by CalebJ
Sat Aug 31, 2019 01:58
 
Forum: WIP Mods
Topic: [MOD] Petz (petz) [mobs_redo|mobkit] (v5.12)
Replies: 520
Views: 19984

Re: [Mod] Hook V11 (survival tools) [hook]

Hi, I've found a bug with the Portable Chest while testing it on our server (Tunnelers' Abyss). If you pick up a PChest with a full inventory, it will disappear completely. This can be problematic, considering the PChest itself is quite expensive, and that the items will all be lost. It would be bet...
by CalebJ
Sat Aug 31, 2019 01:09
 
Forum: Mod Releases
Topic: [Mod] Hook V13 (survival tools) [hook]
Replies: 34
Views: 6244

Re: [Server] ZombieTest

I will now test it. Thank you for the helpful information. :-)

EDIT: It works! But ... just like CTF, it is not a thing for noobs. It takes some practice, I see. Hopefully runs can do it now, with that info. :)
by CalebJ
Fri Aug 30, 2019 04:37
 
Forum: Servers
Topic: [Server] ZombieTest
Replies: 70
Views: 3376
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