Search found 77 matches

by Tcll
Sat Oct 31, 2020 20:47
Forum: Builds
Topic: [Linux] Minetest Appimages
Replies: 40
Views: 5674

Re: [Linux] Minetest Appimages

Thanks for the heads up and the backups! you're welcome :) but that doesn't just go to you, it goes to the entire community ;) Microsoft can't take down IPFS (the gateway maybe, but not the protocol) and they certainly can't take down my node you're accessing from because I own it ;) and lastly, to...
by Tcll
Thu Oct 29, 2020 23:51
Forum: Builds
Topic: [Linux] Minetest Appimages
Replies: 40
Views: 5674

Re: [Linux] Minetest Appimages

yo An0n3m0us, I just wanted to let you know that since GitHub is not freedom focused like GitLab is... I've backed up your stable appimage builds here now I doubt Microsoft would take down things like your repo any time soon, but it's still good to take precautions ;) (the main Minetest repo is more...
by Tcll
Tue Oct 27, 2020 09:58
Forum: Builds
Topic: [Linux] Portable Minetest client and server as AppImages
Replies: 43
Views: 12894

Re: [Linux] Portable Minetest client and server as AppImages

It is not working no matter how long I wait. yeah my daemon's giving me issues, it's currently not working for me either even though I can access it within it's WebUI what I'm trying to say though is I don't have to change anything, it will eventually work whenever it decides to work normally the l...
by Tcll
Mon Oct 26, 2020 14:25
Forum: Builds
Topic: [Linux] Portable Minetest client and server as AppImages
Replies: 43
Views: 12894

Re: [Linux] Portable Minetest client and server as AppImages

I clicked the link, but the page never loads. I have never heard of ipfs, do I need some sort of special client app to access it? I really need to get in the habit of testing my newly created share links before posting them >.< my daemon has been rather slow as of recent, so just give it time, it w...
by Tcll
Mon Oct 26, 2020 09:42
Forum: Builds
Topic: [Linux] Portable Minetest client and server as AppImages
Replies: 43
Views: 12894

Re: [Linux] Portable Minetest client and server as AppImages

I can't seem to find the 0.4.16 appimage anywhere. Google has turned up no useful results, and the original links no longer work. I have them backed up on IPFS in this thread ;) @Calinou: yes they are original, you can SHA compare them if you want :) EDIT: if anyone's afraid of these disappearing, ...
by Tcll
Tue Oct 13, 2020 01:37
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

sorry for the late reply, I haven't been at my PC :P That would be great! lol keep in mind, that likely won't be for some time, unless I'm pushed enough to change the priority. ;) Drop me an email uuuuuh, I'm not a fan of sending anything to Google knowing they'd sell it... they really can't be trus...
by Tcll
Sun Oct 11, 2020 18:25
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

Do you mean you have a working B3D viewer in python? oh lol woops, no, sorry for that confusion, just a general previewer for ASSIMP ;) Thank you, but I don't use Windows, and I prefer not to mess around with wine, which means no HexEdit5. ah, alright :) it works very well in Wine though, I'll say ...
by Tcll
Sun Oct 11, 2020 11:19
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

hey bzt, trust me, I know all about ASSIMP and how garbage it is ;) I've actually improved the python modern OpenGL previewer for the examples, though I'm not sure if they've posted it anywhere... but anyways, while I don't have any official documentation for the format, I do have that unfinished te...
by Tcll
Wed Sep 16, 2020 15:36
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

So, I have a new question for the Blender Guru ^^ I'm currently working on a mod that manage player/entities 's skins/models/animations/gears. That mod include a brand new model, and I have some trouble with animation/armature. If I'm not wrong, for exporting to b3d for Minetest, you first need to ...
by Tcll
Mon Sep 07, 2020 15:07
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

Damn, so we are tied with a file format without anything but deprecated exporter? :/ I'll try and see what I can do to maybe rush something out sooner, just to give you guys something decent to work with... just keep in mind, it'll probably be very basic as I've had to break a few things to redo th...
by Tcll
Mon Sep 07, 2020 12:35
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

sorry about my lack of activity, I've been dealing with life issues over these past few months and haven't been able to work on much... as of current, my exporter still is not yet functional (been improving the code and broke stuff in the process) I still use the original 2.79 script above and that ...
by Tcll
Sat Aug 15, 2020 11:26
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

oops I think I actually came down harder on the API doc than I meant to... sorry about that. >.> yeah I'll do so, though I'd be more inclined to if it weren't Microsoft GitHub... not like there isn't a decent alternative mentioned on my GitHub Profile ;) (my projects are currently pulled off the alt...
by Tcll
Fri Aug 14, 2020 23:57
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

neat, still very basic compared to mine though, but yeah I'm using b3d for mine cause if I'm gonna use textured faces there's really not much point to using obj... the only real reason I was excited for obj is because it supports lines... but it's pointless if minetest-irrlicht doesn't support lines...
by Tcll
Fri Aug 14, 2020 10:57
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

oh interesting, that would be a simpler way to do this the issue I have with textures though is the flat view when you're close to the sides which is exactly why I'm using a mesh... though I actually forgot about obj and might switch to it if lines actually work: f 1//1 2//2 (no normals) I've actual...
by Tcll
Thu Aug 13, 2020 22:30
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

the server I'm connected to has to update the entities on my screen somehow
that's where you'd get the current player data from that could be used to disable entity visibility ;)

but anyways, alright, I'll look into that, thank you
by Tcll
Thu Aug 13, 2020 21:54
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

1300 polygons is absurd for an entity like this. Just sayin'. even I agree with that and yes I will be reducing that now that I see exactly what I have to do That alignment operation should not be done very often, so it shouldn't affect performance much. It can also be simplified to {x = math.floor...
by Tcll
Thu Aug 13, 2020 20:22
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

I am rather confused at this point, but I will take a shot at helping you anyway. yeah sorry about my autism getting a bit out of hand with 15+ topics... I can't control it :P First of all, the center of a Minetest node is on X + 0, Y + 0.5, Z + 0. There are various reasons for this, but it shouldn...
by Tcll
Thu Aug 13, 2020 12:20
Forum: Modding Discussion
Topic: How to use "get_player_by_name()"?
Replies: 8
Views: 1214

Re: How to use "get_player_by_name()"?

I'd just like to comment that rather, instead of delaying with minetest.after() what I do instead is run the code WHEN the player is valid: minetest.register_on_joinplayer(function(player) if player then ... end end) this works in single player too I personally don't like minetest.after() as it's ca...
by Tcll
Thu Aug 13, 2020 11:50
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

and of course, the duck is letting me down again... I can't seem to find any information for detecting the current player/client from an entity... I could've sworn I'd seen a reference before, or maybe I'm just hallucinating... idk if anyone knows, could you please provide, otherwise everyone gets t...
by Tcll
Wed Aug 12, 2020 17:03
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

that moment when you realize Minetest's node alignment is pure toxicity (pos+0.5) https://ipfs.io/ipfs/Qmann46e11U1mHsam5NEdwye1YXZMT8zHpL6R17G6kazZx?filename=positioning_issue.png you're not supposed to be able to see this side of the mesh x.x buuut at least I got the alignment proper for what it d...
by Tcll
Tue Aug 11, 2020 01:11
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

ah alright, thanks I'll probably take the visual scale approach as that seems easier to manage mentally and yeah, I understand what you mean by only using 4 faces but the problem I have with that is viewing angles... that's probably just me though, there's cheap, and then there's too cheap :P I'm no...
by Tcll
Mon Aug 10, 2020 23:59
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

oh wait, woops idk how I confused "entity" with "node", but I absolutely did x.x yeah entities would be a great solution as they can be made visible per player with some work, and aren't affected by most callbacks or physics unless programmed otherwise thanks for the skull knock,...
by Tcll
Mon Aug 10, 2020 21:02
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

Re: how would I draw a 3D line on a formspec?

formspec because I want it to be a toggle that only I can see, just like the mod it's been a while since I made Minecraft modpacks (local only), but I think it was either Random Things or OpenBlocks that did what's in image (toggle with F7)... and then of course we also have Minecraft 1.10+ which ha...
by Tcll
Mon Aug 10, 2020 16:54
Forum: Modding Discussion
Topic: how would I draw a 3D line on a formspec?
Replies: 20
Views: 755

how would I draw a 3D line on a formspec?

for a better description of what I'm trying to do I'm working on a mod that should be capable of drawing this: https://forum.minetest.net/download/file.php?mode=view&id=22558 I can't recall a time when I haven't used this mod in Minecraft, and now that I'm on Minetest, I'm really missing it it's...
by Tcll
Fri Aug 07, 2020 13:22
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4753

Re: How to use b3d in blender?

does anyone have a working model with multiple mesh objects, or have anything that actually exports lights/cameras for some other project?? I've just finished looking through all the mods I use, and all of the models I've looked at are only a single mesh object... I don't wanna build something custo...