Search found 320 matches
- Fri Oct 13, 2023 02:00
- Forum: WIP Mods
- Topic: [Mod]Tsalagi Learn to Read[0.1] [ᏣᎳᎩ]
- Replies: 8
- Views: 1143
Re: [Mod]Tsalagi Learn to Read[0.1] [ᏣᎳᎩ]
Wow, never thought I could learn Cherokee in a Minetest mod (or at least the writing system). It's great to see this kind of novelty and variety in mods nowadays.
- Fri Sep 29, 2023 02:27
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Notes on development of remake: Update on vehicle media I've been performing experimental edits on my rocket mod, including changing Melkor's rocket texture by making the windows transparent and swapping the positions of the door panels with the window panels. (Backface culling has been set to fals...
- Thu Sep 28, 2023 13:37
- Forum: Game Discussion
- Topic: [Game idea] Evolutiontest-- From Africa to Alpha Centauri
- Replies: 36
- Views: 8614
Re: [Game idea] Evolutiontest-- From Africa to Alpha Centauri
Regarding the root of all evil: I have positively identified it - it has been us all along. If we don't have religion we find something else to kill each other over the problem isn't *religion* per se but dogmatism I'd say ... (it might just be easy to confuse the 2 sometimes i guess). Now slowly b...
- Wed Sep 20, 2023 02:27
- Forum: General Discussion
- Topic: Sky Underground
- Replies: 4
- Views: 1002
Re: Sky Underground
I'm trying to create a world under ground where someone can't really tell that they are under ground. I'm creating it so that you can only get to it if you have a portal. Any idea how to build a sky that looks like the minetest sky? I know that they will bonk their head if they go too high but it i...
- Mon Sep 04, 2023 03:03
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Notes on development of remake: Update on vehicle media I've been performing experimental edits on my rocket mod, including changing Melkor's rocket texture by making the windows transparent and swapping the positions of the door panels with the window panels. (Backface culling has been set to false...
- Mon Sep 04, 2023 02:47
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
- Fri Aug 25, 2023 04:01
- Forum: Mod Releases
- Topic: [Mod] vacuum [git] [0.1] [vacuum]
- Replies: 21
- Views: 8499
Re: [Mod] vacuum [git] [0.1] [vacuum]
Edit: I realize that the author is no longer active on these forums, but if anyone else has an answer or word of advice then I would like to hear it. BuckarooBanzay? He's busy but he responded to a comment on the Pandorabox server thread just the other day. Just expect response times within maybe 3...
- Thu Aug 24, 2023 21:16
- Forum: Mod Releases
- Topic: [Mod] vacuum [git] [0.1] [vacuum]
- Replies: 21
- Views: 8499
Re: [Mod] vacuum [git] [0.1] [vacuum]
Sorry for necroposting, but I do have a question and a suggestion. Once again, I am trying to create mods that include vacuum as a dependency. I am also considering including vacuum in a modpack. However, I am confused about the licensing for this mod, and I cannot utilize this mod until I am certai...
- Wed Aug 23, 2023 03:45
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
the rover has no crafting recipe though 0: (also could you add an air bubble generator to make an air bubble (area where you do not need spacesuit to breath ) also a low orbit realm for each planet or at least earth would be cool (to build space stations in also i would like to see an optional depe...
- Fri Oct 09, 2020 01:05
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
- Sat Sep 26, 2020 19:47
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
Re: [mod] Space Shuttles-- new update [rocket]
the link is broken Thanks for making me aware of this problem. Apparently, "Mesehub," the website I was using to host the download for this mod, is down. I don't know when it will be back up. You can read about this situation here: https://forum.minetest.net/viewtopic.php?t=25401&p=38...
- Sat Sep 26, 2020 19:43
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
Re: [mod] Space Shuttles-- new update [rocket]
my advice to author of the mod: stop making levels about space and time, please make ,mod about portal 2 with gelcannon and gels(i dont know is it possible) and must be portal gun and turrets You might be interested in this Portal gun mod: https://forum.minetest.net/viewtopic.php?t=12772 Also, the ...
- Sat Sep 19, 2020 17:09
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
Re: [mod] Space Shuttles-- new update [rocket]
my advice to author of the mod: stop making levels about space and time, please make ,mod about portal 2 with gelcannon and gels(i dont know is it possible) and must be portal gun and turrets You might be interested in this Portal gun mod: https://forum.minetest.net/viewtopic.php?t=12772 Also, the ...
- Fri Sep 18, 2020 11:24
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
- Thu Sep 17, 2020 21:27
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
Re: [mod] Space Shuttles [rocket]
your rocket mod is very unstable check and rewrite all code!!! i am russian and i wont giveup I don't disagree. Most of the code for this mod was borrowed from a mod called "airboat" and heavily modified, and as a result the programming is confusing. Additionally, the rocket physics I hav...
- Thu Sep 17, 2020 21:22
- Forum: WIP Mods
- Topic: [mod] Space Shuttles [rocket]
- Replies: 22
- Views: 7575
Re: [mod] Space Shuttles [rocket]
The extremely fast speed of the rocket was intentional. As for d pressing, I don't seem to be running into any problems. Pressing A+D changes rocket modes.qawsedrftgzh wrote: ↑Fri Aug 07, 2020 13:52Cool, but has many bugs (fast speed and aand d pressing) ang laggs a bit
- Mon Sep 14, 2020 21:26
- Forum: Problems
- Topic: Minetest Launchpad PPA Problem
- Replies: 7
- Views: 1904
Re: Minetest Launchpad PPA Problem
Upgrading improves your computer's security, it's important to get updates to patch bugs. You also want to upgrade Minetest here - I suspect you're tripping up over the terms apt update will check for updates, fetching information from the various repositories and PPAs apt upgrade will do the updat...
- Sun Sep 13, 2020 19:26
- Forum: Problems
- Topic: Minetest Launchpad PPA Problem
- Replies: 7
- Views: 1904
Re: Minetest Launchpad PPA Problem
Are you running `apt update` and `apt upgrade`? Commands: sudo add-apt-repository ppa:minetestdevs/stable sudo apt-get update sudo apt-get upgrade No, I was just running "sudo add-apt-repository ppa:minetestdevs/stable". I just tried to run all three lines, but I decided not to upgrade si...
- Sun Sep 13, 2020 17:24
- Forum: Problems
- Topic: Minetest Launchpad PPA Problem
- Replies: 7
- Views: 1904
Minetest Launchpad PPA Problem
I'm trying to update from 5.0.1. to 5.3.0. on Linux Mint 19, but my terminal gives me the message '"Launchpad PPA for Minetest Developer" not changed' and my Minetest version doesn't change.
- Sat Sep 12, 2020 15:37
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6990
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
Can you try again and copy the whole error report? I think you left out some information that can lead me to the problem. My error report looks like this: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'default' in callback on_joinplayer(): /home/my_username/.minetest/games/st...
- Sat Sep 12, 2020 14:17
- Forum: WIP Mods
- Topic: [mod] minetest_tower [minetest_tower]
- Replies: 1
- Views: 907
Re: [mod] minetest_tower [minetest_tower]
Cool mod. I have a mod called "time_travel," and if I create a future dimension I might use your mod to create a city.
- Sat Sep 12, 2020 13:22
- Forum: Game Discussion
- Topic: Nodecore is the first successful game to not be MTG
- Replies: 6
- Views: 2150
Nodecore is the first successful game to not be MTG
Last time I was on the forums, I noticed there was a lot of pessimism. Apparently, Minetest was made to be an engine for different games with their own mods and add-ons, but instead, everyone modded the default game, MTG (Minetest Game), or created games that were just copies of MTG but with more mo...
- Sat Sep 12, 2020 12:43
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12497
Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Note: this is a general response, not a specific response to anyone's reply For those who were wondering, I'm not dead. What happened was I bought some games and got caught up in them for a while. Before I went on break, I was working on adding Melkor's models to my related rocket mod, but there wer...
- Sat Sep 12, 2020 12:13
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6990
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
I think I the crashing problem in v0.0.2. Try that version. I tried v0.0.2., but it still crashed. I'm still playing version 5.0.1., which could be the problem. According to the error report, in the game's mod "default," there is an "attempt to compare number with nil." Can you ...
- Wed Jun 10, 2020 21:04
- Forum: Mod Releases
- Topic: [Mod] Murder mini-game [2.0.0] [murder]
- Replies: 26
- Views: 6394
Re: [Mod] Murder mini-game [1.0.1] [murder]
I'm glad that the murder game is now in Minetest.