Search found 29 matches

by Monika_Miyazaki
Sun Jan 19, 2020 21:21
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

A Pull request was created that corrects all problems with the initialization of the player.
I expect the Pull request to be accepted soon.
PS. GitHub account from which the Pull request from EvolutionPixG was made is not mine, but my friend's.
by Monika_Miyazaki
Sun Jan 19, 2020 17:17
Forum: Problems
Topic: Error in Lua code
Replies: 4
Views: 1012

Re: Error in Lua code

This code will work local player = minetest.localplayer local function dostuff ( something ) ... -- make sure we have a reference to player if not player and not minetest.localplayer then return elseif not player then player = minetest.localplayer end local pos = player:get_pos() Yes. This code hel...
by Monika_Miyazaki
Sun Jan 19, 2020 17:04
Forum: Problems
Topic: Error in Lua code
Replies: 4
Views: 1012

Re: Error in Lua code

zing269 wrote:CSMs load before the player exists in the world so you will need to make sure that you have a reference to the player before you try to use it.
Thank you for the explanation. This information should help get rid of the current problem.
And thank you for setting a good example.
by Monika_Miyazaki
Sun Jan 19, 2020 15:55
Forum: Problems
Topic: Error in Lua code
Replies: 4
Views: 1012

Error in Lua code

Error attempt to index field 'player' (a nil value) in mod for CSM.

The error occurs because the code cannot initialize the player.

Code: Select all

local player = minetest.localplayer
How do I initialize a player without making error?
Reception: We need it to work for CSM Mod.
by Monika_Miyazaki
Sun Nov 10, 2019 16:52
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

Don't use a while loop. That will freeze the entire client until player exists. Do this instead: minetest.register_globalstep( function( dtime ) -- wait until the player exists if not player and not minetest.localplayer then return elseif not player then player = minetest.localplayer end --register...
by Monika_Miyazaki
Sun Nov 10, 2019 12:15
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I modified the minetest.register_globalstep function minetest.register_globalstep( function( dtime ) -- wait until the player exists while not player do player = minetest.localplayer end --registering key presses That removed the error but as soon as I set a marker my screen goes completely gray. I...
by Monika_Miyazaki
Sat Nov 09, 2019 08:11
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

@Monika_Miyazaki : Remember this is a client side mod. Not a mod. From the error you posted it looks like you put the clientside mod in the mods folder This topic helps with installing clientside mods: viewtopic.php?f=53&t=17830 The error is due to the CSM not checking if minetest.localplayer i...
by Monika_Miyazaki
Fri Nov 08, 2019 21:35
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

The developers are surely aware of this. No, there's yet no report of such an issue. I created an issue https://github.com/minetest/minetest/issues/9091 on GitHub. So that this problem can be solved faster. PS. Sad to hear that even the developer did not know about this error. Although it has been ...
by Monika_Miyazaki
Fri Nov 08, 2019 20:08
Forum: Русский
Topic: [Server] Crimea HiTech&Magic (RUS)
Replies: 212
Views: 59333

Re: [Сервер] Сrimea HiTech&Magic (RUS)

Не понимаю проблем с номером не показывай его некому и все. https://forum.minetest.net/download/file.php?mode=view&id=20510 Я тоже не понимаю проблем с номером. Скрыл его от всех в Телеграм и всё, проблем нет. PS. Мой номер в Телеграм например скрыт от всех кроме тех кого добавил в контакты(тип...
by Monika_Miyazaki
Fri Nov 08, 2019 07:27
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

The developers are surely aware of this. No, there's yet no report of such an issue. I created an issue https://github.com/minetest/minetest/issues/9091 on GitHub. So that this problem can be solved faster. PS. Sad to hear that even the developer did not know about this error. Although it has been ...
by Monika_Miyazaki
Sun Oct 27, 2019 08:22
Forum: Русский
Topic: [Server] Crimea HiTech&Magic (RUS)
Replies: 212
Views: 59333

Re: [Сервер] Сrimea HiTech&Magic (RUS)

Upd 31.10.19: Жаль сервер сейчас не работает :(
by Monika_Miyazaki
Sat Oct 26, 2019 20:42
Forum: Русский
Topic: [Server] Crimea HiTech&Magic (RUS)
Replies: 212
Views: 59333

Re: [Сервер] Сrimea HiTech&Magic (RUS)

Предлагаю добавить на сервер следующие 3 мода(они не нарушают его работу и скорость). 1. Мод моста BridgesX: Мод простого и хорошо выглядящего моста. https://image.ibb.co/iGisdz/ezgif_5_4244f567da_min.gif Ссылка на мод: https://forum.minetest.net/viewtopic.php?f=9&t=20612 2. Мод Emoji(эмодзи): М...
by Monika_Miyazaki
Wed Oct 23, 2019 19:08
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

Miniontoby wrote:I think you need to post it in the minetest 5.1.0 topic, only that they know it and then that they can change it, I think
That doesn't make any sense right now. The developers are surely aware of this.
by Monika_Miyazaki
Wed Oct 23, 2019 15:05
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I had an older version of minetest 5.1.0 and now because I have the env_meta error to much I did replace my minetest with the newest version and this mod doesn't work by me also with the same error My conclusion is that this mod is got broken with the newest version of minetest Well, in that case, ...
by Monika_Miyazaki
Wed Oct 23, 2019 15:03
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

https://forum.minetest.net/download/file.php?mode=view&id=20400&sid=918d7d37b92cbacbf9bdebc287b2c83c 23.10.19.PNG blocked attempted read from This means that your minetest couldn't read from the file, I think So that's in case you run it as a regular mod. But I need it as a mod for CSM (to ...
by Monika_Miyazaki
Wed Oct 23, 2019 15:01
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I had an older version of minetest 5.1.0 and now because I have the env_meta error to much I did replace my minetest with the newest version and this mod doesn't work by me also with the same error My conclusion is that this mod is got broken with the newest version of minetest Well, in that case, ...
by Monika_Miyazaki
Wed Oct 23, 2019 14:44
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I think that I have the solution for your problem Set "Client Side Modding" to Disable Start your world and walk a bit in the world and then leave the world Set "Client Side Modding" to Enable Start your world and I hope that it's solved I don't know of that is the real solution...
by Monika_Miyazaki
Wed Oct 23, 2019 07:42
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I like to debug mod errors so I will try it to solve. When I have the solution I'm going to post it. It would be interesting to know whether the problem can be solved higher on the screenshot or not. I think that it is an problem with your Minetest or your downloaded code of this mod Monika , becau...
by Monika_Miyazaki
Tue Oct 22, 2019 12:34
Forum: Deutsch
Topic: [Server v5.8.0] German-MineClone2-server ( german )
Replies: 424
Views: 58721

Re: [Server] [v5.0.0] German-MineClone2-server

Favourites in the client by ip, have to be deleted manually. Otherwise never get out there That's not what was said above. I mean, the server changes its IP address for some reason. The server can stay on the same IP address and not change it (but it changes it). thats because i have no domain and ...
by Monika_Miyazaki
Sun Oct 20, 2019 17:12
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

I see that nobody cares about this mistake . And nobody wants to help . I see that nobody is patient and nobody thinks that the mod author might be busy this time of year :P I've been busy, haven't got much time to tinker with minetest nowdays unfortunately. I noticed this problem too. It only occu...
by Monika_Miyazaki
Sun Oct 20, 2019 17:10
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

Miniontoby wrote:I like to debug mod errors so I will try it to solve. When I have the solution I'm going to post it.
It would be interesting to know whether the problem can be solved higher on the screenshot or not.
by Monika_Miyazaki
Sun Oct 20, 2019 08:47
Forum: Deutsch
Topic: [Server v5.8.0] German-MineClone2-server ( german )
Replies: 424
Views: 58721

Re: [Server] [v5.0.0] German-MineClone2-server

Festus1965 wrote:Favourites in the client by ip, have to be deleted manually. Otherwise never get out there
That's not what was said above. I mean, the server changes its IP address for some reason. The server can stay on the same IP address and not change it (but it changes it).
by Monika_Miyazaki
Sat Oct 19, 2019 13:21
Forum: Deutsch
Topic: [Server v5.8.0] German-MineClone2-server ( german )
Replies: 424
Views: 58721

Re: [Server] [v5.0.0] German-MineClone2-server

Why is the server moving from the old IP to the new IP?

The image shows the old IP addresses and the current running server.

Image
List_IP_German_MineClone2_server.PNG
List_IP_German_MineClone2_server.PNG (7.35 KiB) Viewed 824 times
by Monika_Miyazaki
Sat Oct 12, 2019 20:47
Forum: News
Topic: Minetest 5.1.0
Replies: 57
Views: 53511

Re: Minetest 5.1.0

Excellent news :)
by Monika_Miyazaki
Sat Oct 12, 2019 17:30
Forum: Client-side modding
Topic: [csm] Location markers [locations_markers_csm]
Replies: 43
Views: 9460

Re: [csm] Location markers [locations_markers_csm]

Lone_Wolf wrote:
Monika_Miyazaki wrote:I see that nobody cares about this mistake.
And nobody wants to help.
I see that nobody is patient and nobody thinks that the mod author might be busy this time of year :P
I understand that. But such an error occurs not only in this mod for CSM.