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Casimir wrote:Does anyone want this to be continued? If nobody uses it, it wouldn't be worth the work.

planed things:
- furnaces and torches need to be lighten to work.
- arrows and spears (using the throwing mod)
- bonfire


I will
by minecraft64
Sun Dec 02, 2012 01:52
 
Forum: Mod Releases
Topic: [Mod] Stoneage, flint and fire [stoneage]
Replies: 39
Views: 14390

the mod was supposed to see if i could make a mod adding types of plants, not flowers, but first i tried to get this to work, it will(when finished) hurt you but you can walk through it and maybe can only be cut down by an axe, it's supposed to look like papyrus, does that explain enough?
by minecraft64
Fri Oct 12, 2012 21:11
 
Forum: WIP Mods
Topic: Growth WIP needs debugging link in topic
Replies: 5
Views: 732

hopefully fixed
by minecraft64
Tue Sep 11, 2012 14:51
 
Forum: Partly official engine development
Topic: MC bioshock crack animation
Replies: 2
Views: 1213

the crafting recepie is a separate line of code then the register; node, craft item, etc.
by minecraft64
Tue Sep 11, 2012 02:00
 
Forum: WIP Mods
Topic: A problem with my mod
Replies: 17
Views: 2126

Growth WIP needs debugging link in topic

this experimental growth mod needs fixing see if you can, if you want.


http://www.mediafire.com/?b0d615gkkxwreca
by minecraft64
Tue Sep 11, 2012 01:54
 
Forum: WIP Mods
Topic: Growth WIP needs debugging link in topic
Replies: 5
Views: 732

MC bioshock crack animation

ripped from the minecraft bioshock_2 texture pack


just using mediafire


http://www.mediafire.com/?g08nh1hs8o8v42e
by minecraft64
Mon Sep 10, 2012 01:48
 
Forum: Partly official engine development
Topic: MC bioshock crack animation
Replies: 2
Views: 1213

could you put this in a zip file
by minecraft64
Sat Sep 01, 2012 01:36
 
Forum: Old Mods
Topic: [Mod] Nature Pack [1.0.4]
Replies: 224
Views: 120974

i got sick of raw meat so i edited in cooked meat, you might wanna add that
by minecraft64
Sun Aug 19, 2012 01:59
 
Forum: Old Mods
Topic: [Generic MOD] AnimalMaterials - Version 0.0.7
Replies: 33
Views: 16124

dispenser idea

I know nothing about coding, but wouldn't it be possible to take jeija's throwing mod and turn the bow into a block that when hit, will launch an arrow. i guess the way you could launch arrows is by having a sort of chest interface where you put the arrows in.again just taking a leap of faith.
by minecraft64
Sun Aug 19, 2012 01:42
 
Forum: WIP Mods
Topic: dispenser idea
Replies: 4
Views: 2083

minecraft64 wrote:2x2 inventory crafting mod for the workbench mod so you have to build a workbench to make tools

oh and a 3d creeper mod that looks like a mc creeper


I miss mc creepers so much i could hug one!
by minecraft64
Sun Aug 19, 2012 01:34
 
Forum: WIP Mods
Topic: Ideas for mods.
Replies: 42
Views: 6269

2x2 inventory crafting mod for the workbench mod so you have to build a workbench to make tools
by minecraft64
Sun Aug 19, 2012 01:32
 
Forum: WIP Mods
Topic: Ideas for mods.
Replies: 42
Views: 6269

when i used the flint mod i had to copy the part of the code that makes it breakable to the mod so it would work
by minecraft64
Fri Aug 17, 2012 20:57
 
Forum: WIP Mods
Topic: Flint and steel
Replies: 18
Views: 5452

I might i'd have to use the animals mod though...
by minecraft64
Fri Aug 17, 2012 19:48
 
Forum: WIP Mods
Topic: Who can make me a mod
Replies: 1
Views: 772

id like to see the skeleton
by minecraft64
Fri Aug 17, 2012 19:42
 
Forum: WIP Mods
Topic: [Mod Request] Monsters
Replies: 5
Views: 1923

stupid armor idea

since no one seems to have made an actual armor mod i have an idea,we could make a simple mod where when you craft armor (with a material, maybe even wood) it can be used as food, like you are low on health, so you put on armor to increase it. if i can probably make and so can you guys, I'm not real...
by minecraft64
Thu Aug 16, 2012 00:59
 
Forum: WIP Mods
Topic: stupid armor idea
Replies: 11
Views: 4200

do i have to have all the mods for it to work properly?
by minecraft64
Sun Jul 22, 2012 14:30
 
Forum: Servers
Topic: Menche's Freebuild Server
Replies: 1179
Views: 133877

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