Search found 7 matches

by Ender3Guy
Fri Nov 15, 2019 17:12
Forum: Mod Releases
Topic: [Mod] Bows with arrows V2 [bows]
Replies: 105
Views: 47481

Re: [Mod] Bows with arrows V2 [bows]

My apologies, this is clearly a stupid question. I'm using the latest Minetest 5.1.0 and can't figure out how to fire an arrow. Is this mod incompatible with Minetest 5?
by Ender3Guy
Tue Nov 12, 2019 18:15
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2502
Views: 641762

Re: [Mod] Mobs Redo [1.50] [mobs]

Can someone direct me to a wiki or tutorial for using Mobs redo? I've done a little magpen modding and I'd like to get into mobs if possible.
by Ender3Guy
Sun Jul 14, 2019 02:23
Forum: Modding Discussion
Topic: What if there was a mod that gave Minetest a story?
Replies: 36
Views: 3482

Re: What if there was a mod that gave Minetest a story?

One last thing to add. It would be neat to have an implementation of MirceaKitsune's Creatures mod included in all of that.
by Ender3Guy
Sun Jul 14, 2019 02:21
Forum: Modding Discussion
Topic: What if there was a mod that gave Minetest a story?
Replies: 36
Views: 3482

Re: What if there was a mod that gave Minetest a story?

Sounds interesting. NSSM and NSSB already add difficult goals such as spawning/killing the Mese Dragon and defeating the final boss, but the magpen for Morlendor is crippled and crashes Minetest 5 and some boss mobs also crash the game. It also appears that @NPXcoot has halted development. Anyways, ...
by Ender3Guy
Sun Jul 14, 2019 01:58
Forum: Mod Releases
Topic: [Mod] Creatures [git] [minetest_mods_creatures]
Replies: 188
Views: 78287

Re: [Mod] Creatures [git] [minetest_mods_creatures]

I still have plans for it, but no idea when I might get back to them. Feel free to fork, it might be interesting to see how a different version goes! I might continue development on the main one someday however. Just competed my first Minetest mod and I'm now fiddling with the magpen and ading stru...
by Ender3Guy
Tue Jul 09, 2019 03:25
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2325
Views: 444227

Re: Post your mod requests/ideas here

Lua's syntax and quirks (arrays start at 1, for instance) may take some getting used to, but it's a pretty simple language overall. Go for it! Thanks for the encouragement! I started working on it today and have bronze, stone and steel swords forgeable. I also am working on an obsidian sword, which...
by Ender3Guy
Sat Jun 01, 2019 15:10
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2325
Views: 444227

Re: Post your mod requests/ideas here

I've been using Mobs redo, and the stroke times for the wood and stone swords are driving me crazy. I had an idea for a mod for better swords, where you can make a stronger and faster sword by first crafting a sword blade and then tempering it in the furnace, in the case of mese, steel, iron, and st...