Search found 623 matches

by Miniontoby
Sun Sep 10, 2023 14:13
Forum: Minetest-related projects
Topic: open MT-Skin Database
Replies: 283
Views: 95117

Re: open MT-Skin Database

I have somewhat been able to fix the code and I just need to move the webfolder to the ddos protected vps which is 24/7 online and then it could be used publicly for anyone to post their skins on. I sadly don't have all the skins from the original website, but yeah... maybe someone had downloaded th...
by Miniontoby
Mon Aug 14, 2023 10:42
Forum: Minetest-related projects
Topic: open MT-Skin Database
Replies: 283
Views: 95117

Re: open MT-Skin Database

I am a PHP pro, so I can try to modify it to make it work and I'll be able to host it publicly.
by Miniontoby
Wed Jul 26, 2023 18:46
Forum: Minetest-related projects
Topic: [python] mtctl Server Control Panel
Replies: 2
Views: 2364

Re: [python] mtctl Server Control Panel

Version 0.1.1 is out now! Changes: Mobile navbar now works! This is a beta version. It may contain bugs and other stuff. Please report any bugs at https://edugit.org/Miniontoby/mtctl-panel/-/issues or here in the topic Source: https://edugit.org/Miniontoby/mtctl-panel Download: use git clone https:/...
by Miniontoby
Sun Jul 16, 2023 09:46
Forum: Mod Releases
Topic: [Mod] Digilines [digilines]
Replies: 76
Views: 71387

Re: [Mod] Digilines [digilines]

Is it me or is the texture of the LCD backwards now which also makes the text not visible.
by Miniontoby
Fri Jul 14, 2023 09:56
Forum: Mod Releases
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 175
Views: 75561

Re: [Mod] Villages for Minetest [mg_villages]

Blockhead,

But if you change it every time, then why not make a pull request with the changes?

Then Sokomine doesnt have to update his code himself and you dont have to change the code always
by Miniontoby
Wed Jun 21, 2023 07:44
Forum: General Discussion
Topic: Mumbo Jumbo makes video about Minetest (~9 million subscriber Minecraft Youtuber)
Replies: 12
Views: 2169

Re: Mumbo Jumbo makes video about Minetest (~9 million subscriber Minecraft Youtuber)

Yeah i saw it as well!

He can learn a lot more about mesecons, since I was successfully able to make 8 block height tileable flush piston door...

But yeah i hope he will make more videos on it
by Miniontoby
Tue May 02, 2023 18:08
Forum: Minetest-related projects
Topic: [shell] Minetest Server Control (mtctl) [commandline]
Replies: 9
Views: 6099

Re: [shell] Minetest Server Control (mtctl) [commandline]

also does a started world persist across a hardware (sudo reboot ) reboot ? With the new update that should be synced within 15 minutes from now (20:05 CEST) on, this is added and (should) work! So with that said: Version 1.6 Version 1.6 is out! - Auto start servers: Enable or Disable your servers ...
by Miniontoby
Thu Dec 29, 2022 19:29
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 148
Views: 42693

Re: Minetest mapserver

I found this error in my logs of the ./mapserver 2022/12/27 11:43:43 http: URL query contains semicolon, which is no longer a supported separator; parts of the query may be stripped when parsed; see golang.org/issue/25192 2022/12/28 11:16:28 http: URL query contains semicolon, which is no longer a s...
by Miniontoby
Wed Dec 28, 2022 14:38
Forum: Minetest-related projects
Topic: [python] mtctl Server Control Panel
Replies: 2
Views: 2364

Re: [python] mtctl Server Control Panel

Version 0.1.0 is out now! This is a beta version. It may contain bugs and other stuff. Please report any bugs at https://edugit.org/Miniontoby/mtctl-panel/-/issues or here in the topic Source: https://edugit.org/Miniontoby/mtctl-panel Download: use git clone https://edugit.org/Miniontoby/mtctl-panel...
by Miniontoby
Thu Dec 22, 2022 09:41
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Oke so thanks to technical issues at the server host which now finally have been fixed I now get this error: 2022-12-21 19:07:08: WARNING[Main]: [advtrains]Crash during advtrains main step - skipping the shutdown save operation to not save inconsistent data! 2022-12-21 19:07:08: ERROR[Main]: Server...
by Miniontoby
Wed Dec 21, 2022 18:13
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Oke so thanks to technical issues at the server host which now finally have been fixed I now get this error: 2022-12-21 19:07:08: WARNING[Main]: [advtrains]Crash during advtrains main step - skipping the shutdown save operation to not save inconsistent data! 2022-12-21 19:07:08: ERROR[Main]: ServerE...
by Miniontoby
Thu Dec 15, 2022 18:18
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 148
Views: 42693

Re: Minetest mapserver

So it works, but it completly ruined my world today... After a while of me riding trains, the server stopped reacting and logs spammed: 2022-12-15 18:02:14: WARNING[Server]: SQLite3 database has been locked for 250 ms. 2022-12-15 18:02:15: ERROR[Server]: SQLite3 database has been locked for 1000 ms;...
by Miniontoby
Wed Dec 14, 2022 16:49
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 148
Views: 42693

Re: Minetest mapserver

How much memory do you have on that machine? $ top says Memory: Real: 759M/2384M act/tot Free: 1565M Cache: 1254M Swap: 169M/4122M So I think maybe 2.4GB?? "maybe" o_O Anyway: you can tune the memory usage to a certain amount with the "renderingfetchlimit" setting: https://githu...
by Miniontoby
Wed Dec 14, 2022 09:21
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

There is a mod at the same git thingy as advtrains called advtrains_platform I suggest you to use my version as the one you currently have is specifically made for the LinuxForks server. Mine has more content and variety ( Forum page of my repo ) I don't want to use that mod, becuase I don't need e...
by Miniontoby
Tue Dec 13, 2022 18:13
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Quick update on "Also I am missing the default platform nodes. I just installed the extra platform nodes mod, but then still I didn't get the default ones. (Btw I installed the advtrains from source using git)" I found the problem. the advtrains mod didn't had 'default' mod as depend, mea...
by Miniontoby
Tue Dec 13, 2022 14:49
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Quick update on "Also I am missing the default platform nodes. I just installed the extra platform nodes mod, but then still I didn't get the default ones. (Btw I installed the advtrains from source using git)" I found the problem. the advtrains mod didn't had 'default' mod as depend, mean...
by Miniontoby
Tue Dec 13, 2022 10:32
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 148
Views: 42693

Re: Minetest mapserver

How much memory do you have on that machine? I have been able to build the go project on OpenBSD, but then when I run it in a world's folder I get this: INFO[0000] Starting mapserver version=dev INFO[0000] Loading colors filename=colors/vanessa.txt prefix=colormapping size=1335774 INFO[0000] Loadin...
by Miniontoby
Mon Dec 12, 2022 09:14
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Uhmm the mtmapper with the netmapper doesn't really seem to do it correctly: Just look at https://minetest.ircforever.org/netmap.svg (I cannot show it here, cause it is svg and then the img tag doesn't work that well...) But if you look you can see my path, but if you then look at the island in the...
by Miniontoby
Sun Dec 11, 2022 19:10
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Uhmm the mtmapper with the netmapper doesn't really seem to do it correctly: Just look at https://minetest.ircforever.org/netmap.svg (I cannot show it here, cause it is svg and then the img tag doesn't work that well...) But if you look you can see my path, but if you then look at the island in the ...
by Miniontoby
Sun Dec 11, 2022 18:25
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

I will have to check the things tomorow.

Btw I think I will implement the digilines code into the env based code for now. I guess that will maybe somewhat be better
by Miniontoby
Sun Dec 11, 2022 17:50
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

I cannot get multiple trains working on my track without them crashing into each others. "Also it doesn't round the number really" -> this was meant as a hint to maybe adding in the math.floor to the code on the wiki, but it was only an idea. But still, the if distance < F.tbl.distance the...
by Miniontoby
Sun Dec 11, 2022 16:03
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

"I am not sure what "takes a little bit too long"" -> At IRL it takes like 30 minutes because they use too less trains. And if people in-game have to wait like some time, then they are going to use the rail road to walk over to the main island... I have already seen "textlin...
by Miniontoby
Sun Dec 11, 2022 14:02
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

yw05: I will see. "Oof. Some further explanation on the problem would be helpful." I just want to have one main line (maybe I do need to make two, but for now I want just one). But the train sort of does do the job with going to a station and then back, but it just takes a little bit too l...
by Miniontoby
Sun Dec 11, 2022 13:55
Forum: Minetest-related projects
Topic: Minetest mapserver
Replies: 148
Views: 42693

Re: Minetest mapserver

I have been able to build the go project on OpenBSD, but then when I run it in a world's folder I get this: INFO[0000] Starting mapserver version=dev INFO[0000] Loading colors filename=colors/vanessa.txt prefix=colormapping size=1335774 INFO[0000] Loading colors filename=colors/advtrains.txt prefix=...
by Miniontoby
Sat Dec 10, 2022 12:50
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2293
Views: 491598

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

At least I would like some help with automating trains with informationboards as well and such.

I just cannot get those auto routes with 1 line and multiple trains (I cannot even get 1 train working)