Search found 119 matches
- Mon Mar 08, 2021 18:03
- Forum: General Discussion
- Topic: One way doors in servers
- Replies: 7
- Views: 184
Re: One way doors in servers
I'm trying to implement one way doors in a server. Initially I put a steel door (so that only I could open it) and in front of it a pressure plate. So when I stepped on the plate the door will open. But the door will only open for me, not for other players. How can I have that any player that steps...
- Mon Mar 08, 2021 17:58
- Forum: Problems
- Topic: Any way to make lights brighter?
- Replies: 3
- Views: 113
Re: Any way to make lights brighter?
It is impossible to illuminate rooms more than 9 blocks high with ceiling mounted lights. Is there any way to change this ? The experts told me that non natural sun light is limited to 16 nodes. The only way to expand non natural light is to manipulate the air nodes. This is the only mod I've found...
- Thu Feb 25, 2021 00:53
- Forum: News
- Topic: Minetest 5.4.0
- Replies: 69
- Views: 5716
- Sun Feb 21, 2021 18:33
- Forum: Problems
- Topic: How to speed up the loading in offline mode?
- Replies: 2
- Views: 119
Re: How to speed up the loading in offline mode?
also be sure you're not deleting the cache
- Sun Feb 21, 2021 18:30
- Forum: Servers
- Topic: Server on an active directory domain network
- Replies: 6
- Views: 204
Re: Server on an active directory domain network
Yeah, only for people with local network logins to be able to access it. The one that I remember didn't require any specific minetest login for users, it just logged them straight in and their screen name above their head in game was their network username That sysadmin editied minetest to run via ...
- Sun Feb 21, 2021 18:07
- Forum: Problems
- Topic: How to I make night brighter in my minetest?
- Replies: 2
- Views: 104
Re: How to I make night brighter in my minetest?
Yeah since ver 5 gama no longer works and caves are 100% dark beyond a few nodes of a torch. Give these mods a try. I edit mini_suns init.lua top line "range = 40" will light up a fairly large cave without crashing on my old desktop. Bright nights ( won't brighten caves) https://forum.mine...
- Sun Feb 21, 2021 18:06
- Forum: General Discussion
- Topic: Servers claiming to offer 0.4 and 5?
- Replies: 22
- Views: 1753
Re: Servers claiming to offer 0.4 and 5?
I apologize if this is a dumb question, but in one post it says "EdgyNet is testing beta software." but then in another post it's confirmed that the software is only on the developer's PC for testing purposes and is not distributed in binary form anywhere. Does this mean EdgyNet is using ...
- Mon Feb 15, 2021 20:54
- Forum: Problems
- Topic: [SOLVED] TNT crashed client
- Replies: 2
- Views: 94
- Mon Feb 15, 2021 20:49
- Forum: General Discussion
- Topic: Servers claiming to offer 0.4 and 5?
- Replies: 22
- Views: 1753
Re: Servers claiming to offer 0.4 and 5?
Multicraft 2.0 is not yet released to the public, EdgyNet is testing beta software. When will they release it for the public because we have the right to request for the source code as per GNU LGPL,right? This will happen sooner or later, but you have no right to request the code, which I use for t...
- Mon Feb 15, 2021 20:41
- Forum: Problems
- Topic: [SOLVED] TNT crashed client
- Replies: 2
- Views: 94
[SOLVED] TNT crashed client
2021-02-15 14:08:12: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback node_on_timer(): /usr/share/minetest/games/minetest_game/mods/tnt/init.lua:396: attempt to call field 'fn' (a nil value) 2021-02-15 14:08:12: ERROR[Main]: stack traceback: 2021-02-15...
- Tue Feb 02, 2021 17:46
- Forum: WIP Mods
- Topic: [Mod] D00Med mobs [dmobs]
- Replies: 267
- Views: 41534
Re: UPDATE:
Since this mod has been abandoned I've created a fork and: - Tweaked and Tidied code to be 5.x compliant - Fixed a few bugs and features The new download can be found here: https://notabug.org/TenPlus1/dmobs thanks, had a error that was my fault so i removed bug report. works great, no longer crash...
- Mon Feb 01, 2021 04:23
- Forum: WIP Mods
- Topic: [Mod] D00Med mobs [dmobs]
- Replies: 267
- Views: 41534
Re: [Mod] D00Med mobs [dmobs]
This happens when I shoot another mob ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'dmobs' in callback luaentity_Step(): ...est/games/minetest_game/mods/dmobs/arrows/dragonfire.lua:50: attempt to index local 'apos' (a nil value) ERROR[Main]: stack traceback: ERROR[Main]: ...e...
- Mon Jan 25, 2021 17:28
- Forum: Mod Releases
- Topic: [Mod] Bows with arrows V2 [bows]
- Replies: 105
- Views: 36409
Re: [Mod] Bows with arrows V2 [bows]
2021-01-25 11:13:20: ACTION[Server]: me uses bows:bow_diamond_loaded, pointing at [nothing] 2021-01-25 11:13:20: ACTION[Server]: LuaEntitySAO "mob_horse:horse" at (14,1,3) (id=32, hp=32) punched LuaEntitySAO "mob_horse:horse" at (14,1,3) (id=32, hp=32), damage=0 (handled by Lua) ...
- Wed Jan 20, 2021 21:19
- Forum: Servers
- Topic: Is there a Lobby function coming?
- Replies: 5
- Views: 272
Re: Is there a Lobby function coming?
I've played other games with this feature and learned that it's far less reliable. Some players can join while others can't
You can learn a little by checking out https://wildfiregames.com/forum/index.php has this feature, it's called "STUN"
You can learn a little by checking out https://wildfiregames.com/forum/index.php has this feature, it's called "STUN"
- Thu Nov 19, 2020 03:32
- Forum: Problems
- Topic: Server crashed
- Replies: 13
- Views: 683
Re: Server crashed
Maybe the router overloads? Probably if it only happens when a higher number of players connect.
- Thu Nov 19, 2020 03:25
- Forum: Problems
- Topic: All Games consistently ignoring their prepackaged 'mobs' mod
- Replies: 5
- Views: 283
Re: All Games consistently ignoring their prepackaged 'mobs' mod
Yeah I think I'll blow away configs, purge every Minetest thing and try again. freshreplicant mentioned https://content.minetest.net/packages/TenPlus1/mobs/ I think you need this to be installed in minetests' default mod directory. (the directory with beds,flowers ect.) My guess is the subgame is l...
- Sat Nov 14, 2020 16:47
- Forum: Problems
- Topic: Iv Been Hacked!
- Replies: 9
- Views: 659
Re: Iv Been Hacked!
restrict water while you're at it because the same ploblem.
- Sat Nov 14, 2020 16:44
- Forum: Servers
- Topic: Server Of The Week
- Replies: 31
- Views: 1403
- Tue Nov 10, 2020 16:59
- Forum: Servers
- Topic: [Server 5.3.0] [minigames] A.E.S.
- Replies: 51
- Views: 2910
Re: [Server 5.3.0] [minigames] A.E.S.
Another player told me to clikc a sign to join games but that only teleported me infront of the sign. Tried to change skin but ran into same icon of a hat? Plus having to guess a word to join makes what should be simple hard. Quit without playing a game.
- Fri Nov 06, 2020 17:08
- Forum: Problems
- Topic: Minetest Launchpad PPA Problem
- Replies: 7
- Views: 378
Re: Minetest Launchpad PPA Problem
This installed Minetest 5.1.1, created a new user for minetest (Debian-minetest), made a That's a older version. Retry Rubenwardys instructions. Add the PPA first , then sudo apt update, then install. sudo apt install minetest 2. The correct folder for mods for every ubunti install I've done comes ...
- Fri Nov 06, 2020 17:01
- Forum: Servers
- Topic: How can i get a free minetest server host?
- Replies: 9
- Views: 646
Re: How can i get a free minetest server host?
and third; ill probably want to upload a game in the minetest folder so server can run it on the server, so i need some kind of access to the minetest game files directory on the server what should i do? I wouldn't grant a stranger access to my hardware to try stuff. My best advice is show proof th...
- Fri Nov 06, 2020 16:51
- Forum: General Discussion
- Topic: Hello im new, anyone got fighting tips for me?
- Replies: 3
- Views: 199
Re: Hello im new, anyone got fighting tips for me?
On more than 1 server I've been killed by a obvious hack that allows full damage with rapid blows.
- Thu Oct 29, 2020 16:32
- Forum: Problems
- Topic: Server Configurations
- Replies: 6
- Views: 256
Re: Server Configurations
i found one minetest.conf in the minetestgame of usr/share/minetest but its empty. This must not be the correct one because it should have key assignments, world path and other settings. My folder with the correct mintest.conf also contains forlders to the worlds. So i assume the folder your worlds...
- Wed Oct 28, 2020 17:43
- Forum: Problems
- Topic: Server Configurations
- Replies: 6
- Views: 256
Re: Server Configurations
I cant really find the minetest.conf that the game is really using. i would like to grant the players the run privileg On my Ubuntu ppa install minetest.conf is in a hidden folder .minetest in my home directory. when you find it default_privs = fast also you can adjust the speed of fast. example mo...
- Sat Oct 17, 2020 17:22
- Forum: Problems
- Topic: You don't have the "home" privilege!
- Replies: 4
- Views: 291
Re: You don't have the "home" privilege!
You can add to your minetest.conf
default_privs = interact, shout, fast, home, blahblahblah
note, all new players will start with these privs. old accounts you'll have to do the grant me thing.
default_privs = interact, shout, fast, home, blahblahblah
note, all new players will start with these privs. old accounts you'll have to do the grant me thing.