Search found 138 matches

by Oil_boi
Thu Dec 10, 2020 06:29
Forum: General Discussion
Topic: How to enable MT with FreeSync/Gsync on Windows 10
Replies: 4
Views: 766

Re: How to enable MT with FreeSync/Gsync on Windows 10

Linuxdirk wrote:
Thu Dec 10, 2020 06:07
Oil_boi wrote:
Thu Dec 10, 2020 05:49
Disable shaders.
Sorry, not gonna happen.
Ah yes nice catch. :) I was actively testing this while writing this up
by Oil_boi
Thu Dec 10, 2020 05:49
Forum: General Discussion
Topic: How to enable MT with FreeSync/Gsync on Windows 10
Replies: 4
Views: 766

How to enable MT with FreeSync/Gsync on Windows 10

0.) First, make sure that Gsync or FreeSync is enabled. AMD: https://www.amd.com/en/support/kb/faq/dh2-013 NVIDIA: https://www.nvidia.com/content/Control-Panel-Help/vLatest/en-us/mergedProjects/nvdsp/To_use_variable_refresh_rates.htm 1.) You will notice that MT has some extremely strange fps fluctu...
by Oil_boi
Thu Dec 10, 2020 05:36
Forum: Engine Builds
Topic: How to compile on Windows 10
Replies: 4
Views: 4098

How to compile on Windows 10

A quick writeup on how to compile dev builds on Windows 10: If you follow videos easier: https://youtu.be/B4QnlJozFoM 0.) First you need these: https://github.com/minetest/minetest Unzip minetest-master to desktop. https://github.com/minetest/minetest_game Unzip this to minetest-master/games/ Games ...
by Oil_boi
Sun Oct 25, 2020 06:47
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 73
Views: 12020

Re: Failures of Core Dev and the Needs of Content Creators

This is why we can't have noice things
by Oil_boi
Wed Oct 07, 2020 22:04
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

cHyper wrote:
Wed Oct 07, 2020 15:46
on which platforms do you coding this game? windows, linux, mac ??
All 3 :D
by Oil_boi
Wed Oct 07, 2020 22:04
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

What features does this subgame have / is planned to have as compared to MineClone? I partially implemented the train api (by partially I mean I prototyped it) https://youtu.be/PBOTcUjgI3A Are you planning to add content that is not present in the Mojang's game? Also, I've had a continuous issue wi...
by Oil_boi
Tue Oct 06, 2020 05:44
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

Yet another update :D

A bunch of stuff was added in:

https://youtu.be/0U8k436-8-M

Image
by Oil_boi
Sun Oct 04, 2020 21:24
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

Here is another very, very long update video: https://youtu.be/kNzbZlBkHLA

A very important update: Infdev has started :)

Here is a screenshot of infdev in it's current state:

Image
by Oil_boi
Thu Sep 24, 2020 14:23
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

Another update, forgot to keep this thing updated!! But here is the latest build of the game, right now I'm in the middle of a major gui/hud element refactor but here is the base element of it before I started the refactor :) https://youtu.be/uDVq6kKJ8yI (Can also click thumbnail) https://forum.mine...
by Oil_boi
Sun Aug 16, 2020 22:02
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

Here is another update: https://youtu.be/6LBd3LY_rjk it's in Java using JmonkeyEngine3

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by Oil_boi
Tue Aug 11, 2020 16:56
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Re: Core

Termos wrote:
Sun Aug 09, 2020 16:36
Oil_boi wrote:
Fri Jul 17, 2020 22:19
Core is an engine I am writing using the LOVR engine. It is written in pure LuaJIT. This is why Crafter is frozen right now, it will be ported to Core.
Have you considered forking MT?
Tried that, went horribly.

Here is an update video: https://youtu.be/0GqI6wkcbkk
by Oil_boi
Fri Jul 17, 2020 22:20
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

Anyone wrote:
Tue Jul 07, 2020 10:59
Is there any plans to add diagonal rails and fences?
One day, yes. Crafter development is frozen right now as I create the Core engine. More information about that here: viewtopic.php?f=14&t=25091
by Oil_boi
Fri Jul 17, 2020 22:19
Forum: Minetest-related projects
Topic: Core
Replies: 16
Views: 3339

Core

Core is an engine I am writing using the LOVR engine. It is written in pure LuaJIT. This is why Crafter is frozen right now, it will be ported to Core.
Here is a link to the github: https://github.com/oilboi/Core

Here is a screenshot:
Image
by Oil_boi
Mon Jul 06, 2020 02:04
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

I partially implemented the train api (by partially I mean I prototyped it)
https://youtu.be/PBOTcUjgI3A

Image
by Oil_boi
Sun Jul 05, 2020 15:59
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

I added in a prototype minecart furnace engine thing https://youtu.be/nAl1ExX7T38
by Oil_boi
Sun Jul 05, 2020 04:11
Forum: Minetest-related projects
Topic: How can I make my own custom menu ?
Replies: 2
Views: 1131

Re: How can I make my own custom menu ?

Hi Everyone I'm RedStar and I need to know how can I make my own custom menu in minetest , I know that I need to modify the script but I don't know which one and how can I do it :( so If you can guys show me how pls . thx I would suggest creating a basic formspec mod that the player get's shown whe...
by Oil_boi
Sun Jul 05, 2020 03:30
Forum: Client-side modding
Topic: CSM menu tab
Replies: 10
Views: 3093

Re: CSM menu tab

Literally not a 'strong desire'. It is a feeling that MT might be better off without CSM. I am unsure, like 60% sure. I will not oppose the development of SSCSM, it is better than the current halfway situation. No. 2 core devs, myself and rubenwardy, are concerned about the security issues related ...
by Oil_boi
Sun Jul 05, 2020 02:20
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

Finally started dev on Railroad Tech, got a debug Minecart train going!
https://youtu.be/XpyOOOXIaR0

Image
by Oil_boi
Mon Jun 29, 2020 18:23
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

I rewrote redstone processing again and I think it's literally as fast as it's ever going to get!

https://youtu.be/cN6vDPdWMSU

Image
by Oil_boi
Sun Jun 28, 2020 13:58
Forum: General Discussion
Topic: Post your videos!
Replies: 1127
Views: 250904

Re: Post your videos!

Well okay, this is me absolutely amazed by a circuit I created in my game:

https://youtu.be/8tLXGoIJ9tk
by Oil_boi
Sun Jun 28, 2020 11:24
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

Another update: I implemented pistons and fixed every bug I could find: https://youtu.be/3B8lEPnZ9UQ
by Oil_boi
Sun Jun 28, 2020 08:45
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

Color lights are added in but not yet craftable, that will be in another update: https://youtu.be/u6PxxahO8AQ

Image
by Oil_boi
Sat Jun 27, 2020 22:39
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

The version is now bumped up to alpha 0.06 - redstone update with a fun red 0.06 thing in the corner of the screen :)
by Oil_boi
Fri Jun 26, 2020 16:26
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

An Update: I deleted the video for a very important reason. I found a method to completely virtualize redstone. This does not lag:
Image
by Oil_boi
Fri Jun 26, 2020 10:13
Forum: WIP Games
Topic: [ALPHA] Crafter
Replies: 96
Views: 20546

Re: [ALPHA] Crafter

I'm in the middle of overhauling redstone so if you update the game and redstone crashes something just know I'm working on it