I am sorry, which font is used for game title? I mean, of course, "Sudoku" word written in gothic font.
Love this game. Minetest needs lockpicking game mechanic with puzzles like Sudoku & Tetramino placements.
Search found 8 matches
- Tue Aug 18, 2020 13:58
- Forum: WIP Games
- Topic: [Game]Sudoku[1.10.3]
- Replies: 33
- Views: 13122
- Tue Jul 07, 2020 10:59
- Forum: WIP Games
- Topic: [ALPHA] Crafter
- Replies: 96
- Views: 20762
Re: [ALPHA] Crafter
Is there any plans to add diagonal rails and fences?
- Sun Jun 21, 2020 13:29
- Forum: Русский
- Topic: Возможны ли вращающиеся хитбоксы?
- Replies: 4
- Views: 1853
Re: Возможны ли вращающиеся хитбоксы?
Так как я полный профан в этом деле, хочу спросить: правильно понимаю, что проблема в том, что данный метод проверки столкновений (по ссылке на Github) некорректно будет работать с любым параллелепипедом, не направленным строго по осям? Или проблема состоит в том, как вращать точки параллелепипеда в...
- Tue Jun 16, 2020 16:33
- Forum: Русский
- Topic: Возможны ли вращающиеся хитбоксы?
- Replies: 4
- Views: 1853
Возможны ли вращающиеся хитбоксы?
Всем доброго [времени суток], я как игрок обнаружил следующую вещь: почему-то все созданные в модификациях мобы имеют возможность вращаться, но никто не имеет вращающего хитбокса, он же коллайдер. За счёт чего вызвано такое ограничение? Ограничение ли это самого движка и если да, то почему в случае ...
- Mon Jun 08, 2020 21:23
- Forum: Partly official engine development
- Topic: New main menu design - feedback requested
- Replies: 61
- Views: 16148
Re: New main menu design - feedback requested
Imho, we need a short sound playing when cursor is on button.
It might be useful feature in any case. It makes some impact when you move cursor between small different buttons. Like in Half-Life 2 main menu, which has small font size and no visual feedback.
What do you think of it?
It might be useful feature in any case. It makes some impact when you move cursor between small different buttons. Like in Half-Life 2 main menu, which has small font size and no visual feedback.
What do you think of it?
- Thu May 28, 2020 07:14
- Forum: WIP Mods
- Topic: [Mod] Moblib [moblib]
- Replies: 5
- Views: 1505
Re: [Mod] Moblib - Low-level high-performance entity library [moblib]
Does it have rotating collisionboxes?
- Mon Apr 27, 2020 14:21
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3017
- Views: 837072
Re: [Game] MineClone 2 [0.64.0]
I also had question: is it normal that hitboxes don't turn when mob's model really changes the angle while creature moves& Is it possible to be fixed ?
- Mon Apr 27, 2020 13:51
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3017
- Views: 837072
Re: [Game] MineClone 2 [0.64.0]
Wuzzy, please, add dynamic light to wielded items like torches. It's also a miss of original game.