Search found 77 matches

by Hugues Ross
Sat Jul 09, 2022 10:11
Forum: Partly official engine development
Topic: formspec key, mouse and touch events
Replies: 5
Views: 2614

Re: formspec key, mouse and touch events

Is this a dead issue or is there still an ambition to implement this in the engine?
It was just a policy-based closure because the developer left feedback unaddressed for over a month. I don't think anyone would mind seeing someone take another crack at it.
by Hugues Ross
Tue Apr 26, 2022 22:03
Forum: Game Releases
Topic: [Game] Repixture [3.12.1]
Replies: 224
Views: 83762

Re: [Game] Repixture [1.5.3]

Did a quick check, can't speak to how existing worlds will fare but as for my stuff: RPG16 works out of the box, no changes needed (makes sense, since texture names appear to be unchanged) Cartographer needed a couple of tweaks to use rp_ as a prefix, but it was pretty trivial and I've got the mod r...
by Hugues Ross
Fri Jan 14, 2022 01:32
Forum: Modding Discussion
Topic: Visible-Sneak Edited to "Crawl"
Replies: 2
Views: 664

Re: Visible-Sneak Edited to "Crawl"

A bit of squash-and-stretch to make it look like you're cartoon character getting hit with a hammer would add a lot to this.
by Hugues Ross
Wed Jan 05, 2022 01:34
Forum: General Discussion
Topic: Minetest in 2022
Replies: 46
Views: 9658

Re: Minetest in 2022

Fun idea! Personally, if I can get myself in the position to do so I'd like to release or contribute to a game this year. As for what I want and expect to see... We're not exactly off to a great start with that code injection kerfuffle from the other day, but I'm pretty optimistic about this year. W...
by Hugues Ross
Sun Jan 02, 2022 01:22
Forum: News
Topic: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [POST-MORTEM!]
Replies: 133
Views: 144283

Re: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [RESULTS IN!]

A couple of things I also want to mention now that those are out--if any jam participant wants more feedback than they got out of me here, I'm willing to give my personal opinion of what I'd add or change to improve the game in the future. That offer's open to everyone regardless of the score I gave...
by Hugues Ross
Sun Jan 02, 2022 00:47
Forum: News
Topic: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [POST-MORTEM!]
Replies: 133
Views: 144283

Re: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [RESULTS IN!]

Hmm, strange... Subway Miner took a second place... if I could I would place it on 1st, because IMO this is the most finished game of all remain present ones. Alter is not such finished yet, exactly in terms of the gameplay. There are few original stuff as sounds, textures. Also, the graphic interf...
by Hugues Ross
Mon Dec 20, 2021 22:44
Forum: News
Topic: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [POST-MORTEM!]
Replies: 133
Views: 144283

Re: 2021 Minetest GAME JAM [December 1st-21st] [$700+ prize pool] [IT HAS BEGUN]

Before, games were difficult to make, now there will be games made in 20 days, game-poopers. Don't worry, CDB already had some poops on display. Personally, I'm happy to see something that incentivizes people to make something different from the usual fare. I also don't see anything wrong with folk...
by Hugues Ross
Thu Dec 02, 2021 00:33
Forum: News
Topic: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [POST-MORTEM!]
Replies: 133
Views: 144283

Re: 2021 Minetest GAME JAM [December 1st-21st] [$500+ prize pool] [IT HAS BEGUN]

The minetest engine itself is pretty inefficient, this basically means there's an upper limit on the visual polish that games are allowed to have As a judge I probably shouldn't offer advice, but here's my take: Some forms of visual polish might not be as viable for perf reasons, but a strong art d...
by Hugues Ross
Tue Nov 30, 2021 13:48
Forum: News
Topic: 2021 Minetest GAME JAM [December 1st-21st] [$720 prize pool] [POST-MORTEM!]
Replies: 133
Views: 144283

Re: 2021 Minetest GAME JAM [December 1st-21st] [$500 prize pool]

Honestly, I think this is fucking stupid, if Minetest higher ups can give people money for making games, why can't we close source our stuff, why can't we make money, add game encryption and I will start making Minetest games again. You can absolutely close-source your stuff today. CDB doesn't acce...
by Hugues Ross
Sun Nov 28, 2021 14:34
Forum: General Discussion
Topic: Discord is official now?!
Replies: 44
Views: 6984

Re: Discord is official now?!

Or some form of alternate chat thing since people here may not like it. There's Matrix and several IRC channels , you can always use those if you prefer. And to everyone else--if you really want Minetest chatting to happen elsewhere, make your own alternatives or support the existing ones. The majo...
by Hugues Ross
Sat Nov 20, 2021 19:54
Forum: Texture Packs
Topic: [16px] RPG16 - A clean and stylized texture pack
Replies: 29
Views: 15222

Re: [16px] RPG16 - A clean and stylized texture pack

Will you mainly be working on maintaining compatibility with mods/games already on your list? Yes. AFAIK, awards is non-deprecated mod that I know of that has lost compatibility and a fix is in progress. It's just going to be a while before that hits, since I have several dozen 32px icons to produc...
by Hugues Ross
Fri Nov 19, 2021 11:51
Forum: Texture Packs
Topic: [16px] RPG16 - A clean and stylized texture pack
Replies: 29
Views: 15222

Re: [16px] RPG16 - A clean and stylized texture pack

Unfortunately, Ethereal support is deprecated and I will not update it further or accept any PRs updating it. I appreciate that this sucks for users, but it's a major maintenance liability for me so I made the decision to end active support for it. It was not an easy decision, I know a lot of people...
by Hugues Ross
Thu Aug 19, 2021 20:33
Forum: General Discussion
Topic: When MTG dropped?
Replies: 19
Views: 5637

Re: When MTG dropped?

Minetest Game will not be dropped, it comes as part of the game so you can run a basic world, it has however stopped being developed and is in maintenance mod only... Only the engine itself is in active development. Actually, I don't believe that's correct. By my understanding, Minetest Game is sup...
by Hugues Ross
Wed Apr 14, 2021 22:16
Forum: Texture Packs
Topic: [16px] RPG16 - A clean and stylized texture pack
Replies: 29
Views: 15222

Re: [16px] RPG16 - A clean and stylized texture pack

Update v1.3.0 Available on ContentDB , as always! What's New? This is a pretty small update, mainly focused on updating game support and fixing transparency in Minetest 5.4+. This update does add support for 3 new mods, though: Basic Grenades Basic Materials Moon Phases One last thing to note--RPG1...
by Hugues Ross
Fri Apr 02, 2021 21:53
Forum: General Discussion
Topic: We need more official PR reviewers
Replies: 13
Views: 1788

Re: We need more official PR reviewers

+1 from me as well. Speaking personally, I would be interested in a position like this (although ultimately this is a decision for the coredevs, not myself). As someone with other hobbies and a day job, I could never offer the dedication and responsibility to the project that a coredev needs, but I ...
by Hugues Ross
Thu Apr 01, 2021 19:51
Forum: General Discussion
Topic: Saying goodbye and sharing my 1 year perspective
Replies: 33
Views: 6671

Re: Saying goodbye and sharing my 1 year perspective

I certainly agree with many of the points in your post, only reason I'm around is because my personal goals are somewhat different. I hope some of these things can change in time, even if it's unlikely...

Goodbye, and good luck with your future endeavors!
by Hugues Ross
Thu Mar 18, 2021 11:25
Forum: Modding Discussion
Topic: Lua documentation on Minetest Developer Wiki is wrong
Replies: 32
Views: 6288

Re: Lua documentation on Minetest Developer Wiki is wrong

*Bump*

I recently returned to the community after a ~6-month hiatus, but apparently the pages are still up. Is there a timeline for this process, or has the situation changed at all?
by Hugues Ross
Wed Jul 01, 2020 23:40
Forum: Modding Discussion
Topic: Lua documentation on Minetest Developer Wiki is wrong
Replies: 32
Views: 6288

Re: Lua documentation on Minetest Developer Wiki is wrong

The official way to improve formspec documentation is to edit lua_api.txt instead. Yeah, that's the problem. As long as that documentation is stuck in a single text file, it will never be good. Even if we work our asses off to re-arrange and group things properly, actually digging into and understa...
by Hugues Ross
Wed Jul 01, 2020 15:04
Forum: Modding Discussion
Topic: Lua documentation on Minetest Developer Wiki is wrong
Replies: 32
Views: 6288

Re: Lua documentation on Minetest Developer Wiki is wrong

Hm, this is a really unfortunate discovery. I'd just begun the process reworking the formspec docs in hopes of being able to provide comprehensive and well-organized documentation of Minetest's main UI systems... but I guess it's all going to be deleted? Guess there's no point trying to improve thin...
by Hugues Ross
Sat May 02, 2020 10:59
Forum: General Discussion
Topic: Repixture Resources
Replies: 2
Views: 660

Re: Repixture Resources

Hi, and welcome to the community! I don't know if there's any official documentation for Repixture, but you can try the forum thread here: https://forum.minetest.net/viewtopic.php?f=15&t=23235 While I'm here, I'll try to give a brief explanation of the crafting too: The 4 slots on the side hold ...
by Hugues Ross
Fri May 01, 2020 21:33
Forum: General Discussion
Topic: [RESULTS AVAILABLE] Survey about Minetest-related topics, content, and platforms
Replies: 3
Views: 1098

Re: Survey about Minetest-related topics, content, and platforms

Bump for visibility on the new poll. Once again, please stop using Google doc surveys. Google is not trustworthy and there is no way to control that information people give out. Your survey collects and stores user data about their usage patterns of different social media services. I appreciate the...
by Hugues Ross
Thu Apr 30, 2020 23:34
Forum: General Discussion
Topic: [SURVEY] What's the feature you'd like to see improved the most?
Replies: 17
Views: 2619

Re: [SURVEY] What's the feature you'd like to see improved the most?

What's the thing you'd like to see implemented/improved the most? Why? SSCSM. I think there's an enormous amount of polish that could be added to mods/games (and, most likely, some nice perf/responsiveness improvements as well) if scripts could be reliably loaded on clients. Can you name other two ...
by Hugues Ross
Tue Apr 21, 2020 21:04
Forum: Game Releases
Topic: [Game] Repixture [3.12.1]
Replies: 224
Views: 83762

Re: [Game] Repixture [1.3.0]

I've got a mod in development with Repixture support planned. I worked around the issue on my end, but I figured it would be good to report the bug so that anyone in a similar situation in the future won't get blindsided.
by Hugues Ross
Sat Apr 18, 2020 22:46
Forum: Game Releases
Topic: [Game] Repixture [3.12.1]
Replies: 224
Views: 83762

Re: [Game] Repixture [1.3.0]

Noticed a bug with items today: When the item_drop mod spawns an item entity from a node drop, it disregards any metadata that was supposed to be on the item. Because creative mode moves the item directly to your inventory, this can cause mods that rely on metadata to give inconsistent results depen...