See here: doc/world_format.txt
You might be able to reuse some code from util/minetestmapper.py.
Search found 235 matches
- Fri Oct 28, 2016 12:33
- Forum: Minetest-related projects
- Topic: World Storage System
- Replies: 4
- Views: 1470
- Sun Sep 04, 2016 21:03
- Forum: Problems
- Topic: #SOLVED mapgen stops at 2000, but its suppost to at 31000
- Replies: 18
- Views: 2463
Re: mapgen stops at 2000, but its suppost to at 31000... why
I am randomly guessing that some mod or subgame that you ran in the past executed a line like this:
(an example of the old classic "using global state to manage a local problem" problem)
Code: Select all
minetest.setting_set("map_generation_limit", "2000")
- Thu Aug 25, 2016 03:10
- Forum: Partly official engine development
- Topic: Nametag coordinates.
- Replies: 8
- Views: 2283
Re: Nametag coordinates.
I was about to write that I'm guessing that the camera offset is the problem. But paramat ninja'd me ;-) If you want to see a method that does something with nametags while taking camera offset into account, look at Mapper::updateActiveMarkers() in minimap.cpp. In particular note the line v3s16 pos ...
- Thu Aug 04, 2016 20:00
- Forum: Partly official engine development
- Topic: Attached Particle Spawners and associated questions
- Replies: 5
- Views: 1302
Re: Attached Particle Spawners and associated questions
Thanks kahrl. Do you also know whether there is a function for getting userdata fields from a table, similar to getintfield etc.? Use lua_getfield to retrieve the field value and push it to the Lua stack, then a function like ObjectRef::checkobject or LuaItemStack::checkobject (etc...) to convert i...
- Thu Aug 04, 2016 08:17
- Forum: Partly official engine development
- Topic: Attached Particle Spawners and associated questions
- Replies: 5
- Views: 1302
Re: Attached Particle Spawners and associated questions
ad 1: You would change the sending code (Server::SendAddParticleSpawner in server.cpp) and the receiving code (Client::handleCommand_AddParticleSpawner in network/clientpackethandler.cpp). Make sure to wrap the receiving part in a try-catch block so that clients remain compatible with old servers. a...
- Thu May 12, 2016 04:00
- Forum: News
- Topic: [0.4.14] Spring release, announcing feature freeze
- Replies: 171
- Views: 46590
Re: [0.4.14] Spring release, announcing feature freeze
The release has been delayed due to a blocker bug. Current target is the 14th, but the release might happen earlier or later depending on when the bug can be fixed.
- Fri Mar 25, 2016 01:21
- Forum: General Discussion
- Topic: RealBadAngel
- Replies: 75
- Views: 20708
Re: RealBadAngel
It's so hard to express my thoughts in words. But I'll try. This makes me so sad. I will miss you, Maciej... ... as the graphics wizard. Nobody else was as good and prolific at creating new shaders, drawtypes, or other graphics features for Minetest. And I think you were the only one (besides celero...
- Fri Feb 26, 2016 07:08
- Forum: Feature Discussion
- Topic: Adding the ability to have 360 degree viewing range?
- Replies: 1
- Views: 822
Re: Adding the ability to have 360 degree viewing range?
You could try removing the following line in camera.cpp: fov_degrees = MYMIN(fov_degrees, 170.0); However... The result will probably not be what you expect. The FOV is primarily used to create the projection matrix using the following formula: https://www.opengl.org/discussion_boards/attachment.php...
- Sun Jan 10, 2016 16:35
- Forum: Problems
- Topic: ABM gets executed even if node(block) is not longer in group
- Replies: 1
- Views: 701
Re: ABM gets executed even if node(block) is not longer in g
Yes, this is a bug / missing feature in CNodeDefManager::set() which is called when registering or overriding a node. There is a data structure that maps each group to a list of nodes in that group. CNodeDefManager::set() adds the node to each group it is in, but it doesn't remove it from groups it ...
- Sat Oct 10, 2015 18:08
- Forum: Problems
- Topic: Minetest server error "Failed to bind socket ..."
- Replies: 7
- Views: 4199
Re: Minetest server error "Failed to bind socket ..."
Does the hostname you set bind_address to (hispagnu.no-ip.org) resolve to an IP address that is bound to a network interface on your computer?
If your computer only has a private IP address, you will need to set bind_address to that (or leave it empty).
If your computer only has a private IP address, you will need to set bind_address to that (or leave it empty).
- Sat Apr 25, 2015 17:40
- Forum: Partly official engine development
- Topic: VR/binocular/SBS view for Google Cardboard/Oculus Rift/etc
- Replies: 4
- Views: 2839
Re: VR/binocular/SBS view for Google Cardboard/Oculus Rift/e
"3d_mode = sidebyside" may be the option you seek (and perhaps playing around with 3d_parallax_strength). You will need to modify draw_sidebyside_3d_mode() in drawscene.cpp if you want more complex custom camera positioning. I just noticed that this mode causes some HUD/formspec issues, th...
- Tue Dec 30, 2014 02:58
- Forum: Problems
- Topic: odd wielditems in 0.4.11, 0.4.12, 0.4.13
- Replies: 49
- Views: 10125
Re: odd wielditems in 0.4.11
As RBA said, this is strange... seems like a driver bug if it happens with OpenGL but not with DirectX. I wonder if there is a workaround. I could see how an older Irrlicht version (pre 1.8) might cause similar glitches in some cases, but addi has Irrilcht 1.8.1, so... addi, rubenwardy (and anyone e...
- Mon Dec 16, 2013 23:15
- Forum: Problems
- Topic: Something weird with http://servers.minetest.net/
- Replies: 17
- Views: 4300
This should be fixed thanks to commit 54dbd78f905 (already in master).
Can anyone confirm that it works again?
Can anyone confirm that it works again?
- Fri Dec 06, 2013 17:12
- Forum: News
- Topic: Minetest 0.4.8
- Replies: 76
- Views: 32752
Install the no_drowning mod.cHyper wrote:why not be able to activate and deactivate?hassage wrote:pourquoi pas pouvoir l'activer et la désactiver?
- Sun Sep 22, 2013 04:10
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 573167
- Wed Sep 04, 2013 21:58
- Forum: Problems
- Topic: InGame Console Bug/Strange behaviour
- Replies: 4
- Views: 1469
No problem. Meanwhile, i did a quick research in the net for you. Maybe it helps you for further research in this case: Irrlicht Forum topic This topic started because a user had the same issues with pressing the ALT-key while in game screen. As you can see in this post i linked here, it seems like...
- Thu Aug 22, 2013 00:20
- Forum: Problems
- Topic: To serving the standard mods?
- Replies: 18
- Views: 2598
- Thu Aug 15, 2013 21:56
- Forum: Problems
- Topic: Red vision?Infrared glasses? What is it?
- Replies: 2
- Views: 1358
- Tue Jul 23, 2013 14:31
- Forum: Feature Discussion
- Topic: Lua method to get Minetest master directory
- Replies: 8
- Views: 2075
- Tue Jul 23, 2013 03:55
- Forum: WIP Mods
- Topic: [Mod] Terminal [0.4] [terminal]
- Replies: 28
- Views: 16687
- Wed Jul 17, 2013 03:13
- Forum: News
- Topic: [0.4.8] Resizable node definition vector
- Replies: 6
- Views: 6300
Forgot to mention this when writing the original post. Thanks to sokomine for bringing it up. When you connect to an old server with a new client, whatever node gets assigned the ID 125 will show up as an unknown node on the client and act weird. (In one case, this happened to be cyan wool.) This is...
- Sun Jul 14, 2013 22:04
- Forum: News
- Topic: [0.4.8] Resizable node definition vector
- Replies: 6
- Views: 6300
[0.4.8] Resizable node definition vector
Hi all! Up until now, node definitions were stored in an array of size 4096 that could not be resized. Since this system caused problems, we changed it to a resizable vector today. How does this affect me? Unless you want to play on VanessaE's server, probably not at all. Maps are not affected. In m...
- Fri Jun 21, 2013 03:43
- Forum: Problems
- Topic: Minetest dose not save
- Replies: 19
- Views: 7160
17:50:01: INFO[main]: WARNING: ServerMap: Failed to load map from C:\Users\****\AppData\Roaming\Minetest\minetest-0.4.7\bin\..\worlds\world for testing, exception: ServerMap::loadMapMeta(): [end_of_params] not found 17:50:01: INFO[main]: Please remove the map or fix it. 17:50:01: INFO[main]: WARNIN...
- Tue Jun 18, 2013 01:29
- Forum: General Discussion
- Topic: qwook's Mac OSX Builds
- Replies: 18
- Views: 15062