Uh, Minetest 5.0.1, the sky and background change to default blue after a few seconds.
Any clue why?
The logfile has some warnings about missing dependencies of homedecor, advtrains and ambience, but nothing helpful.
The few seconds it works, its great!
Search found 5 matches
- Wed May 29, 2019 20:31
- Forum: Mod Releases
- Topic: [mod]skybox[skybox]
- Replies: 37
- Views: 12570
- Tue May 28, 2019 19:25
- Forum: Mod Releases
- Topic: [Mod] Villages for Minetest [mg_villages]
- Replies: 175
- Views: 75579
Re: [Mod] Villages for Minetest [mg_villages]
Would it be possible to add support for the Torches Mod? https://forum.minetest.net/viewtopic.php?id=6099 Their torches don't melt snow, too. But fit better with HD texture-packs. I found the handler for your torches in nodes.lua but am not fit enough with Lua to implement it miself (just copy-repla...
- Tue May 28, 2019 19:20
- Forum: Mod Releases
- Topic: [Mod] Traders [mobf_trader]
- Replies: 45
- Views: 29387
Re: [Mod] Traders [mobf_trader]
Wrong forum.
How do you delete posts?
How do you delete posts?
- Mon May 13, 2019 21:35
- Forum: Mod Releases
- Topic: [MOD] Ethereal NG [1.31] [ethereal]
- Replies: 420
- Views: 161209
Re: [MOD] Ethereal NG [1.26] [ethereal]
I'm on Arch (ok, Artix) with 5.0.1.
With 'register_door', there were no doors at all :-(
With 'register_door', there were no doors at all :-(
- Sun May 12, 2019 19:49
- Forum: Mod Releases
- Topic: [MOD] Ethereal NG [1.31] [ethereal]
- Replies: 420
- Views: 161209
Re: [MOD] Ethereal NG [1.26] [ethereal]
I get a 'nil value' in the file gates.lua for 'register_fencegate'.
Compared to other mods which work fine, shouldn't it be 'register_door'?
Compared to other mods which work fine, shouldn't it be 'register_door'?