Search found 24 matches

by theGoodNeighbor
Thu Feb 11, 2021 15:04
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

Liil, So sorry to hear all that hard work went to waste! I wish I could offer advise, but I know nothing about LUA or Minetest mods. When you're ready to look into it again, I still think you could find a way to keep the mobs from disappearing. For a start, only certain animals disappear. Next, it's...
by theGoodNeighbor
Wed Feb 10, 2021 15:55
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

I've been playing for weeks-worth of game days and I have not had hyenas or gnus spawn in my Petz elephant or Petz lion exhibits. They have only savanna grass and some savanna foliage in there. The only animals from your mod that spawn in my game are moose, blackbirds, camels (in the camel exhibit,...
by theGoodNeighbor
Wed Feb 10, 2021 15:08
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

And even if they wouldn't disappear, the Zookeeper would have another problem: When an exhibit is designed with a specific floor, lets say Savannah Dirt with Savannah Grass and it should be an exhibit for Gnus, Hyenas will spawn in it, because its their nature to spawn on that nodes when my animalw...
by theGoodNeighbor
Tue Feb 09, 2021 20:11
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

Liil wrote:
Mon Feb 08, 2021 18:32
...if I'm able to manage it, spawning blocks for people who want to build a Zoo with this animals...
Might it be easier to fix the problem with animals disappearing?
by theGoodNeighbor
Sun Feb 07, 2021 15:34
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.4] [petz]

Thanks Runs, but I was able to get it from the CD. :) And thanks again for fixing those animals. Problem solved. My zoo looks so much better now. :) My only problem is that the bats seem to be too photosensitive. The only light source that doesn't kill them is the firefly, but that's okay because th...
by theGoodNeighbor
Sat Feb 06, 2021 23:18
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

runs wrote:
Sat Feb 06, 2021 22:44
Already available.
Um ... where? All I see is a link to the source code. :(

EDIT: Oh, duh, Content Database! (Opens game.)
by theGoodNeighbor
Sat Feb 06, 2021 23:15
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

runs wrote:
Sat Feb 06, 2021 22:44
Already available.
Um ... where? All I see is a link to the source code. :(
by theGoodNeighbor
Sat Feb 06, 2021 22:39
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

runs wrote:
Sat Feb 06, 2021 20:21
Yes, confirmed, those mobs escaped via the roof. Fixed.
Thank you. When should the next release come out?
by theGoodNeighbor
Sat Feb 06, 2021 15:53
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

what nodes are in the cage? Here are pictures of the exhibits: https://i.postimg.cc/fbhh6Jvs/aviary-inside.jpg Aviary from the inside. Trees inside and enclosed with steel bars with a steel tap door roof. The birds were staying inside before the trees were planted, by the way. https://i.postimg.cc/...
by theGoodNeighbor
Fri Feb 05, 2021 21:53
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

WelI, will check these flying mobs. Maybe I have to disable for them the suffocation check that makes the mobs arise to the earth surface trespassing nodes. Thank you. Just so you know, it's not all of the flying mobs that are escaping. The parrot and toucan are staying in the aviary I built. It's ...
by theGoodNeighbor
Fri Feb 05, 2021 14:21
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

runs wrote:
Fri Feb 05, 2021 11:38
Escaping from an enclosing site is a Minetest Engine bug previous 5.3. If you uses v5.3 the bug should not arise.
But I am using v5.3.0. :(
by theGoodNeighbor
Thu Feb 04, 2021 17:16
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

They should be placeable in Creative Mode. But I often saw that they de-spawn randomly, it could be a problem to place them in a specific exhibit for a long time. Perhaps a mob spawning block would be a solution for this? Thanks, Liil. I was able to download the mod from the database. I tried many ...
by theGoodNeighbor
Wed Feb 03, 2021 22:14
Forum: WIP Mods
Topic: [Mod] Wilhelmines Animal World [animalworld]
Replies: 68
Views: 15575

Re: [Mod] Wilhelmines Animal World [animalworld]

This looks promising for my zoo map. Are they placeable in creative mode? How do I download it?
by theGoodNeighbor
Wed Feb 03, 2021 22:01
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244889

Re: [Mod] Petz [v19.2] [petz]

Hi, Runs! I am building a zoo map and many of the animals in this mod are perfect for it. :D I do have a problem though. I've tried to put your bees and butterflies in my insect house, but, for one, the worker bees die as soon as I place them. Secondly, the queen bees and butterflies keep escaping! ...
by theGoodNeighbor
Sun Sep 01, 2019 00:04
Forum: WIP Mods
Topic: [Abandoned Mod] Luxury Decor [1.1.5] [luxury_decor]
Replies: 30
Views: 12329

Re: [Mod] Luxury Decor [1.1.3] [luxury_decor]

The update causes my game to crash. Here is what my debug.txt says: 2019-08-31 18:40:44: WARNING[Main]: Node 'light_source' value exceeds maximum, limiting to maximum: illumination:light_full 2019-08-31 18:40:46: ERROR[Main]: ModError: Failed to load and run script from /storage/emulated/0/Minetest/...
by theGoodNeighbor
Fri Aug 09, 2019 18:34
Forum: Mod Releases
Topic: [Mod] Mountain Climbing [handholds]
Replies: 55
Views: 13304

Re: [Mod] Mountain Climbing [handholds]

Good news: I found my device unpacked the mod in an extra folder so the init.lua could not be found.

Bad news: What the heck? Why do I need BLUE WOOL to make a HAMMER?! This is crazy!

Oh well. Now I know how to install mods that aren't displayed in the catalog. :) Thanks!
by theGoodNeighbor
Thu Aug 08, 2019 21:49
Forum: Mod Releases
Topic: [Mod] Mountain Climbing [handholds]
Replies: 55
Views: 13304

Re: [Mod] Mountain Climbing [handholds]

What makes you think it isn't? I guess you haven't played the Android version. In that one, you have a sort of mod catalog where you can instantly install a large number of mods without fiddling with folders. The My Mason Hammer mod is not in that catalog. I will try this folder idea, though. [EDIT...
by theGoodNeighbor
Wed Aug 07, 2019 12:25
Forum: Mod Releases
Topic: [Mod] Mountain Climbing [handholds]
Replies: 55
Views: 13304

Re: [Mod] Mountain Climbing [handholds]

ThorfinnS wrote:Take a look at MyMasonHammer. No diamonds required, anyway.
Thanks, but it's not available in Android, which is what I'm playing.

[EDIT] Okay, I put the fact that I play on Android as my signature. That should be helpful in the future. XD [/EDIT]
by theGoodNeighbor
Tue Aug 06, 2019 17:34
Forum: WIP Mods
Topic: [Mod]Hot Air Balloons [hot_air_balloons]
Replies: 23
Views: 6042

Re: [Mod]Hot Air Balloons [hot_air_balloons]

"When the crash happens do you get an error message?"

I only get the standard Android message that says the app crashed and which asks if I want to send a report to the app's developer. I can include a message requesting the info be sent to you. What's your e-mail?
by theGoodNeighbor
Tue Aug 06, 2019 15:13
Forum: Mod Releases
Topic: [Mod] Mountain Climbing [handholds]
Replies: 55
Views: 13304

Re: [Mod] Mountain Climbing [handholds]

Diamonds only? Really? O.o Iron would have been bad enough since you have to tunnel to hades before you ever see any, but diamond? This bothers me, too. Why is this only craftable with the rearest ore in the whole game? :( Please, make it craftable with common matterials. This is such an essential ...
by theGoodNeighbor
Tue Aug 06, 2019 15:06
Forum: WIP Mods
Topic: [Mod]Hot Air Balloons [hot_air_balloons]
Replies: 23
Views: 6042

Re: [Mod]Hot Air Balloons [hot_air_balloons]

but he works not Can you be a bit more precise so I can find the problem and fix it? I have a serious problem with this mod, too. I can't tell you why, because I know nothing of modding, but, basically, having a balloon in-game makes the program crash when I try to load the game with the balloon in...
by theGoodNeighbor
Mon Jul 29, 2019 18:47
Forum: WIP Mods
Topic: [Abandoned Mod] Luxury Decor [1.1.5] [luxury_decor]
Replies: 30
Views: 12329

Re: [Mod] Luxury Decor [1.1.1] [luxury_decor]

Andrey01 wrote:All those issues will be fixed soon in 1.1.2.
Great! Thanks. :)
by theGoodNeighbor
Sun Jul 28, 2019 19:20
Forum: WIP Mods
Topic: [Abandoned Mod] Luxury Decor [1.1.5] [luxury_decor]
Replies: 30
Views: 12329

Re: [Mod] Luxury Decor [1.1.1] [luxury_decor]

Hi! I have benefited from this mod so much. Thank you. One problem so far: I have found zinc ore in a cave, but I get a block of zinc ore when I mine it! Shouldn't I get zinc fragments instead? I cannot make zinc fragments from the ore either. :( Also, should the zinc ore really glow? [EDIT] Like th...