Search found 7 matches
- Fri Nov 15, 2019 17:12
- Forum: Mod Releases
- Topic: [Mod] Bows with arrows V2 [bows]
- Replies: 105
- Views: 47481
Re: [Mod] Bows with arrows V2 [bows]
My apologies, this is clearly a stupid question. I'm using the latest Minetest 5.1.0 and can't figure out how to fire an arrow. Is this mod incompatible with Minetest 5?
- Tue Nov 12, 2019 18:15
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641762
Re: [Mod] Mobs Redo [1.50] [mobs]
Can someone direct me to a wiki or tutorial for using Mobs redo? I've done a little magpen modding and I'd like to get into mobs if possible.
- Sun Jul 14, 2019 02:23
- Forum: Modding Discussion
- Topic: What if there was a mod that gave Minetest a story?
- Replies: 36
- Views: 3482
Re: What if there was a mod that gave Minetest a story?
One last thing to add. It would be neat to have an implementation of MirceaKitsune's Creatures mod included in all of that.
- Sun Jul 14, 2019 02:21
- Forum: Modding Discussion
- Topic: What if there was a mod that gave Minetest a story?
- Replies: 36
- Views: 3482
Re: What if there was a mod that gave Minetest a story?
Sounds interesting. NSSM and NSSB already add difficult goals such as spawning/killing the Mese Dragon and defeating the final boss, but the magpen for Morlendor is crippled and crashes Minetest 5 and some boss mobs also crash the game. It also appears that @NPXcoot has halted development. Anyways, ...
- Sun Jul 14, 2019 01:58
- Forum: Mod Releases
- Topic: [Mod] Creatures [git] [minetest_mods_creatures]
- Replies: 188
- Views: 78287
Re: [Mod] Creatures [git] [minetest_mods_creatures]
I still have plans for it, but no idea when I might get back to them. Feel free to fork, it might be interesting to see how a different version goes! I might continue development on the main one someday however. Just competed my first Minetest mod and I'm now fiddling with the magpen and ading stru...
- Tue Jul 09, 2019 03:25
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444227
Re: Post your mod requests/ideas here
Lua's syntax and quirks (arrays start at 1, for instance) may take some getting used to, but it's a pretty simple language overall. Go for it! Thanks for the encouragement! I started working on it today and have bronze, stone and steel swords forgeable. I also am working on an obsidian sword, which...
- Sat Jun 01, 2019 15:10
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444227
Re: Post your mod requests/ideas here
I've been using Mobs redo, and the stroke times for the wood and stone swords are driving me crazy. I had an idea for a mod for better swords, where you can make a stronger and faster sword by first crafting a sword blade and then tempering it in the furnace, in the case of mese, steel, iron, and st...