Search found 207 matches
- Thu Jan 11, 2024 22:57
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Re: [mod] Creatura (API) [0.2.8-beta] [creatura]
update both mods
- Thu Jun 29, 2023 00:58
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Re: [mod] Creatura (API) [0.2.8-beta] [creatura]
There is. Use min_time and max_time, and set them to 19500 and 4500 respectively to make the mob only spawn at night.
- Fri Mar 17, 2023 20:22
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.6.1
Thanks for the report, this and a few other bugs have been fixed.
- Fixed indefinite death animation when punching a dead Animal
- Fixed Wolves and Horses not wandering
- Fixed crash when a player is near a Fox
- Fixed indefinite death animation when punching a dead Animal
- Fixed Wolves and Horses not wandering
- Fixed crash when a player is near a Fox
- Wed Mar 15, 2023 21:45
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Update 0.6 (Wednesday Update)
It is Wednesday my Dudes! Animalia 0.6 is now public with a lot of fixes and improvements - Various crash fixes - Fixed spawning for certain mobs - Fixed sounds not playing for certain mobs - Reduced memory usage - Improved collision avoidance for Birds - Improved wandering and interaction behaviors...
- Wed Mar 15, 2023 03:07
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Update 0.2.8
Big changes, you may experience issues with dependent mods until they're updated. - Added support for multiple meshes - Added proper context based steering API - Added vertical obstacle avoidance - Added animation transitions - Added utility cooldown - Improved obstacle avoidance - Various crash fix...
- Sat Jan 28, 2023 00:47
- Forum: General Discussion
- Topic: Honest feedback from a newcomer
- Replies: 29
- Views: 4431
Re: Honest feedback from a newcomer
For example, I'd happily take over the dinosaur mod (currently Paleotest, but apparently deprecated and abandoned as well?) -- my kids would love it! But what do I do if I want dinosaurs in my game right now? The models are broken, and the author only included the .b3d files, but no original .blend...
- Tue Nov 08, 2022 02:59
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Re: [mod] Animalia [0.5] [animalia]
Make sure Creatura is updated.
- Fri Oct 21, 2022 23:08
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Update 0.2.6
Bunch of improvements since the last changelog so I'll condense changes from 0.2.3 - 0.2.6 into one. - Added Context Based Steering - New, Optimized Boids API - Improvements to Collision Avoidance - Mobs now suffocate in solid blocks - Improved damage calculation in basic punch - Improved ABM Spawni...
- Fri Oct 21, 2022 23:00
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.5.1
Patch time.
- Fixed potential crash when feeding Cats
- Fixed crash when throwing eggs
- All mobs use ABM spawning (Update Creatura)
- New Cow Model
- Fixed potential crash when feeding Cats
- Fixed crash when throwing eggs
- All mobs use ABM spawning (Update Creatura)
- New Cow Model
- Tue Oct 18, 2022 01:05
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
The Harvest Update!
https://media.discordapp.net/attachments/892616242526048297/1025552494337720320/Harvest.png?width=1193&height=671 It's Spooky Month as of... 2 weeks ago! I had planned on having this update out sooner, but better late than never. This update adds 3 new mobs and 1 new item. Rats are a small pest...
- Thu Sep 01, 2022 22:49
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Re: [mod] Animalia [0.4.4] [animalia]
This should have been fixed, are you on the latest version?
- Wed Aug 31, 2022 22:04
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.4.4-b
The above issue has been fixed.
- Wed Aug 31, 2022 01:57
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54795
Patch 2.0.3
More Improvements.
- Improved Libri text alignment
- Improved Jungle Wyvern behavior
- Improved Jungle Wyvern spawning
- Improved Libri text alignment
- Improved Jungle Wyvern behavior
- Improved Jungle Wyvern spawning
- Wed Aug 31, 2022 01:52
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.4.4
Small improvements
- Improvements to Libri text alignment
- Fixed mobs not eating
- Fixed crafting recipes
- Fixed Wolf attack rates
- Improvements to Libri text alignment
- Fixed mobs not eating
- Fixed crafting recipes
- Fixed Wolf attack rates
- Mon Aug 29, 2022 03:41
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54795
Re: [mod] Draconis [2.0.2] [draconis]
This has already been fixed.
- Sun Aug 28, 2022 05:08
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Patch 0.2.3
Performance gains and fixes
- Replaced self.properties with self:get_props() (Optimized property caching)
- Boids will only calculate cohesion/separation from boid members that are moving
- Added defaults for Fire/Fall Resistance and Max Breath
- Fixed Issues with ABM spawning
- Replaced self.properties with self:get_props() (Optimized property caching)
- Boids will only calculate cohesion/separation from boid members that are moving
- Added defaults for Fire/Fall Resistance and Max Breath
- Fixed Issues with ABM spawning
- Sun Aug 28, 2022 05:04
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54795
Patch 2.0.2
Small patch with a new feature.
- Added Libri font scaling dropdown
- Fixed Ice Dragons drowning
- Increased time for Fire Dragons to drown
- Fixed Dragons not flying out of water
- Improved Dragon Nest spawning
- Fixed Draconic Steel Tools being worn
- Added Libri font scaling dropdown
- Fixed Ice Dragons drowning
- Increased time for Fire Dragons to drown
- Fixed Dragons not flying out of water
- Improved Dragon Nest spawning
- Fixed Draconic Steel Tools being worn
- Sun Aug 28, 2022 05:01
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.4.3
Small patch with a new feature. - Updated Libri Animalia to new Libri API from Draconis - Added Libri font scaling dropdown - Fixed Player model issues when taming Horses - Fixed Player model not always animating when riding Horses - Fixed Mobs Redo Item Conversion The Font Dropdown isn't working pe...
- Tue Aug 16, 2022 00:32
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.4.2
Fixes. - Fixed crash - Fixed Player model not animating/scaling correctly while riding Horses - Fixed Horse animation skipping while ridden Small update on overlapping text issue presented by Jackknife: I can't do much. I'll work on a temporarily solution that allows players to manually scale text, ...
- Mon Aug 15, 2022 20:12
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54795
Patch 2.0.1
More minor improvements.
- Fixed Ice Draconic Steel being tied to Fire Dragons
- Updated Breath particles to 5.6 API (Automatically reverts for <5.6 clients/servers)
- Improved Dragon fighting behavior
- Fixed Scorched Bone Pile not being flammable
- Fixed Wyverns not changing pitch while diving
- Fixed Ice Draconic Steel being tied to Fire Dragons
- Updated Breath particles to 5.6 API (Automatically reverts for <5.6 clients/servers)
- Improved Dragon fighting behavior
- Fixed Scorched Bone Pile not being flammable
- Fixed Wyverns not changing pitch while diving
- Mon Aug 15, 2022 20:09
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Patch 0.4.1
Minor improvements and fixes.
- Fixed Horses not turning while ridden
- Fixed Cow hitbox
- Added Turkey Eggs
- Fixed Chickens and Turkeys not laying Eggs
- Fixed Horses not turning while ridden
- Fixed Cow hitbox
- Added Turkey Eggs
- Fixed Chickens and Turkeys not laying Eggs
- Sun Aug 14, 2022 18:11
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Re: [mod] Animalia [0.4] [animalia]
Text spacing is being worked on. Minetest is really bad at making formspecs work on different size screens so I'll have to come up with some solution myself.
- Sat Aug 13, 2022 05:53
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 178
- Views: 54427
Animalia 0.4 is here!
Following the new Art Style introduced by Draconis, Animalia has seen almost every texture completely remade. In addition, code quality and performance have been vastly improved. My own testing shows up an increase of up to 33%. The Predator Update is still a ways out, but I do have much planned and...
- Sat Aug 13, 2022 05:49
- Forum: Mod Releases
- Topic: [mod] Draconis [2.0.5] [draconis]
- Replies: 131
- Views: 54795
Draconis 2.0 is here!
A long time waiting and greatly delayed, but here at last. Draconis 2.0 brings a complete overhaul to every aspect of the mod. From Art to the forging of Draconic Steel, everything has been vastly improved. Art The big focus of this update is art. This new art style leaves behind the repeating patte...
- Sat Aug 13, 2022 05:22
- Forum: WIP Mods
- Topic: [mod] Creatura (API) [0.2.8-beta] [creatura]
- Replies: 31
- Views: 6165
Update 0.2-beta
Creatura's biggest update yet! - Improved API Documentation - Complete Recode of the Movement API - Added creatura.get_ground_level() - Added creatura.get_collision() - Added support for Step Delay (performance feature) - Added a faster LVM Pathfinder - Various Performance Improvements - Obstacle Av...