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I already installed the dev libraries. But it still wont let me run/compile any version of minetest.
Search found 16 matches
- Tue Dec 18, 2012 00:40
- Forum: General Discussion
- Topic: Ubuntu Minetest folder w/ compiled binaries x64
- Replies: 5
- Views: 1338
- Mon Dec 17, 2012 16:29
- Forum: General Discussion
- Topic: Ubuntu Minetest folder w/ compiled binaries x64
- Replies: 5
- Views: 1338
Ubuntu Minetest folder w/ compiled binaries x64
My software center dosn't seem like the irrichit libraries, but I can't seem to find the problem, could someone PM me a minetest folder with the binaries pre-compiled? I would like to run it from terminal since I "think" the libraries are installed, but can't seem to get it to work. System...
- Sat Dec 15, 2012 00:25
- Forum: Mod Releases
- Topic: [Mod] Doc-Farming! [1.0] [docfarming]
- Replies: 34
- Views: 25200
- Sat Dec 15, 2012 00:21
- Forum: General Discussion
- Topic: Protections++,Fun--
- Replies: 20
- Views: 6680
One unfortunate downside of node protection is people dont sprawl out as much, nor are they as inclined to build awesome things in hidden locations. That and the complexity of administering multiple regions has turned me off simple node protection. Thats why im preferring turrets and NPCs that can ...
- Sat Dec 15, 2012 00:20
- Forum: Problems
- Topic: mod issues
- Replies: 7
- Views: 1377
- Fri Dec 14, 2012 19:00
- Forum: General Discussion
- Topic: How to make a model
- Replies: 5
- Views: 3632
- Fri Dec 14, 2012 18:54
- Forum: Minetest-related projects
- Topic: 2D Block Building Games programmed in Scratch
- Replies: 16
- Views: 7817
Scratch..... Meh
http://stencyl.com/
Thats better and more professional..
I stopped working on mine, but here it is.
http://www.kongregate.com/games/xmagicx60/allfen
http://stencyl.com/
Thats better and more professional..
I stopped working on mine, but here it is.
http://www.kongregate.com/games/xmagicx60/allfen
- Fri Dec 14, 2012 18:49
- Forum: Texture Packs
- Topic: Pixelous (formerly Menche's 4x4)
- Replies: 32
- Views: 11716
- Fri Dec 14, 2012 18:48
- Forum: Texture Packs
- Topic: MineToon
- Replies: 410
- Views: 187927
- Fri Dec 14, 2012 18:46
- Forum: Texture Packs
- Topic: Medieval Castles for Minetest c55 0.4.4 - Updated 01-01-2013
- Replies: 41
- Views: 19476
- Fri Dec 14, 2012 18:29
- Forum: General Discussion
- Topic: Protections++,Fun--
- Replies: 20
- Views: 6680
This is the issue with all sandbox games of this sort. Online time If the user is always online, its all fun and good if someone tries to raid him, and strength is in numbers. However When the user is capable of going offline, no one can trust anyone else when they are offline, and therefore everyon...
- Fri Dec 14, 2012 18:27
- Forum: General Discussion
- Topic: Support for Minetest on Ubuntu Tablets?
- Replies: 9
- Views: 2440
- Fri Dec 14, 2012 18:17
- Forum: General Discussion
- Topic: Making a better minetest
- Replies: 29
- Views: 5683
I know I'm a newbie, but the things that bug me most about minetest are.. 1: The textures. Seriously, none of them seem to fit together. Minecraft has it's own feel for each of the textures, but minetest seems like a bunch of random pixels just thrown in there, plus, the mods sometimes use high-res ...
- Fri Dec 14, 2012 18:08
- Forum: General Discussion
- Topic: How to make a model
- Replies: 5
- Views: 3632
- Sun Mar 11, 2012 02:13
- Forum: Servers
- Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
- Replies: 602
- Views: 144174
- Tue Sep 06, 2011 20:08
- Forum: Partly official engine development
- Topic: My Fork and what I'm Doing. [Minetest-C55]
- Replies: 91
- Views: 26140