Search found 120 matches
- Wed Feb 13, 2013 13:15
- Forum: Old Mods
- Topic: Doctor Who Mod (WIP) [GPLv3]
- Replies: 143
- Views: 52875
- Sat Feb 09, 2013 01:53
- Forum: WIP Mods
- Topic: TARDIS Mod (WIP)
- Replies: 21
- Views: 6684
- Sat Feb 02, 2013 05:52
- Forum: WIP Mods
- Topic: Bone Meal for Minetest
- Replies: 13
- Views: 3304
- Tue Jan 22, 2013 22:35
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 645025
- Tue Jan 22, 2013 21:01
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069512
this is what happens when you give a bored person photoshop
http://www.flickr.com/photos/9956253@N0 ... /lightbox/
http://www.flickr.com/photos/9956253@N0 ... /lightbox/
- Tue Jan 22, 2013 14:20
- Forum: Mod Releases
- Topic: [Mod] Vines and Rope [2.3] [vines]
- Replies: 51
- Views: 55618
VanessaE, so you do not use a leave abm. I'll do the same in the update! That does mean that you'll have to spwan them in the trees mod. I'll make sure to add more types of vines. - Thick vine/root that grows to the ground - Hanging vines (already have that but could use texture update) - Side hang...
- Tue Jan 22, 2013 00:45
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
- Mon Jan 21, 2013 21:58
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
hmm i got this in minetest-0.4.4-win32 :ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: error: ...2\bin\..\mods\minetest\plantlife\plants_lib\init.lua:102: attempt to call method 'spawn_tree' (a nil value) then in xyz's fork i got : ERROR[EmergeThread]: ERROR: An unhandled exc...
- Mon Jan 21, 2013 21:41
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
- Mon Jan 21, 2013 18:26
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
hmm having some issues did i mess something up? 13:24:32: ERROR[main]: Failed to load and run script from 13:24:32: ERROR[main]: C:\Users\Main\Desktop\minetest-0.4.4-win32\bin\..\mods\minetest\moretrees\init.lua: 13:24:32: ERROR[main]: ...-0.4.4-win32\bin\..\mods\minetest\moretrees\init.lua:72: atte...
- Mon Jan 21, 2013 15:22
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
Angel is working on that see post http://forum.minetest.net/viewtopic.php?id=4218
- Mon Jan 21, 2013 03:35
- Forum: WIP Mods
- Topic: [Game] Portaltest [Portaltest] [PTTU1] {Thinking with Portals}
- Replies: 88
- Views: 21576
- Sat Jan 19, 2013 23:22
- Forum: General Discussion
- Topic: minetest_game dye recipe
- Replies: 15
- Views: 2352
http://forum.minetest.net/viewtopic.php ... 399#p28399
you guys really need to learn how to use the search or just browse the mods section.....
Just saying......
you guys really need to learn how to use the search or just browse the mods section.....
Just saying......
- Fri Jan 18, 2013 05:18
- Forum: Partly official engine development
- Topic: Japaneses Trees[V 1.0]
- Replies: 14
- Views: 6892
- Thu Jan 17, 2013 21:24
- Forum: Mod Releases
- Topic: [Mod] More Trees! [git][moretrees]
- Replies: 432
- Views: 213998
think you are talking about smudge pot ( http://en.wikipedia.org/wiki/Smudge_pot ) that might be handy for farming mod also maybe use it to warm and area slightly and speed up the growth rate a tad
- Thu Jan 17, 2013 18:33
- Forum: Mod Releases
- Topic: [mod] Hills [grassblock]
- Replies: 20
- Views: 13561
- Thu Jan 17, 2013 12:50
- Forum: Old Mods
- Topic: [Mod] Multinode [20120810] [multinode]
- Replies: 57
- Views: 24179
- Thu Jan 17, 2013 02:51
- Forum: Old Mods
- Topic: [Mod] Multinode [20120810] [multinode]
- Replies: 57
- Views: 24179
- Thu Jan 17, 2013 00:10
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326759
- Wed Jan 16, 2013 22:07
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 760
- Views: 326759
makes me feel so good to see my new texture for the filter as for the pneumatic tube and item disappearance over long distances i haven't had any issues but I'll help to check it out Edit -> place chest at -128,9,125 tubes connect to filter at -128,-64,125 when you get back to the surface transport ...
- Wed Jan 16, 2013 15:12
- Forum: Mod Releases
- Topic: [mod] Hills [grassblock]
- Replies: 20
- Views: 13561
- Tue Jan 15, 2013 22:33
- Forum: Servers
- Topic: [Server] VanessaE's Creative Server [5.4.0]
- Replies: 1479
- Views: 282559
- Tue Jan 15, 2013 22:28
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332
- Tue Jan 15, 2013 20:30
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 692332